#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C // (None) class UClass* UWBP_InventoryEquipment_ItemInfo_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_InventoryEquipment_ItemInfo_C"); return Clss; } // WBP_InventoryEquipment_ItemInfo_C WBP_InventoryEquipment_ItemInfo.Default__WBP_InventoryEquipment_ItemInfo_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_InventoryEquipment_ItemInfo_C* UWBP_InventoryEquipment_ItemInfo_C::GetDefaultObj() { static class UWBP_InventoryEquipment_ItemInfo_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_InventoryEquipment_ItemInfo_C::StaticClass()->DefaultObject); return Default; } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupPrice // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // struct FPalStaticItemIdAndNum K2Node_MakeStruct_PalStaticItemIdAndNum (NoDestructor) // bool CallFunc_Greater_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_CalcItemSellPrice_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Multiply_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_SelectInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::SetupPrice(class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, bool CallFunc_IsEmpty_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, const struct FPalStaticItemIdAndNum& K2Node_MakeStruct_PalStaticItemIdAndNum, bool CallFunc_Greater_IntInt_ReturnValue, int32 CallFunc_CalcItemSellPrice_ReturnValue, int32 CallFunc_Multiply_IntInt_ReturnValue, int32 CallFunc_SelectInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupPrice"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupPrice_Params Parms{}; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_IsEmpty_ReturnValue = CallFunc_IsEmpty_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.K2Node_MakeStruct_PalStaticItemIdAndNum = K2Node_MakeStruct_PalStaticItemIdAndNum; Parms.CallFunc_Greater_IntInt_ReturnValue = CallFunc_Greater_IntInt_ReturnValue; Parms.CallFunc_CalcItemSellPrice_ReturnValue = CallFunc_CalcItemSellPrice_ReturnValue; Parms.CallFunc_Multiply_IntInt_ReturnValue = CallFunc_Multiply_IntInt_ReturnValue; Parms.CallFunc_SelectInt_ReturnValue = CallFunc_SelectInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupItemRarity // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FName ItemStaticId (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalMasterDataTableAccess_ItemRecipe*CallFunc_GetItemRecipeDataTableAccess_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Min_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FDataTableRowHandle CallFunc_Array_Get_Item (NoDestructor) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // bool CallFunc_BP_FindRow_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemRecipe CallFunc_BP_FindRow_ReturnValue (None) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimationTimeRange_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float CallFunc_PlayAnimationTimeRange_StartAtTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::SetupItemRarity(class FName ItemStaticId, class UPalMasterDataTableAccess_ItemRecipe* CallFunc_GetItemRecipeDataTableAccess_ReturnValue, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, int32 CallFunc_Min_ReturnValue, const struct FDataTableRowHandle& CallFunc_Array_Get_Item, class FText CallFunc_GetLocalizedTextFromHandle_Text, bool CallFunc_BP_FindRow_bResult, const struct FPalItemRecipe& CallFunc_BP_FindRow_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimationTimeRange_ReturnValue, float CallFunc_PlayAnimationTimeRange_StartAtTime_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupItemRarity"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupItemRarity_Params Parms{}; Parms.ItemStaticId = ItemStaticId; Parms.CallFunc_GetItemRecipeDataTableAccess_ReturnValue = CallFunc_GetItemRecipeDataTableAccess_ReturnValue; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_Min_ReturnValue = CallFunc_Min_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_BP_FindRow_bResult = CallFunc_BP_FindRow_bResult; Parms.CallFunc_BP_FindRow_ReturnValue = CallFunc_BP_FindRow_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.CallFunc_Conv_IntToDouble_ReturnValue = CallFunc_Conv_IntToDouble_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_PlayAnimationTimeRange_ReturnValue = CallFunc_PlayAnimationTimeRange_ReturnValue; Parms.CallFunc_PlayAnimationTimeRange_StartAtTime_ImplicitCast = CallFunc_PlayAnimationTimeRange_StartAtTime_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupItemDurability // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalDynamicItemDataBase* CallFunc_TryGetDynamicItemData_OutDynamicItemData (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_TryGetDynamicItemData_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TScriptInterfaceK2Node_DynamicCast_AsPal_Object_Durability_Interface (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetMaxDurability_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetDurability_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_1 (HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) // double CallFunc_Greater_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::SetupItemDurability(class UPalDynamicItemDataBase* CallFunc_TryGetDynamicItemData_OutDynamicItemData, bool CallFunc_TryGetDynamicItemData_ReturnValue, bool CallFunc_IsValid_ReturnValue, TScriptInterface K2Node_DynamicCast_AsPal_Object_Durability_Interface, bool K2Node_DynamicCast_bSuccess, float CallFunc_GetMaxDurability_ReturnValue, float CallFunc_GetDurability_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_1, bool CallFunc_Greater_DoubleDouble_ReturnValue, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, double CallFunc_Greater_DoubleDouble_A_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupItemDurability"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupItemDurability_Params Parms{}; Parms.CallFunc_TryGetDynamicItemData_OutDynamicItemData = CallFunc_TryGetDynamicItemData_OutDynamicItemData; Parms.CallFunc_TryGetDynamicItemData_ReturnValue = CallFunc_TryGetDynamicItemData_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Object_Durability_Interface = K2Node_DynamicCast_AsPal_Object_Durability_Interface; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetMaxDurability_ReturnValue = CallFunc_GetMaxDurability_ReturnValue; Parms.CallFunc_GetDurability_ReturnValue = CallFunc_GetDurability_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_MakeStruct_FormatArgumentData_1 = K2Node_MakeStruct_FormatArgumentData_1; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_A_ImplicitCast = CallFunc_Greater_DoubleDouble_A_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.Setup Tech Mat Details // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalTechnologyRecipeUnlockDataTableRowTechData (BlueprintVisible, BlueprintReadOnly, Parm) // bool