#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0xB (0x68 - 0x5D) // BlueprintGeneratedClass BP_Status_Darkness.BP_Status_Darkness_C class UBP_Status_Darkness_C : public UBP_Status_WithVisualEffect_C { public: uint8 Pad_2312[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FPointerToUberGraphFrame UberGraphFrame; // 0x60(0x8)(ZeroConstructor, Transient, DuplicateTransient) static class UClass* StaticClass(); static class UBP_Status_Darkness_C* GetDefaultObj(); void DisableDebugSetting(bool* Disable, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, bool CallFunc_IsValid_ReturnValue); void OnBeginStatus(); void OnEndStatus(); void ExecuteUbergraph_BP_Status_Darkness(int32 EntryPoint, bool CallFunc_DisableDebugSetting_Disable, bool CallFunc_HasSelfPalElement_Has, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue_3, class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue_4, class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character, bool K2Node_DynamicCast_bSuccess, class AActor* CallFunc_GetOwner_ReturnValue_5, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_4, class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character_1, bool K2Node_DynamicCast_bSuccess_1, const struct FPalVisualEffectDynamicParameter& K2Node_MakeStruct_PalVisualEffectDynamicParameter, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_5, class UPalVisualEffectBase* CallFunc_AddVisualEffect_Local_ReturnValue, bool CallFunc_DisableDebugSetting_Disable_1); }; }