#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C // (None) class UClass* UWBP_PalItemSlotButtonBase_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_PalItemSlotButtonBase_C"); return Clss; } // WBP_PalItemSlotButtonBase_C WBP_PalItemSlotButtonBase.Default__WBP_PalItemSlotButtonBase_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_PalItemSlotButtonBase_C* UWBP_PalItemSlotButtonBase_C::GetDefaultObj() { static class UWBP_PalItemSlotButtonBase_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_PalItemSlotButtonBase_C::StaticClass()->DefaultObject); return Default; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.GetDisplayDragItemNum // (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // int32 DisplayNum (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsControlDown_ForUI_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetStackCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Divide_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Max_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsShiftDown_ForUI_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::GetDisplayDragItemNum(int32* DisplayNum, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, bool CallFunc_IsControlDown_ForUI_ReturnValue, int32 CallFunc_GetStackCount_ReturnValue, int32 CallFunc_Divide_IntInt_ReturnValue, int32 CallFunc_Max_ReturnValue, bool CallFunc_IsShiftDown_ForUI_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "GetDisplayDragItemNum"); Params::UWBP_PalItemSlotButtonBase_C_GetDisplayDragItemNum_Params Parms{}; Parms.CallFunc_GetTargetSlot_targetSlot = CallFunc_GetTargetSlot_targetSlot; Parms.CallFunc_IsControlDown_ForUI_ReturnValue = CallFunc_IsControlDown_ForUI_ReturnValue; Parms.CallFunc_GetStackCount_ReturnValue = CallFunc_GetStackCount_ReturnValue; Parms.CallFunc_Divide_IntInt_ReturnValue = CallFunc_Divide_IntInt_ReturnValue; Parms.CallFunc_Max_ReturnValue = CallFunc_Max_ReturnValue; Parms.CallFunc_IsShiftDown_ForUI_ReturnValue = CallFunc_IsShiftDown_ForUI_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (DisplayNum != nullptr) *DisplayNum = Parms.DisplayNum; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.TryEquipSlot // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_TryEquipSlot_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_TryRemoveEquipment_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEquipSlot_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::TryEquipSlot(class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue, bool CallFunc_TryEquipSlot_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_TryRemoveEquipment_ReturnValue, bool CallFunc_IsEquipSlot_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "TryEquipSlot"); Params::UWBP_PalItemSlotButtonBase_C_TryEquipSlot_Params Parms{}; Parms.CallFunc_GetTargetSlot_targetSlot = CallFunc_GetTargetSlot_targetSlot; Parms.CallFunc_GetLocalInventoryData_ReturnValue = CallFunc_GetLocalInventoryData_ReturnValue; Parms.CallFunc_TryEquipSlot_ReturnValue = CallFunc_TryEquipSlot_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_TryRemoveEquipment_ReturnValue = CallFunc_TryRemoveEquipment_ReturnValue; Parms.CallFunc_IsEquipSlot_ReturnValue = CallFunc_IsEquipSlot_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnUseOrMoveSlotInput_Pad // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnUseOrMoveSlotInput_Pad(class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, bool CallFunc_IsEmpty_ReturnValue, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnUseOrMoveSlotInput_Pad"); Params::UWBP_PalItemSlotButtonBase_C_OnUseOrMoveSlotInput_Pad_Params Parms{}; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_GetTargetSlot_targetSlot = CallFunc_GetTargetSlot_targetSlot; Parms.CallFunc_IsEmpty_ReturnValue = CallFunc_IsEmpty_ReturnValue; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnNotifyDurability_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // double MaxDurability (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double NowDurability (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnNotifyDurability_Internal(double MaxDurability, double NowDurability) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnNotifyDurability_Internal"); Params::UWBP_PalItemSlotButtonBase_C_OnNotifyDurability_Internal_Params Parms{}; Parms.MaxDurability = MaxDurability; Parms.NowDurability = NowDurability; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnCorruptionUpdate_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnCorruptionUpdate_Internal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnCorruptionUpdate_Internal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnHalfLiftInput_Pad // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalUILiftSlotModel* CallFunc_GetLiftSlotModel_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnHalfLiftInput_Pad(class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalUILiftSlotModel* CallFunc_GetLiftSlotModel_ReturnValue, bool