#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x358 (0x490 - 0x138) // BlueprintGeneratedClass BP_ActionRideBase.BP_ActionRideBase_C class UBP_ActionRideBase_C : public UPalActionBase { public: uint8 Pad_291E[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient) bool IsSuccess; // 0x148(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_291F[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double ToFinalTime; // 0x150(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double InterpTimer; // 0x158(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalRiderComponent* RiderComponent; // 0x160(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalRideMarkerComponent* RideMarker; // 0x168(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FTransform StartTransform; // 0x170(0x60)(Edit, BlueprintVisible, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FTransform JunctionPoint; // 0x1D0(0x60)(Edit, BlueprintVisible, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double ToJunctionTime; // 0x230(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class ERideActionState State; // 0x238(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2922[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FRotator StartMonsterRotator; // 0x240(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor) struct FRotator EndMonsterRotator; // 0x258(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor) double MonsterRotatorInterpTime; // 0x270(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double MonsterRotatorInterpTimer; // 0x278(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsCancelMonsterRotation; // 0x280(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2923[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector StartMeshLocation; // 0x288(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector EndMeshLocation; // 0x2A0(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2924[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform RightJunctionPoint; // 0x2C0(0x60)(Edit, BlueprintVisible, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FTransform LeftJunctionPoint; // 0x320(0x60)(Edit, BlueprintVisible, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UAnimMontage* FrontRideAnimation; // 0x380(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* RearRideAnimation; // 0x388(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* LeftRideAnimation; // 0x390(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* RightRideAnimation; // 0x398(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAnimMontage* RideAnimation; // 0x3A0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) uint8 Pad_2925[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform FrontJunctionPoint; // 0x3B0(0x60)(Edit, BlueprintVisible, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FTransform RearJunctionPoint; // 0x410(0x60)(Edit, BlueprintVisible, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UAkAudioEvent* RideStartSoundAKEvent; // 0x470(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UAkAudioEvent* RideCompleteSoundAKEvent; // 0x478(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class UPalShooterComponent* ShooterComponent; // 0x480(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) class FName FlagName; // 0x488(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_ActionRideBase_C* GetDefaultObj(); void CheckRidingCompleted(); void PlayRideCompleteSound(TArray& Temp_struct_Variable, FDelegateProperty_ Temp_delegate_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, int32 CallFunc_PostEvent_ReturnValue); void PlayRideStartSound(TArray& Temp_struct_Variable, FDelegateProperty_ Temp_delegate_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, int32 CallFunc_PostEvent_ReturnValue); void Update_Ground_Ray_Cast(class APalCharacter* Rider, class APalCharacter* RidePal, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalRideMarkerComponent* CallFunc_GetRideMarker_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2); void CheckDirection(class AActor* RideTarget, enum class ERideActionDirection* Direction, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Normal_ReturnValue, const struct FVector2D& CallFunc_Conv_VectorToVector2D_ReturnValue, const struct FVector& CallFunc_Cross_VectorVector_ReturnValue, bool CallFunc_IsNearlyZero2D_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, double CallFunc_Dot_VectorVector_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1); void DebugDrawLocationLocation(const struct FVector& Location, const struct FTransform& CallFunc_GetRideSocketTransform_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, const struct FVector& CallFunc_GreaterGreater_VectorRotator_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue); void GetLocalLocationOnFloor(const struct FVector& NativeLocation, struct FVector* Location, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const struct FTransform& CallFunc_GetRideSocketTransform_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, const struct FVector& CallFunc_GetFloorLocation_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, double CallFunc_FMax_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue); void InterpMonsterRotation(double DeltaTime, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, const struct FVector& CallFunc_GetLastMovementInputVector_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_Vector_IsZero_ReturnValue, double CallFunc_FClamp_ReturnValue, const struct FRotator& CallFunc_REase_ReturnValue, bool CallFunc_K2_SetActorRotation_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, float CallFunc_REase_Alpha_ImplicitCast); void SetupRider(class APalCharacter* Rider, bool* IsSuccess, const struct FTransform& TempPoint, const struct FRotator& TempTargetRotation, const struct FVector& LastInputVector, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector2D& CallFunc_Conv_VectorToVector2D_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, const struct FVector2D& CallFunc_Conv_VectorToVector2D_ReturnValue_1, const struct FTransform& CallFunc_GetRelativeTransform_ReturnValue, bool CallFunc_EqualEqual_Vector2DVector2D_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, const struct FTransform& CallFunc_MakeTransform_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_1, enum class ERideActionDirection CallFunc_CheckDirection_Direction, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_2, const struct FVector& CallFunc_BreakTransform_Location_1, const struct FRotator& CallFunc_BreakTransform_Rotation_1, const struct FVector& CallFunc_BreakTransform_Scale_1, bool CallFunc_IsValid_ReturnValue_1, const struct FVector& CallFunc_GetLocalLocationOnFloor_Location, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_2, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_3, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue_1, const struct FRotator& CallFunc_ComposeRotators_ReturnValue, class UCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_3, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_2, class UCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_3, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_5, const struct FVector& CallFunc_GetLastMovementInputVector_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_2, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_6, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_3, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue_1, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue_2, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue_1, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue_1, const struct FRotator& CallFunc_ComposeRotators_ReturnValue_1, class UPalRideMarkerComponent* CallFunc_GetRideMarker_ReturnValue, bool CallFunc_IsValid_ReturnValue_4, bool CallFunc_AttachRider_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue_1); void InterpRiderLocation(double DeltaTime, const struct FRotator& FinalRotation, const struct FVector& GoalLocation, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, bool CallFunc_HasAuthority_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, double CallFunc_FClamp_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, bool CallFunc_HasAuthority_ReturnValue_1, const struct FVector& CallFunc_VEase_ReturnValue, const struct FHitResult& CallFunc_K2_SetRelativeLocation_SweepHitResult, const struct FTransform& CallFunc_MakeTransform_ReturnValue, bool CallFunc_IsAdjustRotation_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, double CallFunc_FClamp_ReturnValue_1, const struct FTransform& CallFunc_TEase_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, const struct FHitResult& CallFunc_K2_SetRelativeTransform_SweepHitResult, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue_2, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue_2, const struct FTransform& CallFunc_TEase_ReturnValue_1, const struct FHitResult& CallFunc_K2_SetRelativeTransform_SweepHitResult_1, float CallFunc_VEase_Alpha_ImplicitCast, float CallFunc_TEase_Alpha_ImplicitCast, float CallFunc_TEase_Alpha_ImplicitCast_1); void OnNotifyEnd_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName); void OnNotifyBegin_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName); void OnInterrupted_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName); void OnBlendOut_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName); void OnCompleted_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName); void OnBeginAction(); void OnBreakAction(); void OnEndAction(); void TickAction(float DeltaTime); void ExecuteUbergraph_BP_ActionRideBase(int32 EntryPoint, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName Temp_name_Variable, bool Temp_bool_Has_Been_Initd_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, bool CallFunc_SetupRider_isSuccess, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class FName K2Node_CustomEvent_NotifyName_4, bool CallFunc_HasAuthority_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorRelativeLocation_SweepHitResult, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, bool CallFunc_IsRiding_ReturnValue, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsRiding_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, bool Temp_bool_IsClosed_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1, const struct FHitResult& CallFunc_K2_SetRelativeLocation_SweepHitResult, double CallFunc_InterpRiderLocation_DeltaTime_ImplicitCast, double CallFunc_InterpMonsterRotation_DeltaTime_ImplicitCast, float CallFunc_Delay_Duration_ImplicitCast); }; }