IsMasked (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArrayMatDetail (Edit, BlueprintVisible) // TMap MaterialDetails (Edit, BlueprintVisible) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Array_Get_Item (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Array_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Array_Get_Item_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalMasterDataTableAccess_BuildObjectData*CallFunc_GetBuildObjectDataTableAccess_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_Map_Keys_Keys (ReferenceParm) // class FName CallFunc_BP_FindRowByMapObjectId_OutRowName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BP_FindRowByMapObjectId_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalBuildObjectData CallFunc_BP_FindRowByMapObjectId_ReturnValue (None) // class FName CallFunc_Array_Get_Item_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TMap K2Node_MakeMap_Map (None) // int32 CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalStaticItemIdAndNum K2Node_MakeStruct_PalStaticItemIdAndNum (NoDestructor) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Add_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalMasterDataTableAccess_ItemRecipe*CallFunc_GetItemRecipeDataTableAccess_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BP_FindRow_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemRecipe CallFunc_BP_FindRow_ReturnValue (None) // TMap K2Node_MakeMap_Map_1 (None) void UWBP_InventoryEquipment_ItemInfo_C::Setup_Tech_Mat_Details(const struct FPalTechnologyRecipeUnlockDataTableRow& TechData, bool IsMasked, const TArray& MatDetail, TMap MaterialDetails, int32 Temp_int_Array_Index_Variable, class FName CallFunc_Array_Get_Item, bool CallFunc_Array_IsEmpty_ReturnValue, class FName CallFunc_Array_Get_Item_1, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class UPalMasterDataTableAccess_BuildObjectData* CallFunc_GetBuildObjectDataTableAccess_ReturnValue, TArray& CallFunc_Map_Keys_Keys, class FName CallFunc_BP_FindRowByMapObjectId_OutRowName, bool CallFunc_BP_FindRowByMapObjectId_bResult, const struct FPalBuildObjectData& CallFunc_BP_FindRowByMapObjectId_ReturnValue, class FName CallFunc_Array_Get_Item_2, bool CallFunc_NotEqual_NameName_ReturnValue, TMap K2Node_MakeMap_Map, int32 CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, const struct FPalStaticItemIdAndNum& K2Node_MakeStruct_PalStaticItemIdAndNum, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Array_Add_ReturnValue, class UPalMasterDataTableAccess_ItemRecipe* CallFunc_GetItemRecipeDataTableAccess_ReturnValue, bool CallFunc_BP_FindRow_bResult, const struct FPalItemRecipe& CallFunc_BP_FindRow_ReturnValue, TMap K2Node_MakeMap_Map_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "Setup Tech Mat Details"); Params::UWBP_InventoryEquipment_ItemInfo_C_Setup_Tech_Mat_Details_Params Parms{}; Parms.TechData = TechData; Parms.IsMasked = IsMasked; Parms.MatDetail = MatDetail; Parms.MaterialDetails = MaterialDetails; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Array_IsEmpty_ReturnValue = CallFunc_Array_IsEmpty_ReturnValue; Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetBuildObjectDataTableAccess_ReturnValue = CallFunc_GetBuildObjectDataTableAccess_ReturnValue; Parms.CallFunc_Map_Keys_Keys = CallFunc_Map_Keys_Keys; Parms.CallFunc_BP_FindRowByMapObjectId_OutRowName = CallFunc_BP_FindRowByMapObjectId_OutRowName; Parms.CallFunc_BP_FindRowByMapObjectId_bResult = CallFunc_BP_FindRowByMapObjectId_bResult; Parms.CallFunc_BP_FindRowByMapObjectId_ReturnValue = CallFunc_BP_FindRowByMapObjectId_ReturnValue; Parms.CallFunc_Array_Get_Item_2 = CallFunc_Array_Get_Item_2; Parms.CallFunc_NotEqual_NameName_ReturnValue = CallFunc_NotEqual_NameName_ReturnValue; Parms.K2Node_MakeMap_Map = K2Node_MakeMap_Map; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.K2Node_MakeStruct_PalStaticItemIdAndNum = K2Node_MakeStruct_PalStaticItemIdAndNum; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Array_Add_ReturnValue = CallFunc_Array_Add_ReturnValue; Parms.CallFunc_GetItemRecipeDataTableAccess_ReturnValue = CallFunc_GetItemRecipeDataTableAccess_ReturnValue; Parms.CallFunc_BP_FindRow_bResult = CallFunc_BP_FindRow_bResult; Parms.CallFunc_BP_FindRow_ReturnValue = CallFunc_BP_FindRow_ReturnValue; Parms.K2Node_MakeMap_Map_1 = K2Node_MakeMap_Map_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.Get Display Technology Category Name // (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName TechnologyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CategoryText (Parm, OutParm) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalMasterDataTableAccess_BuildObjectData*CallFunc_GetBuildObjectDataTableAccess_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalTechnologyData* CallFunc_GetLocalTechnologyData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalTechnologyRecipeUnlockDataTableRowCallFunc_GetRecipeTechlonogy_ReturnValue (ConstParm) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Array_Get_Item (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetItemTypeAName_outName (None) // bool CallFunc_Greater_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Array_Get_Item_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BP_FindRow_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalBuildObjectData CallFunc_BP_FindRow_ReturnValue (None) // class FText CallFunc_GetBuildObjectCategoryAName_outName (None) void UWBP_InventoryEquipment_ItemInfo_C::Get_Display_Technology_Category_Name(class FName TechnologyName, class FText* CategoryText, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, class UPalMasterDataTableAccess_BuildObjectData* CallFunc_GetBuildObjectDataTableAccess_ReturnValue, class UPalTechnologyData* CallFunc_GetLocalTechnologyData_ReturnValue, const struct FPalTechnologyRecipeUnlockDataTableRow& CallFunc_GetRecipeTechlonogy_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class FName CallFunc_Array_Get_Item, bool CallFunc_Greater_IntInt_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, int32 CallFunc_Array_Length_ReturnValue_1, class FText CallFunc_GetItemTypeAName_outName, bool CallFunc_Greater_IntInt_ReturnValue_1, class FName CallFunc_Array_Get_Item_1, bool CallFunc_BP_FindRow_bResult, const struct FPalBuildObjectData& CallFunc_BP_FindRow_ReturnValue, class FText CallFunc_GetBuildObjectCategoryAName_outName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "Get Display Technology Category Name"); Params::UWBP_InventoryEquipment_ItemInfo_C_Get_Display_Technology_Category_Name_Params Parms{}; Parms.TechnologyName = TechnologyName; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_GetBuildObjectDataTableAccess_ReturnValue = CallFunc_GetBuildObjectDataTableAccess_ReturnValue; Parms.CallFunc_GetLocalTechnologyData_ReturnValue = CallFunc_GetLocalTechnologyData_ReturnValue; Parms.CallFunc_GetRecipeTechlonogy_ReturnValue = CallFunc_GetRecipeTechlonogy_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Greater_IntInt_ReturnValue = CallFunc_Greater_IntInt_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1; Parms.CallFunc_GetItemTypeAName_outName = CallFunc_GetItemTypeAName_outName; Parms.CallFunc_Greater_IntInt_ReturnValue_1 = CallFunc_Greater_IntInt_ReturnValue_1; Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1; Parms.CallFunc_BP_FindRow_bResult = CallFunc_BP_FindRow_bResult; Parms.CallFunc_BP_FindRow_ReturnValue = CallFunc_BP_FindRow_ReturnValue; Parms.CallFunc_GetBuildObjectCategoryAName_outName = CallFunc_GetBuildObjectCategoryAName_outName; UObject::ProcessEvent(Func, &Parms); if (CategoryText != nullptr) *CategoryText = Parms.CategoryText; } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupByTechnologyName // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FName TechnologyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsMasked (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UTexture2D* IconTexture (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetTechnologyDescription_OutDescription (None) // enum class ESlateVisibility Temp_byte_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // class FText CallFunc_GetLocalizedTextFromHandle_Text_1 (None) // class FText CallFunc_SelectText_ReturnValue (None) // class FText CallFunc_Get_Display_Technology_Category_Name_CategoryText (None) // bool Temp_bool_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalTechnologyData* CallFunc_GetLocalTechnologyData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsUnlockRecipeTechnology_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalTechnologyRecipeUnlockDataTableRowCallFunc_GetRecipeTechlonogy_ReturnValue (ConstParm) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedText_ReturnValue (None) // class FText CallFunc_Conv_IntToText_ReturnValue (None) // class FText CallFunc_SelectText_ReturnValue_1 (None) // bool CallFunc_EqualEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsUnlockRecipeTechnology_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalTechnologyRecipeUnlockDataTableRowCallFunc_GetRecipeTechlonogy_ReturnValue_1 (ConstParm) // class FText CallFunc_GetLocalizedText_ReturnValue_1 (None) void UWBP_InventoryEquipment_ItemInfo_C::SetupByTechnologyName(class FName TechnologyName, bool IsMasked, class UTexture2D* IconTexture, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, enum class ESlateVisibility Temp_byte_Variable_2, class FText CallFunc_GetTechnologyDescription_OutDescription, enum class ESlateVisibility Temp_byte_Variable_3, class FText CallFunc_GetLocalizedTextFromHandle_Text, class FText CallFunc_GetLocalizedTextFromHandle_Text_1, class FText CallFunc_SelectText_ReturnValue, class FText CallFunc_Get_Display_Technology_Category_Name_CategoryText, bool Temp_bool_Variable_1, class UPalTechnologyData* CallFunc_GetLocalTechnologyData_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsUnlockRecipeTechnology_ReturnValue, const struct FPalTechnologyRecipeUnlockDataTableRow& CallFunc_GetRecipeTechlonogy_ReturnValue, enum class ESlateVisibility K2Node_Select_Default, class FText CallFunc_GetLocalizedText_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue, class FText CallFunc_SelectText_ReturnValue_1, bool CallFunc_EqualEqual_NameName_ReturnValue, bool CallFunc_IsUnlockRecipeTechnology_ReturnValue_1, enum class ESlateVisibility K2Node_Select_Default_1, const struct FPalTechnologyRecipeUnlockDataTableRow& CallFunc_GetRecipeTechlonogy_ReturnValue_1, class FText CallFunc_GetLocalizedText_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupByTechnologyName"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupByTechnologyName_Params Parms{}; Parms.TechnologyName = TechnologyName; Parms.IsMasked = IsMasked; Parms.IconTexture = IconTexture; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.Temp_byte_Variable_2 = Temp_byte_Variable_2; Parms.CallFunc_GetTechnologyDescription_OutDescription = CallFunc_GetTechnologyDescription_OutDescription; Parms.Temp_byte_Variable_3 = Temp_byte_Variable_3; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_GetLocalizedTextFromHandle_Text_1 = CallFunc_GetLocalizedTextFromHandle_Text_1; Parms.CallFunc_SelectText_ReturnValue = CallFunc_SelectText_ReturnValue; Parms.CallFunc_Get_Display_Technology_Category_Name_CategoryText = CallFunc_Get_Display_Technology_Category_Name_CategoryText; Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1; Parms.CallFunc_GetLocalTechnologyData_ReturnValue = CallFunc_GetLocalTechnologyData_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsUnlockRecipeTechnology_ReturnValue = CallFunc_IsUnlockRecipeTechnology_ReturnValue; Parms.CallFunc_GetRecipeTechlonogy_ReturnValue = CallFunc_GetRecipeTechlonogy_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.CallFunc_GetLocalizedText_ReturnValue = CallFunc_GetLocalizedText_ReturnValue; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; Parms.CallFunc_SelectText_ReturnValue_1 = CallFunc_SelectText_ReturnValue_1; Parms.CallFunc_EqualEqual_NameName_ReturnValue = CallFunc_EqualEqual_NameName_ReturnValue; Parms.CallFunc_IsUnlockRecipeTechnology_ReturnValue_1 = CallFunc_IsUnlockRecipeTechnology_ReturnValue_1; Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1; Parms.CallFunc_GetRecipeTechlonogy_ReturnValue_1 = CallFunc_GetRecipeTechlonogy_ReturnValue_1; Parms.CallFunc_GetLocalizedText_ReturnValue_1 = CallFunc_GetLocalizedText_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.Is Equipable Item // (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UPalItemSlot* Slot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool IsEquipable (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEquipSlot_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::Is_Equipable_Item(class UPalItemSlot* Slot, bool* IsEquipable, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue, bool CallFunc_IsEquipSlot_ReturnValue, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "Is Equipable Item"); Params::UWBP_InventoryEquipment_ItemInfo_C_Is_Equipable_Item_Params Parms{}; Parms.Slot = Slot; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.CallFunc_GetLocalInventoryData_ReturnValue = CallFunc_GetLocalInventoryData_ReturnValue; Parms.CallFunc_IsEquipSlot_ReturnValue = CallFunc_IsEquipSlot_ReturnValue; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; UObject::ProcessEvent(Func, &Parms); if (IsEquipable != nullptr) *IsEquipable = Parms.IsEquipable; } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.OnUpdateTargetSlot // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalItemSlot* Slot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::OnUpdateTargetSlot(class UPalItemSlot* Slot) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "OnUpdateTargetSlot"); Params::UWBP_InventoryEquipment_ItemInfo_C_OnUpdateTargetSlot_Params