CallFunc_IsValid_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnHalfLiftInput_Pad"); Params::UWBP_PalItemSlotButtonBase_C_OnHalfLiftInput_Pad_Params Parms{}; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetLiftSlotModel_ReturnValue = CallFunc_GetLiftSlotModel_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.UnregisterPadAction // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::UnregisterPadAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "UnregisterPadAction"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.RegisterPadAction // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalUIActionBindData CallFunc_RegisterActionBinding_ReturnValue (NoDestructor) // struct FPalUIActionBindData CallFunc_RegisterActionBinding_ReturnValue_1 (NoDestructor) void UWBP_PalItemSlotButtonBase_C::RegisterPadAction(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_BooleanOR_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, bool CallFunc_BooleanOR_ReturnValue_1, const struct FPalUIActionBindData& CallFunc_RegisterActionBinding_ReturnValue, const struct FPalUIActionBindData& CallFunc_RegisterActionBinding_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "RegisterPadAction"); Params::UWBP_PalItemSlotButtonBase_C_RegisterPadAction_Params Parms{}; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_BooleanOR_ReturnValue_1 = CallFunc_BooleanOR_ReturnValue_1; Parms.CallFunc_RegisterActionBinding_ReturnValue = CallFunc_RegisterActionBinding_ReturnValue; Parms.CallFunc_RegisterActionBinding_ReturnValue_1 = CallFunc_RegisterActionBinding_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.Unbind Button Events // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::Unbind_Button_Events(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "Unbind Button Events"); Params::UWBP_PalItemSlotButtonBase_C_Unbind_Button_Events_Params Parms{}; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.K2Node_CreateDelegate_OutputDelegate_5 = K2Node_CreateDelegate_OutputDelegate_5; Parms.K2Node_CreateDelegate_OutputDelegate_6 = K2Node_CreateDelegate_OutputDelegate_6; Parms.K2Node_CreateDelegate_OutputDelegate_7 = K2Node_CreateDelegate_OutputDelegate_7; Parms.K2Node_CreateDelegate_OutputDelegate_8 = K2Node_CreateDelegate_OutputDelegate_8; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnFinishLiftedButton_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnFinishLiftedButton_Internal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnFinishLiftedButton_Internal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnLiftedButton_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // int32 LiftedItemNum (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnLiftedButton_Internal(int32 LiftedItemNum) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnLiftedButton_Internal"); Params::UWBP_PalItemSlotButtonBase_C_OnLiftedButton_Internal_Params Parms{}; Parms.LiftedItemNum = LiftedItemNum; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnSetValid_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnSetValid_Internal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnSetValid_Internal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnDropCanceled_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UDragDropOperation* Operation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnDropCanceled_Internal(class UDragDropOperation* Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnDropCanceled_Internal"); Params::UWBP_PalItemSlotButtonBase_C_OnDropCanceled_Internal_Params Parms{}; Parms.Operation = Operation; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnSetEmpty_internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnSetEmpty_internal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnSetEmpty_internal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnDrop // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent PointerEvent (BlueprintVisible, BlueprintReadOnly, Parm) // class UDragDropOperation* Operation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_PalItemSlotButtonBase_C*K2Node_DynamicCast_AsWBP_Pal_Item_Slot_Button_Base (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UWBP_PalItemSlotButtonBase_C::OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation, class UWBP_PalItemSlotButtonBase_C* K2Node_DynamicCast_AsWBP_Pal_Item_Slot_Button_Base, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnDrop"); Params::UWBP_PalItemSlotButtonBase_C_OnDrop_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.PointerEvent = PointerEvent; Parms.Operation = Operation; Parms.K2Node_DynamicCast_AsWBP_Pal_Item_Slot_Button_Base = K2Node_DynamicCast_AsWBP_Pal_Item_Slot_Button_Base; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnDropped_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnDropped_Internal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnDropped_Internal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnDragged_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnDragged_Internal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnDragged_Internal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnPreviewMouseButtonDown // (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm) // struct FEventReply CallFunc_Unhandled_ReturnValue (None) // struct FEventReply CallFunc_DetectDragIfPressed_ReturnValue (None) struct FEventReply UWBP_PalItemSlotButtonBase_C::OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FEventReply& CallFunc_Unhandled_ReturnValue, const struct FEventReply& CallFunc_DetectDragIfPressed_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnPreviewMouseButtonDown"); Params::UWBP_PalItemSlotButtonBase_C_OnPreviewMouseButtonDown_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; Parms.CallFunc_Unhandled_ReturnValue = CallFunc_Unhandled_ReturnValue; Parms.CallFunc_DetectDragIfPressed_ReturnValue = CallFunc_DetectDragIfPressed_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnMouseButtonUp // (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm) // struct FEventReply CallFunc_Handled_ReturnValue (None) // struct FKey CallFunc_PointerEvent_GetEffectingButton_ReturnValue (HasGetValueTypeHash) // bool CallFunc_EqualEqual_KeyKey_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FEventReply UWBP_PalItemSlotButtonBase_C::OnMouseButtonUp(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FEventReply& CallFunc_Handled_ReturnValue, const struct FKey& CallFunc_PointerEvent_GetEffectingButton_ReturnValue, bool CallFunc_EqualEqual_KeyKey_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnMouseButtonUp"); Params::UWBP_PalItemSlotButtonBase_C_OnMouseButtonUp_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; Parms.CallFunc_Handled_ReturnValue = CallFunc_Handled_ReturnValue; Parms.CallFunc_PointerEvent_GetEffectingButton_ReturnValue = CallFunc_PointerEvent_GetEffectingButton_ReturnValue; Parms.CallFunc_EqualEqual_KeyKey_ReturnValue = CallFunc_EqualEqual_KeyKey_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnDragDetected // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent PointerEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // class UDragDropOperation* Operation (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UDragDropOperation* CallFunc_CreateDragDropOperation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetDisplayDragItemNum_DisplayNum (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWBP_PalItemSlotDragDropIcon_C*CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_MakeLiteralByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnDragDetected(const struct FGeometry& MyGeometry, struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation, class UDragDropOperation* CallFunc_CreateDragDropOperation_ReturnValue, int32 CallFunc_GetDisplayDragItemNum_DisplayNum, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_PalItemSlotDragDropIcon_C* CallFunc_Create_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, uint8 CallFunc_MakeLiteralByte_ReturnValue, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsEmpty_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnDragDetected"); Params::UWBP_PalItemSlotButtonBase_C_OnDragDetected_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.PointerEvent = PointerEvent; Parms.CallFunc_CreateDragDropOperation_ReturnValue = CallFunc_CreateDragDropOperation_ReturnValue; Parms.CallFunc_GetDisplayDragItemNum_DisplayNum = CallFunc_GetDisplayDragItemNum_DisplayNum; Parms.CallFunc_GetTargetSlot_targetSlot = CallFunc_GetTargetSlot_targetSlot; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_MakeLiteralByte_ReturnValue = CallFunc_MakeLiteralByte_ReturnValue; Parms.CallFunc_GetTargetSlot_targetSlot_1 = CallFunc_GetTargetSlot_targetSlot_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsEmpty_ReturnValue = CallFunc_IsEmpty_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Operation != nullptr) *Operation = Parms.Operation; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.Focus // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::Focus(bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "Focus"); Params::UWBP_PalItemSlotButtonBase_C_Focus_Params Parms{}; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnMouseButtonDown // (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm) // struct FKey CallFunc_PointerEvent_GetEffectingButton_ReturnValue (HasGetValueTypeHash) // struct FEventReply CallFunc_Handled_ReturnValue (None) // bool CallFunc_EqualEqual_KeyKey_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_KeyKey_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FEventReply UWBP_PalItemSlotButtonBase_C::OnMouseButtonDown(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FKey& CallFunc_PointerEvent_GetEffectingButton_ReturnValue, const struct FEventReply& CallFunc_Handled_ReturnValue, bool CallFunc_EqualEqual_KeyKey_ReturnValue, bool CallFunc_EqualEqual_KeyKey_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnMouseButtonDown"); Params::UWBP_PalItemSlotButtonBase_C_OnMouseButtonDown_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; Parms.CallFunc_PointerEvent_GetEffectingButton_ReturnValue = CallFunc_PointerEvent_GetEffectingButton_ReturnValue; Parms.CallFunc_Handled_ReturnValue = CallFunc_Handled_ReturnValue; Parms.CallFunc_EqualEqual_KeyKey_ReturnValue = CallFunc_EqualEqual_KeyKey_ReturnValue; Parms.CallFunc_EqualEqual_KeyKey_ReturnValue_1 = CallFunc_EqualEqual_KeyKey_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnUnhovered_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnUnhovered_Internal(class UCommonButtonBase* Button, class UPalHUDService* CallFunc_GetHUDService_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnUnhovered_Internal"); Params::UWBP_PalItemSlotButtonBase_C_OnUnhovered_Internal_Params Parms{}; Parms.Button = Button; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnHovered_Internal // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Vector2D_One_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalUICommonItemInfoDisplayDataK2Node_MakeStruct_PalUICommonItemInfoDisplayData (NoDestructor, ContainsInstancedReference) // bool CallFunc_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnHovered_Internal(class UCommonButtonBase* Button, const struct FVector2D& CallFunc_Vector2D_One_ReturnValue, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FPalUICommonItemInfoDisplayData& K2Node_MakeStruct_PalUICommonItemInfoDisplayData, bool CallFunc_IsEmpty_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnHovered_Internal"); Params::UWBP_PalItemSlotButtonBase_C_OnHovered_Internal_Params Parms{}; Parms.Button = Button; Parms.CallFunc_Vector2D_One_ReturnValue = CallFunc_Vector2D_One_ReturnValue; Parms.CallFunc_GetTargetSlot_targetSlot = CallFunc_GetTargetSlot_targetSlot; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_MakeStruct_PalUICommonItemInfoDisplayData = K2Node_MakeStruct_PalUICommonItemInfoDisplayData; Parms.CallFunc_IsEmpty_ReturnValue = CallFunc_IsEmpty_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.On Right Clicked Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsControlDown_ForUI_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsShiftDown_ForUI_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::On_Right_Clicked_Internal(class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, bool CallFunc_IsEmpty_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, bool CallFunc_EqualEqual_ByteByte_ReturnValue_2, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_BooleanOR_ReturnValue_1, bool CallFunc_IsControlDown_ForUI_ReturnValue, bool CallFunc_IsShiftDown_ForUI_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "On Right Clicked Internal"); Params::UWBP_PalItemSlotButtonBase_C_On_Right_Clicked_Internal_Params Parms{}; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_IsEmpty_ReturnValue = CallFunc_IsEmpty_ReturnValue; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_2 = CallFunc_EqualEqual_ByteByte_ReturnValue_2; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; Parms.CallFunc_BooleanOR_ReturnValue_1 = CallFunc_BooleanOR_ReturnValue_1; Parms.CallFunc_IsControlDown_ForUI_ReturnValue = CallFunc_IsControlDown_ForUI_ReturnValue; Parms.CallFunc_IsShiftDown_ForUI_ReturnValue = CallFunc_IsShiftDown_ForUI_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnMiddleClicked_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnMiddleClicked_Internal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnMiddleClicked_Internal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnClicked_Internal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsControlDown_ForUI_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsShiftDown_ForUI_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnClicked_Internal(class UCommonButtonBase* Button, bool CallFunc_IsControlDown_ForUI_ReturnValue, bool CallFunc_IsShiftDown_ForUI_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnClicked_Internal"); Params::UWBP_PalItemSlotButtonBase_C_OnClicked_Internal_Params Parms{}; Parms.Button = Button; Parms.CallFunc_IsControlDown_ForUI_ReturnValue = CallFunc_IsControlDown_ForUI_ReturnValue; Parms.CallFunc_IsShiftDown_ForUI_ReturnValue = CallFunc_IsShiftDown_ForUI_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.GetTargetSlot // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UPalItemSlot* TargetSlot (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::GetTargetSlot(class UPalItemSlot** TargetSlot, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "GetTargetSlot"); Params::UWBP_PalItemSlotButtonBase_C_GetTargetSlot_Params Parms{}; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (TargetSlot != nullptr) *TargetSlot = Parms.TargetSlot; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.Bind Button Events // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::Bind_Button_Events(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "Bind Button Events"); Params::UWBP_PalItemSlotButtonBase_C_Bind_Button_Events_Params Parms{}; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.K2Node_CreateDelegate_OutputDelegate_5 = K2Node_CreateDelegate_OutputDelegate_5; Parms.K2Node_CreateDelegate_OutputDelegate_6 = K2Node_CreateDelegate_OutputDelegate_6; Parms.K2Node_CreateDelegate_OutputDelegate_7 = K2Node_CreateDelegate_OutputDelegate_7; Parms.K2Node_CreateDelegate_OutputDelegate_8 = K2Node_CreateDelegate_OutputDelegate_8; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.RegisterItemSlotWidget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotBase_C* ItemSlotWidget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::RegisterItemSlotWidget(class UWBP_PalItemSlotBase_C** ItemSlotWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "RegisterItemSlotWidget"); Params::UWBP_PalItemSlotButtonBase_C_RegisterItemSlotWidget_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (ItemSlotWidget != nullptr) *ItemSlotWidget = Parms.ItemSlotWidget; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.Setup // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalItemSlot* TargetSlot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::Setup(class UPalItemSlot* TargetSlot, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "Setup"); Params::UWBP_PalItemSlotButtonBase_C_Setup_Params Parms{}; Parms.TargetSlot = TargetSlot; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.RegisterButton // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::RegisterButton(class UCommonButtonBase** Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "RegisterButton"); Params::UWBP_PalItemSlotButtonBase_C_RegisterButton_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (Button != nullptr) *Button = Parms.Button; } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnAddedToFocusPath // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FFocusEvent InFocusEvent (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) void UWBP_PalItemSlotButtonBase_C::OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnAddedToFocusPath"); Params::UWBP_PalItemSlotButtonBase_C_OnAddedToFocusPath_Params Parms{}; Parms.InFocusEvent = InFocusEvent; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnRemovedFromFocusPath // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FFocusEvent InFocusEvent (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) void UWBP_PalItemSlotButtonBase_C::OnRemovedFromFocusPath(const struct FFocusEvent& InFocusEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnRemovedFromFocusPath"); Params::UWBP_PalItemSlotButtonBase_C_OnRemovedFromFocusPath_Params Parms{}; Parms.InFocusEvent = InFocusEvent; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::Destruct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.ExecuteUbergraph_WBP_PalItemSlotButtonBase // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCommonButtonBase* CallFunc_RegisterButton_button (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_PalItemSlotBase_C* CallFunc_RegisterItemSlotWidget_itemSlotWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FFocusEvent K2Node_Event_InFocusEvent_1 (NoDestructor) // struct FFocusEvent K2Node_Event_InFocusEvent (NoDestructor) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::ExecuteUbergraph_WBP_PalItemSlotButtonBase(int32 EntryPoint, class UCommonButtonBase* CallFunc_RegisterButton_button, class UWBP_PalItemSlotBase_C* CallFunc_RegisterItemSlotWidget_itemSlotWidget, const struct FFocusEvent& K2Node_Event_InFocusEvent_1, const struct FFocusEvent& K2Node_Event_InFocusEvent, class UPalHUDService* CallFunc_GetHUDService_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "ExecuteUbergraph_WBP_PalItemSlotButtonBase"); Params::UWBP_PalItemSlotButtonBase_C_ExecuteUbergraph_WBP_PalItemSlotButtonBase_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_RegisterButton_button = CallFunc_RegisterButton_button; Parms.CallFunc_RegisterItemSlotWidget_itemSlotWidget = CallFunc_RegisterItemSlotWidget_itemSlotWidget; Parms.K2Node_Event_InFocusEvent_1 = K2Node_Event_InFocusEvent_1; Parms.K2Node_Event_InFocusEvent = K2Node_Event_InFocusEvent; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnRequestUseItem__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnRequestUseItem__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnRequestUseItem__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnRequestUseItem__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnCorruptionUpdate__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnCorruptionUpdate__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnCorruptionUpdate__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnNotifyDurability__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // double MaxDurability (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double NowDurability (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_PalItemSlotButtonBase_C*SelfWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnNotifyDurability__DelegateSignature(double MaxDurability, double NowDurability, class UWBP_PalItemSlotButtonBase_C* SelfWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnNotifyDurability__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnNotifyDurability__DelegateSignature_Params