Parms{}; Parms.Slot = Slot; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.UnbindEvent // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::UnbindEvent(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "UnbindEvent"); Params::UWBP_InventoryEquipment_ItemInfo_C_UnbindEvent_Params Parms{}; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.OnInputMethodChanged // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // enum class ECommonInputType bNewInputType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetStackCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::OnInputMethodChanged(enum class ECommonInputType bNewInputType, bool K2Node_SwitchEnum_CmpSuccess, int32 CallFunc_GetStackCount_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_Greater_IntInt_ReturnValue, bool CallFunc_BooleanAND_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "OnInputMethodChanged"); Params::UWBP_InventoryEquipment_ItemInfo_C_OnInputMethodChanged_Params Parms{}; Parms.bNewInputType = bNewInputType; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_GetStackCount_ReturnValue = CallFunc_GetStackCount_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Greater_IntInt_ReturnValue = CallFunc_Greater_IntInt_ReturnValue; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupUseableKeyGuide_Internal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FName StaticItemId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::SetupUseableKeyGuide_Internal(class FName StaticItemId, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, bool Temp_bool_Variable, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, bool CallFunc_EqualEqual_ByteByte_ReturnValue_2, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_BooleanOR_ReturnValue_1, enum class ESlateVisibility K2Node_Select_Default) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupUseableKeyGuide_Internal"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupUseableKeyGuide_Internal_Params Parms{}; Parms.StaticItemId = StaticItemId; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_2 = CallFunc_EqualEqual_ByteByte_ReturnValue_2; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; Parms.CallFunc_BooleanOR_ReturnValue_1 = CallFunc_BooleanOR_ReturnValue_1; Parms.K2Node_Select_Default = K2Node_Select_Default; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupSkillInfo // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FName ItemStaticId (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalWazaDatabase* CallFunc_GetWazaDatabase_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalMasterDataTableAccess_ItemRecipe*CallFunc_GetItemRecipeDataTableAccess_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalStaticConsumeItemData* K2Node_DynamicCast_AsPal_Static_Consume_Item_Data (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BP_FindRow_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemRecipe CallFunc_BP_FindRow_ReturnValue (None) // struct FPalWazaDatabaseRaw CallFunc_FindWazaForBP_OutData (None) // bool CallFunc_FindWazaForBP_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_DoubleToText_ReturnValue (None) // class FText CallFunc_Conv_IntToText_ReturnValue (None) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_DoubleToText_Value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::SetupSkillInfo(class FName ItemStaticId, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, class UPalWazaDatabase* CallFunc_GetWazaDatabase_ReturnValue, bool Temp_bool_Variable, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, class UPalMasterDataTableAccess_ItemRecipe* CallFunc_GetItemRecipeDataTableAccess_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, class UPalStaticConsumeItemData* K2Node_DynamicCast_AsPal_Static_Consume_Item_Data, bool K2Node_DynamicCast_bSuccess, bool CallFunc_BP_FindRow_bResult, const struct FPalItemRecipe& CallFunc_BP_FindRow_ReturnValue, const struct FPalWazaDatabaseRaw& CallFunc_FindWazaForBP_OutData, bool CallFunc_FindWazaForBP_ReturnValue, class FText CallFunc_Conv_DoubleToText_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, enum class ESlateVisibility K2Node_Select_Default, double CallFunc_Conv_DoubleToText_Value_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupSkillInfo"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupSkillInfo_Params Parms{}; Parms.ItemStaticId = ItemStaticId; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.CallFunc_GetWazaDatabase_ReturnValue = CallFunc_GetWazaDatabase_ReturnValue; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_GetItemRecipeDataTableAccess_ReturnValue = CallFunc_GetItemRecipeDataTableAccess_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Static_Consume_Item_Data = K2Node_DynamicCast_AsPal_Static_Consume_Item_Data; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_BP_FindRow_bResult = CallFunc_BP_FindRow_bResult; Parms.CallFunc_BP_FindRow_ReturnValue = CallFunc_BP_FindRow_ReturnValue; Parms.CallFunc_FindWazaForBP_OutData = CallFunc_FindWazaForBP_OutData; Parms.CallFunc_FindWazaForBP_ReturnValue = CallFunc_FindWazaForBP_ReturnValue; Parms.CallFunc_Conv_DoubleToText_ReturnValue = CallFunc_Conv_DoubleToText_ReturnValue; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.CallFunc_Conv_DoubleToText_Value_ImplicitCast = CallFunc_Conv_DoubleToText_Value_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupTechDetails // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // TArrayMatDetail (Edit, BlueprintVisible) // TMap MaterialDetails (Edit, BlueprintVisible) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_Map_Keys_Keys (ReferenceParm) // class FName CallFunc_Array_Get_Item (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalStaticItemIdAndNum K2Node_MakeStruct_PalStaticItemIdAndNum (NoDestructor) // int32 CallFunc_Array_Add_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalMasterDataTableAccess_ItemRecipe*CallFunc_GetItemRecipeDataTableAccess_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BP_FindRow_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemRecipe CallFunc_BP_FindRow_ReturnValue (None) // TMap K2Node_MakeMap_Map (None) void UWBP_InventoryEquipment_ItemInfo_C::SetupTechDetails(const TArray& MatDetail, TMap MaterialDetails, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray& CallFunc_Map_Keys_Keys, class FName CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_NotEqual_NameName_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const struct FPalStaticItemIdAndNum& K2Node_MakeStruct_PalStaticItemIdAndNum, int32 CallFunc_Array_Add_ReturnValue, class UPalMasterDataTableAccess_ItemRecipe* CallFunc_GetItemRecipeDataTableAccess_ReturnValue, bool CallFunc_BP_FindRow_bResult, const struct FPalItemRecipe& CallFunc_BP_FindRow_ReturnValue, TMap