Parms{}; Parms.MaxDurability = MaxDurability; Parms.NowDurability = NowDurability; Parms.SelfWidget = SelfWidget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnSetValidSlot__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnSetValidSlot__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnSetValidSlot__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnSetEmptySlot__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalItemSlotButtonBase_C::OnSetEmptySlot__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnSetEmptySlot__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnMiddleClickedButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*ButtonBase (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnMiddleClickedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* ButtonBase) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnMiddleClickedButton__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnMiddleClickedButton__DelegateSignature_Params Parms{}; Parms.ButtonBase = ButtonBase; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnFinishLiftedButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnFinishLiftedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnFinishLiftedButton__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnFinishLiftedButton__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnLiftedButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // int32 LiftNum (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnLiftedButton__DelegateSignature(int32 LiftNum, class UWBP_PalItemSlotButtonBase_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnLiftedButton__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnLiftedButton__DelegateSignature_Params Parms{}; Parms.LiftNum = LiftNum; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnDropCanceled__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnDropCanceled__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnDropCanceled__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnDropCanceled__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnDropped__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnDropped__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnDropped__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnDropped__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnDragged__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnDragged__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnDragged__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnDragged__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnRightClickedButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*ButtonBase (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // enum class EPalItemSlotPressType PressType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnRightClickedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* ButtonBase, enum class EPalItemSlotPressType PressType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnRightClickedButton__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnRightClickedButton__DelegateSignature_Params Parms{}; Parms.ButtonBase = ButtonBase; Parms.PressType = PressType; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnUnhoveredButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnUnhoveredButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnUnhoveredButton__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnUnhoveredButton__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnUnFocusedWidget__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnUnFocusedWidget__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnUnFocusedWidget__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnUnFocusedWidget__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnFocusedWidget__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnFocusedWidget__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnFocusedWidget__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnFocusedWidget__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnHoveredButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnHoveredButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnHoveredButton__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnHoveredButton__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C.OnClickedButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemSlotButtonBase_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // enum class EPalItemSlotPressType PressType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalItemSlotButtonBase_C::OnClickedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget, enum class EPalItemSlotPressType PressType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalItemSlotButtonBase_C", "OnClickedButton__DelegateSignature"); Params::UWBP_PalItemSlotButtonBase_C_OnClickedButton__DelegateSignature_Params Parms{}; Parms.Widget = Widget; Parms.PressType = PressType; UObject::ProcessEvent(Func, &Parms); } }