K2Node_MakeMap_Map) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupTechDetails"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupTechDetails_Params Parms{}; Parms.MatDetail = MatDetail; Parms.MaterialDetails = MaterialDetails; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Map_Keys_Keys = CallFunc_Map_Keys_Keys; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_NotEqual_NameName_ReturnValue = CallFunc_NotEqual_NameName_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.K2Node_MakeStruct_PalStaticItemIdAndNum = K2Node_MakeStruct_PalStaticItemIdAndNum; Parms.CallFunc_Array_Add_ReturnValue = CallFunc_Array_Add_ReturnValue; Parms.CallFunc_GetItemRecipeDataTableAccess_ReturnValue = CallFunc_GetItemRecipeDataTableAccess_ReturnValue; Parms.CallFunc_BP_FindRow_bResult = CallFunc_BP_FindRow_bResult; Parms.CallFunc_BP_FindRow_ReturnValue = CallFunc_BP_FindRow_ReturnValue; Parms.K2Node_MakeMap_Map = K2Node_MakeMap_Map; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupKeyGuide // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCommonInputSubsystem* CallFunc_GetLocalPlayerSubsystem_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ECommonInputType CallFunc_GetCurrentInputType_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalUILiftSlotModel* CallFunc_GetLiftSlotModel_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsLift_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Is_Equipable_Item_IsEquipable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEquipSlot_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FDataTableRowHandle K2Node_Select_Default_1 (NoDestructor) // enum class ESlateVisibility K2Node_Select_Default_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // int32 CallFunc_GetStackCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::SetupKeyGuide(bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, class UCommonInputSubsystem* CallFunc_GetLocalPlayerSubsystem_ReturnValue, bool Temp_bool_Variable_1, enum class ECommonInputType CallFunc_GetCurrentInputType_ReturnValue, enum class ESlateVisibility Temp_byte_Variable_2, enum class ESlateVisibility Temp_byte_Variable_3, bool Temp_bool_Variable_2, enum class ESlateVisibility Temp_byte_Variable_4, class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue, enum class ESlateVisibility Temp_byte_Variable_5, bool Temp_bool_Variable_3, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalUILiftSlotModel* CallFunc_GetLiftSlotModel_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsLift_ReturnValue, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, enum class ESlateVisibility K2Node_Select_Default, bool CallFunc_Is_Equipable_Item_IsEquipable, bool CallFunc_IsEquipSlot_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, const struct FDataTableRowHandle& K2Node_Select_Default_1, enum class ESlateVisibility K2Node_Select_Default_2, class FText CallFunc_GetLocalizedTextFromHandle_Text, int32 CallFunc_GetStackCount_ReturnValue, bool CallFunc_Greater_IntInt_ReturnValue, bool CallFunc_BooleanAND_ReturnValue_1, enum class ESlateVisibility K2Node_Select_Default_3) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupKeyGuide"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupKeyGuide_Params Parms{}; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.CallFunc_GetLocalPlayerSubsystem_ReturnValue = CallFunc_GetLocalPlayerSubsystem_ReturnValue; Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1; Parms.CallFunc_GetCurrentInputType_ReturnValue = CallFunc_GetCurrentInputType_ReturnValue; Parms.Temp_byte_Variable_2 = Temp_byte_Variable_2; Parms.Temp_byte_Variable_3 = Temp_byte_Variable_3; Parms.Temp_bool_Variable_2 = Temp_bool_Variable_2; Parms.Temp_byte_Variable_4 = Temp_byte_Variable_4; Parms.CallFunc_GetLocalInventoryData_ReturnValue = CallFunc_GetLocalInventoryData_ReturnValue; Parms.Temp_byte_Variable_5 = Temp_byte_Variable_5; Parms.Temp_bool_Variable_3 = Temp_bool_Variable_3; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetLiftSlotModel_ReturnValue = CallFunc_GetLiftSlotModel_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsLift_ReturnValue = CallFunc_IsLift_ReturnValue; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.CallFunc_Is_Equipable_Item_IsEquipable = CallFunc_Is_Equipable_Item_IsEquipable; Parms.CallFunc_IsEquipSlot_ReturnValue = CallFunc_IsEquipSlot_ReturnValue; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1; Parms.K2Node_Select_Default_2 = K2Node_Select_Default_2; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_GetStackCount_ReturnValue = CallFunc_GetStackCount_ReturnValue; Parms.CallFunc_Greater_IntInt_ReturnValue = CallFunc_Greater_IntInt_ReturnValue; Parms.CallFunc_BooleanAND_ReturnValue_1 = CallFunc_BooleanAND_ReturnValue_1; Parms.K2Node_Select_Default_3 = K2Node_Select_Default_3; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.HideAdditionalText // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InventoryEquipment_ItemInfo_C::HideAdditionalText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "HideAdditionalText"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetImportanyAdditionalText // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FText Text (BlueprintVisible, BlueprintReadOnly, Parm) void UWBP_InventoryEquipment_ItemInfo_C::SetImportanyAdditionalText(class FText Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetImportanyAdditionalText"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetImportanyAdditionalText_Params Parms{}; Parms.Text = Text; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetSimpleAdditionalText // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FText Text (BlueprintVisible, BlueprintReadOnly, Parm) void UWBP_InventoryEquipment_ItemInfo_C::SetSimpleAdditionalText(class FText Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetSimpleAdditionalText"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetSimpleAdditionalText_Params Parms{}; Parms.Text = Text; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.Setup Parameter // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalStaticItemDataBase* TmpDisplayStaticItemData (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_GetPassiveSkill_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UClass* CallFunc_LoadClassAsset_Blocking_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UClass* K2Node_ClassDynamicCast_AsBP_Glider_Item_Base (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_ClassDynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetPassiveSkillName_outName (None) // int32 CallFunc_FTrunc_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Divide_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticArmorItemData* K2Node_DynamicCast_AsPal_Static_Armor_Item_Data (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetHPValue_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UClass* CallFunc_LoadClassAsset_Blocking_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetShieldValue_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UClass* K2Node_ClassDynamicCast_AsBP_Capture_Prism (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_ClassDynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetDefenseValue_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetCaptureLevelBySphereType_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticConsumeItemData* K2Node_DynamicCast_AsPal_Static_Consume_Item_Data (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetRestoreSanity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetRestoreSatiety_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticWeaponItemData* K2Node_DynamicCast_AsPal_Static_Weapon_Item_Data (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UClass* CallFunc_LoadClassAsset_Blocking_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UClass* K2Node_ClassDynamicCast_AsPal_Weapon_Base (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_ClassDynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_NameName_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetItemName_outName (None) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FDataTableRowHandle CallFunc_Map_Find_Value (NoDestructor) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_CountItemNum_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text_1 (None) // int64 CallFunc_Conv_IntToInt64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_1 (HasGetValueTypeHash) // class FText CallFunc_GetItemTypeAName_outName (None) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_2 (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) // struct FDataTableRowHandle CallFunc_Map_Find_Value_1 (NoDestructor) // bool CallFunc_Map_Find_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text_2 (None) // double CallFunc_FTrunc_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FTrunc_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::Setup_Parameter(class UPalStaticItemDataBase* TmpDisplayStaticItemData, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, class FName CallFunc_GetPassiveSkill_ReturnValue, bool CallFunc_EqualEqual_NameName_ReturnValue, class UClass* CallFunc_LoadClassAsset_Blocking_ReturnValue, class UClass* K2Node_ClassDynamicCast_AsBP_Glider_Item_Base, bool K2Node_ClassDynamicCast_bSuccess, class FText CallFunc_GetPassiveSkillName_outName, int32 CallFunc_FTrunc_ReturnValue, int32 CallFunc_FTrunc_ReturnValue_1, int32 CallFunc_Divide_IntInt_ReturnValue, class UPalStaticArmorItemData* K2Node_DynamicCast_AsPal_Static_Armor_Item_Data, bool K2Node_DynamicCast_bSuccess, int32 CallFunc_GetHPValue_ReturnValue, class UClass* CallFunc_LoadClassAsset_Blocking_ReturnValue_1, int32 CallFunc_GetShieldValue_ReturnValue, class UClass* K2Node_ClassDynamicCast_AsBP_Capture_Prism, bool K2Node_ClassDynamicCast_bSuccess_1, int32 CallFunc_GetDefenseValue_ReturnValue, int32 CallFunc_GetCaptureLevelBySphereType_ReturnValue, class UPalStaticConsumeItemData* K2Node_DynamicCast_AsPal_Static_Consume_Item_Data, bool K2Node_DynamicCast_bSuccess_1, int32 CallFunc_GetRestoreSanity_ReturnValue, bool CallFunc_NotEqual_ByteByte_ReturnValue, bool CallFunc_Greater_IntInt_ReturnValue, int32 CallFunc_GetRestoreSatiety_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, class UPalStaticWeaponItemData* K2Node_DynamicCast_AsPal_Static_Weapon_Item_Data, bool K2Node_DynamicCast_bSuccess_2, class UClass* CallFunc_LoadClassAsset_Blocking_ReturnValue_2, class UClass* K2Node_ClassDynamicCast_AsPal_Weapon_Base, bool K2Node_ClassDynamicCast_bSuccess_2, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, bool CallFunc_EqualEqual_NameName_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, class FText CallFunc_GetItemName_outName, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, class FText CallFunc_GetLocalizedTextFromHandle_Text, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, const struct FDataTableRowHandle& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue, int32 CallFunc_CountItemNum_ReturnValue, class FText CallFunc_GetLocalizedTextFromHandle_Text_1, int64 CallFunc_Conv_IntToInt64_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_1, class FText CallFunc_GetItemTypeAName_outName, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_2, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, const struct FDataTableRowHandle& CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, class FText CallFunc_GetLocalizedTextFromHandle_Text_2, double CallFunc_FTrunc_A_ImplicitCast, double CallFunc_FTrunc_A_ImplicitCast_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "Setup Parameter"); Params::UWBP_InventoryEquipment_ItemInfo_C_Setup_Parameter_Params Parms{}; Parms.TmpDisplayStaticItemData = TmpDisplayStaticItemData; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_GetPassiveSkill_ReturnValue = CallFunc_GetPassiveSkill_ReturnValue; Parms.CallFunc_EqualEqual_NameName_ReturnValue = CallFunc_EqualEqual_NameName_ReturnValue; Parms.CallFunc_LoadClassAsset_Blocking_ReturnValue = CallFunc_LoadClassAsset_Blocking_ReturnValue; Parms.K2Node_ClassDynamicCast_AsBP_Glider_Item_Base = K2Node_ClassDynamicCast_AsBP_Glider_Item_Base; Parms.K2Node_ClassDynamicCast_bSuccess = K2Node_ClassDynamicCast_bSuccess; Parms.CallFunc_GetPassiveSkillName_outName = CallFunc_GetPassiveSkillName_outName; Parms.CallFunc_FTrunc_ReturnValue = CallFunc_FTrunc_ReturnValue; Parms.CallFunc_FTrunc_ReturnValue_1 = CallFunc_FTrunc_ReturnValue_1; Parms.CallFunc_Divide_IntInt_ReturnValue = CallFunc_Divide_IntInt_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Static_Armor_Item_Data = K2Node_DynamicCast_AsPal_Static_Armor_Item_Data; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetHPValue_ReturnValue = CallFunc_GetHPValue_ReturnValue; Parms.CallFunc_LoadClassAsset_Blocking_ReturnValue_1 = CallFunc_LoadClassAsset_Blocking_ReturnValue_1; Parms.CallFunc_GetShieldValue_ReturnValue = CallFunc_GetShieldValue_ReturnValue; Parms.K2Node_ClassDynamicCast_AsBP_Capture_Prism = K2Node_ClassDynamicCast_AsBP_Capture_Prism; Parms.K2Node_ClassDynamicCast_bSuccess_1 = K2Node_ClassDynamicCast_bSuccess_1; Parms.CallFunc_GetDefenseValue_ReturnValue = CallFunc_GetDefenseValue_ReturnValue; Parms.CallFunc_GetCaptureLevelBySphereType_ReturnValue = CallFunc_GetCaptureLevelBySphereType_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Static_Consume_Item_Data = K2Node_DynamicCast_AsPal_Static_Consume_Item_Data; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_GetRestoreSanity_ReturnValue = CallFunc_GetRestoreSanity_ReturnValue; Parms.CallFunc_NotEqual_ByteByte_ReturnValue = CallFunc_NotEqual_ByteByte_ReturnValue; Parms.CallFunc_Greater_IntInt_ReturnValue = CallFunc_Greater_IntInt_ReturnValue; Parms.CallFunc_GetRestoreSatiety_ReturnValue = CallFunc_GetRestoreSatiety_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.K2Node_DynamicCast_AsPal_Static_Weapon_Item_Data = K2Node_DynamicCast_AsPal_Static_Weapon_Item_Data; Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2; Parms.CallFunc_LoadClassAsset_Blocking_ReturnValue_2 = CallFunc_LoadClassAsset_Blocking_ReturnValue_2; Parms.K2Node_ClassDynamicCast_AsPal_Weapon_Base = K2Node_ClassDynamicCast_AsPal_Weapon_Base; Parms.K2Node_ClassDynamicCast_bSuccess_2 = K2Node_ClassDynamicCast_bSuccess_2; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_EqualEqual_NameName_ReturnValue_1 = CallFunc_EqualEqual_NameName_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetItemName_outName = CallFunc_GetItemName_outName; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_GetLocalInventoryData_ReturnValue = CallFunc_GetLocalInventoryData_ReturnValue; Parms.CallFunc_CountItemNum_ReturnValue = CallFunc_CountItemNum_ReturnValue; Parms.CallFunc_GetLocalizedTextFromHandle_Text_1 = CallFunc_GetLocalizedTextFromHandle_Text_1; Parms.CallFunc_Conv_IntToInt64_ReturnValue = CallFunc_Conv_IntToInt64_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData_1 = K2Node_MakeStruct_FormatArgumentData_1; Parms.CallFunc_GetItemTypeAName_outName = CallFunc_GetItemTypeAName_outName; Parms.K2Node_MakeStruct_FormatArgumentData_2 = K2Node_MakeStruct_FormatArgumentData_2; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Map_Find_Value_1 = CallFunc_Map_Find_Value_1; Parms.CallFunc_Map_Find_ReturnValue_1 = CallFunc_Map_Find_ReturnValue_1; Parms.CallFunc_GetLocalizedTextFromHandle_Text_2 = CallFunc_GetLocalizedTextFromHandle_Text_2; Parms.CallFunc_FTrunc_A_ImplicitCast = CallFunc_FTrunc_A_ImplicitCast; Parms.CallFunc_FTrunc_A_ImplicitCast_1 = CallFunc_FTrunc_A_ImplicitCast_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.Setup Item Weight // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetStackCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_DoubleToText_ReturnValue (None) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::Setup_Item_Weight(class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, int32 CallFunc_GetStackCount_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, class FText CallFunc_Conv_DoubleToText_ReturnValue, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "Setup Item Weight"); Params::UWBP_InventoryEquipment_ItemInfo_C_Setup_Item_Weight_Params Parms{}; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.CallFunc_GetStackCount_ReturnValue = CallFunc_GetStackCount_ReturnValue; Parms.CallFunc_Conv_IntToDouble_ReturnValue = CallFunc_Conv_IntToDouble_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_Conv_DoubleToText_ReturnValue = CallFunc_Conv_DoubleToText_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupItemNum // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FText CallFunc_Conv_IntToText_ReturnValue (None) void UWBP_InventoryEquipment_ItemInfo_C::SetupItemNum(class FText CallFunc_Conv_IntToText_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupItemNum"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupItemNum_Params Parms{}; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.HideMainParameter // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InventoryEquipment_ItemInfo_C::HideMainParameter() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "HideMainParameter"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupItemDescription // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalMasterDataTableAccess_ItemRecipe*CallFunc_GetItemRecipeDataTableAccess_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BP_FindRow_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemRecipe CallFunc_BP_FindRow_ReturnValue (None) // class FText CallFunc_GetItemDescription_outName (None) // class FText CallFunc_GetItemDescription_outName_1 (None) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::SetupItemDescription(class UPalMasterDataTableAccess_ItemRecipe* CallFunc_GetItemRecipeDataTableAccess_ReturnValue, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, bool CallFunc_BP_FindRow_bResult, const struct FPalItemRecipe& CallFunc_BP_FindRow_ReturnValue, class FText CallFunc_GetItemDescription_outName, class FText CallFunc_GetItemDescription_outName_1, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupItemDescription"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupItemDescription_Params Parms{}; Parms.CallFunc_GetItemRecipeDataTableAccess_ReturnValue = CallFunc_GetItemRecipeDataTableAccess_ReturnValue; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.CallFunc_BP_FindRow_bResult = CallFunc_BP_FindRow_bResult; Parms.CallFunc_BP_FindRow_ReturnValue = CallFunc_BP_FindRow_ReturnValue; Parms.CallFunc_GetItemDescription_outName = CallFunc_GetItemDescription_outName; Parms.CallFunc_GetItemDescription_outName_1 = CallFunc_GetItemDescription_outName_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.Setup Item Name // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FName ItemStaticId (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetItemName_outName (None) // class UPalMasterDataTableAccess_ItemRecipe*CallFunc_GetItemRecipeDataTableAccess_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BP_FindRow_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemRecipe CallFunc_BP_FindRow_ReturnValue (None) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetItemTypeAName_outName (None) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::Setup_Item_Name(class FName ItemStaticId, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, class FText CallFunc_GetItemName_outName, class UPalMasterDataTableAccess_ItemRecipe* CallFunc_GetItemRecipeDataTableAccess_ReturnValue, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool CallFunc_BP_FindRow_bResult, const struct FPalItemRecipe& CallFunc_BP_FindRow_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, class FText CallFunc_GetItemTypeAName_outName, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_IsValid_ReturnValue, enum class ESlateVisibility K2Node_Select_Default, const struct FPalItemId& CallFunc_GetItemId_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "Setup Item Name"); Params::UWBP_InventoryEquipment_ItemInfo_C_Setup_Item_Name_Params Parms{}; Parms.ItemStaticId = ItemStaticId; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.CallFunc_GetItemName_outName = CallFunc_GetItemName_outName; Parms.CallFunc_GetItemRecipeDataTableAccess_ReturnValue = CallFunc_GetItemRecipeDataTableAccess_ReturnValue; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.CallFunc_BP_FindRow_bResult = CallFunc_BP_FindRow_bResult; Parms.CallFunc_BP_FindRow_ReturnValue = CallFunc_BP_FindRow_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1; Parms.CallFunc_GetItemTypeAName_outName = CallFunc_GetItemTypeAName_outName; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetPalGearIcon // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class FName ItemId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Conv_NameToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Split_LeftS (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Split_RightS (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_Split_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Conv_StringToName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_StrStr_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::SetPalGearIcon(class FName ItemId, bool Temp_bool_Variable, const class FString& CallFunc_Conv_NameToString_ReturnValue, enum class ESlateVisibility Temp_byte_Variable, const class FString& CallFunc_Split_LeftS, const class FString& CallFunc_Split_RightS, bool CallFunc_Split_ReturnValue, class FName CallFunc_Conv_StringToName_ReturnValue, bool CallFunc_EqualEqual_StrStr_ReturnValue, enum class ESlateVisibility Temp_byte_Variable_1, enum class ESlateVisibility K2Node_Select_Default) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetPalGearIcon"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetPalGearIcon_Params Parms{}; Parms.ItemId = ItemId; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.CallFunc_Conv_NameToString_ReturnValue = CallFunc_Conv_NameToString_ReturnValue; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.CallFunc_Split_LeftS = CallFunc_Split_LeftS; Parms.CallFunc_Split_RightS = CallFunc_Split_RightS; Parms.CallFunc_Split_ReturnValue = CallFunc_Split_ReturnValue; Parms.CallFunc_Conv_StringToName_ReturnValue = CallFunc_Conv_StringToName_ReturnValue; Parms.CallFunc_EqualEqual_StrStr_ReturnValue = CallFunc_EqualEqual_StrStr_ReturnValue; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.K2Node_Select_Default = K2Node_Select_Default; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.Setup Item Icon // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::Setup_Item_Icon(const struct FPalItemId& CallFunc_GetItemId_ReturnValue, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool CallFunc_IsValid_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "Setup Item Icon"); Params::UWBP_InventoryEquipment_ItemInfo_C_Setup_Item_Icon_Params Parms{}; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetupByDisplayInfo // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalUICommonItemInfoDisplayDataDisplayInfo (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, ContainsInstancedReference) // class UPalItemIDManager* ItemIDManager (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::SetupByDisplayInfo(const struct FPalUICommonItemInfoDisplayData& DisplayInfo, class UPalItemIDManager* ItemIDManager, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_BooleanAND_ReturnValue, bool CallFunc_NotEqual_NameName_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsEmpty_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetupByDisplayInfo"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetupByDisplayInfo_Params Parms{}; Parms.DisplayInfo = DisplayInfo; Parms.ItemIDManager = ItemIDManager; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; Parms.CallFunc_NotEqual_NameName_ReturnValue = CallFunc_NotEqual_NameName_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsEmpty_ReturnValue = CallFunc_IsEmpty_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.Set Main Param Text // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class FText Text (BlueprintVisible, BlueprintReadOnly, Parm) void UWBP_InventoryEquipment_ItemInfo_C::Set_Main_Param_Text(class FText Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "Set Main Param Text"); Params::UWBP_InventoryEquipment_ItemInfo_C_Set_Main_Param_Text_Params Parms{}; Parms.Text = Text; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetMainParamValue // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue (None) void UWBP_InventoryEquipment_ItemInfo_C::SetMainParamValue(int32 Value, class FText CallFunc_Conv_IntToText_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetMainParamValue"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetMainParamValue_Params Parms{}; Parms.Value = Value; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.HideSubParameter // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InventoryEquipment_ItemInfo_C::HideSubParameter() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "HideSubParameter"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetSubParamText // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class FText Text (BlueprintVisible, BlueprintReadOnly, Parm) void UWBP_InventoryEquipment_ItemInfo_C::SetSubParamText(class FText Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetSubParamText"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetSubParamText_Params Parms{}; Parms.Text = Text; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.ChangeDisplayMode // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // enum class E_PalUIItemInfoWindowDIsplayTypeDisplayType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) void UWBP_InventoryEquipment_ItemInfo_C::ChangeDisplayMode(enum class E_PalUIItemInfoWindowDIsplayType DisplayType, bool K2Node_SwitchEnum_CmpSuccess, class FText CallFunc_GetLocalizedTextFromHandle_Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "ChangeDisplayMode"); Params::UWBP_InventoryEquipment_ItemInfo_C_ChangeDisplayMode_Params Parms{}; Parms.DisplayType = DisplayType; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.SetSubParamValue // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue (None) void UWBP_InventoryEquipment_ItemInfo_C::SetSubParamValue(int32 Value, class FText CallFunc_Conv_IntToText_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "SetSubParamValue"); Params::UWBP_InventoryEquipment_ItemInfo_C_SetSubParamValue_Params Parms{}; Parms.Value = Value; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_InventoryEquipment_ItemInfo_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InventoryEquipment_ItemInfo.WBP_InventoryEquipment_ItemInfo_C.ExecuteUbergraph_WBP_InventoryEquipment_ItemInfo // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UCommonInputSubsystem* CallFunc_GetLocalPlayerSubsystem_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_InventoryEquipment_ItemInfo_C::ExecuteUbergraph_WBP_InventoryEquipment_ItemInfo(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UCommonInputSubsystem* CallFunc_GetLocalPlayerSubsystem_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InventoryEquipment_ItemInfo_C", "ExecuteUbergraph_WBP_InventoryEquipment_ItemInfo"); Params::UWBP_InventoryEquipment_ItemInfo_C_ExecuteUbergraph_WBP_InventoryEquipment_ItemInfo_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetLocalPlayerSubsystem_ReturnValue = CallFunc_GetLocalPlayerSubsystem_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }