#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C // (None) class UClass* UBP_Status_ShieldRecovery_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_Status_ShieldRecovery_C"); return Clss; } // BP_Status_ShieldRecovery_C BP_Status_ShieldRecovery.Default__BP_Status_ShieldRecovery_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_Status_ShieldRecovery_C* UBP_Status_ShieldRecovery_C::GetDefaultObj() { static class UBP_Status_ShieldRecovery_C* Default = nullptr; if (!Default) Default = static_cast(UBP_Status_ShieldRecovery_C::StaticClass()->DefaultObject); return Default; } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.CreateDynamicMaterial // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_GetMaterials_ReturnValue (ReferenceParm) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UMaterialInterface* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UMaterialInstanceDynamic* K2Node_DynamicCast_AsMaterial_Instance_Dynamic (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_ShieldRecovery_C::CreateDynamicMaterial(int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue, TArray& CallFunc_GetMaterials_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UMaterialInterface* CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue, class UMaterialInstanceDynamic* K2Node_DynamicCast_AsMaterial_Instance_Dynamic, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "CreateDynamicMaterial"); Params::UBP_Status_ShieldRecovery_C_CreateDynamicMaterial_Params Parms{}; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetMainMeshByActor_ReturnValue = CallFunc_GetMainMeshByActor_ReturnValue; Parms.CallFunc_GetMaterials_ReturnValue = CallFunc_GetMaterials_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_CreateDynamicMaterialInstance_ReturnValue = CallFunc_CreateDynamicMaterialInstance_ReturnValue; Parms.K2Node_DynamicCast_AsMaterial_Instance_Dynamic = K2Node_DynamicCast_AsMaterial_Instance_Dynamic; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.ChangeSheildDamageMaterial // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_ShieldRecovery_C::ChangeSheildDamageMaterial(class AActor* CallFunc_GetOwner_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue, float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "ChangeSheildDamageMaterial"); Params::UBP_Status_ShieldRecovery_C_ChangeSheildDamageMaterial_Params Parms{}; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetMainMeshByActor_ReturnValue = CallFunc_GetMainMeshByActor_ReturnValue; Parms.CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.GetParam // (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UPalIndividualCharacterParameter*IP (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UBP_Status_ShieldRecovery_C::GetParam(class UPalIndividualCharacterParameter** IP, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "GetParam"); Params::UBP_Status_ShieldRecovery_C_GetParam_Params Parms{}; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (IP != nullptr) *IP = Parms.IP; } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.OnBeginStatus // (Event, Public, BlueprintEvent) // Parameters: void UBP_Status_ShieldRecovery_C::OnBeginStatus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "OnBeginStatus"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.TickStatus // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_ShieldRecovery_C::TickStatus(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "TickStatus"); Params::UBP_Status_ShieldRecovery_C_TickStatus_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.OnEndStatus // (Event, Public, BlueprintEvent) // Parameters: void UBP_Status_ShieldRecovery_C::OnEndStatus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "OnEndStatus"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.«¹¿à¤ÙóÈ_OnDamage // (BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDamageResult DamageResult (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) void UBP_Status_ShieldRecovery_C::_________OnDamage(const struct FPalDamageResult& DamageResult) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "«¹¿à¤ÙóÈ_OnDamage"); Params::UBP_Status_ShieldRecovery_C__________OnDamage_Params Parms{}; Parms.DamageResult = DamageResult; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.«¹¿à¤ÙóÈ_OnSlipDamage // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 Damage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_ShieldRecovery_C::_________OnSlipDamage(int32 Damage) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "«¹¿à¤ÙóÈ_OnSlipDamage"); Params::UBP_Status_ShieldRecovery_C__________OnSlipDamage_Params Parms{}; Parms.Damage = Damage; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.«¹¿à¤ÙóÈ_0 // (BlueprintCallable, BlueprintEvent) // Parameters: void UBP_Status_ShieldRecovery_C::_________0() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "«¹¿à¤ÙóÈ_0"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.«¹¿à¤ÙóÈ_1 // (BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* InCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_Status_ShieldRecovery_C::_________1(class APalCharacter* InCharacter) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "«¹¿à¤ÙóÈ_1"); Params::UBP_Status_ShieldRecovery_C__________1_Params Parms{}; Parms.InCharacter = InCharacter; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.«¹¿à¤ÙóÈ_DamageShield // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 Damage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsShieldBroken (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_ShieldRecovery_C::_________DamageShield(int32 Damage, bool IsShieldBroken) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "«¹¿à¤ÙóÈ_DamageShield"); Params::UBP_Status_ShieldRecovery_C__________DamageShield_Params Parms{}; Parms.Damage = Damage; Parms.IsShieldBroken = IsShieldBroken; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_ShieldRecovery.BP_Status_ShieldRecovery_C.ExecuteUbergraph_BP_Status_ShieldRecovery // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FPalDamageResult K2Node_CustomEvent_DamageResult (NoDestructor) // int32 K2Node_CustomEvent_Damage_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_CustomEvent_InCharacter (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterOnCompleteInitializeParameterWrapper*CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_GetParam_IP (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FFixedPoint64 CallFunc_GetShieldMaxHP_ReturnValue (NoDestructor) // struct FFixedPoint64 CallFunc_GetShieldHP_ReturnValue (NoDestructor) // class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_FixedPoint64FixedPoint64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 K2Node_CustomEvent_Damage (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_CustomEvent_IsShieldBroken (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFixedPoint64 CallFunc_Convert_FloatToFixedPoint64_ReturnValue (NoDestructor) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_GetParam_IP_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FFixedPoint64 CallFunc_GetShieldMaxHP_ReturnValue_1 (NoDestructor) // struct FFixedPoint64 CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue (NoDestructor) // struct FFixedPoint64 CallFunc_Add_FixedPoint64FixedPoint64_ReturnValue (NoDestructor) // class AActor* CallFunc_GetOwner_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_4 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double K2Node_VariableSet_tempDeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Delay_Duration_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_ShieldRecovery_C::ExecuteUbergraph_BP_Status_ShieldRecovery(int32 EntryPoint, class AActor* CallFunc_GetOwner_ReturnValue, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, double CallFunc_FClamp_ReturnValue, float K2Node_Event_DeltaTime, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1, const struct FPalDamageResult& K2Node_CustomEvent_DamageResult, int32 K2Node_CustomEvent_Damage_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_2, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_3, class APalCharacter* K2Node_CustomEvent_InCharacter, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, class UPalCharacterOnCompleteInitializeParameterWrapper* CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_1, const struct FFixedPoint64& CallFunc_GetShieldMaxHP_ReturnValue, const struct FFixedPoint64& CallFunc_GetShieldHP_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_2, bool CallFunc_Less_FixedPoint64FixedPoint64_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_3, int32 K2Node_CustomEvent_Damage, bool K2Node_CustomEvent_IsShieldBroken, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_4, bool CallFunc_IsValid_ReturnValue_1, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class AActor* CallFunc_GetOwner_ReturnValue_4, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_5, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue_1, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, bool CallFunc_Greater_DoubleDouble_ReturnValue, const struct FFixedPoint64& CallFunc_Convert_FloatToFixedPoint64_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetParam_IP_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, const struct FFixedPoint64& CallFunc_GetShieldMaxHP_ReturnValue_1, const struct FFixedPoint64& CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue, const struct FFixedPoint64& CallFunc_Add_FixedPoint64FixedPoint64_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_6, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue_7, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_4, double K2Node_VariableSet_tempDeltaTime_ImplicitCast, double CallFunc_Multiply_DoubleDouble_B_ImplicitCast, float CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast, float CallFunc_Delay_Duration_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_ShieldRecovery_C", "ExecuteUbergraph_BP_Status_ShieldRecovery"); Params::UBP_Status_ShieldRecovery_C_ExecuteUbergraph_BP_Status_ShieldRecovery_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.K2Node_CustomEvent_DamageResult = K2Node_CustomEvent_DamageResult; Parms.K2Node_CustomEvent_Damage_1 = K2Node_CustomEvent_Damage_1; Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_GetGameSetting_ReturnValue_1 = CallFunc_GetGameSetting_ReturnValue_1; Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3; Parms.K2Node_CustomEvent_InCharacter = K2Node_CustomEvent_InCharacter; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue = CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue; Parms.CallFunc_GetParam_IP = CallFunc_GetParam_IP; Parms.CallFunc_GetParam_IP_1 = CallFunc_GetParam_IP_1; Parms.CallFunc_GetShieldMaxHP_ReturnValue = CallFunc_GetShieldMaxHP_ReturnValue; Parms.CallFunc_GetShieldHP_ReturnValue = CallFunc_GetShieldHP_ReturnValue; Parms.CallFunc_GetParam_IP_2 = CallFunc_GetParam_IP_2; Parms.CallFunc_Less_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Less_FixedPoint64FixedPoint64_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetParam_IP_3 = CallFunc_GetParam_IP_3; Parms.K2Node_CustomEvent_Damage = K2Node_CustomEvent_Damage; Parms.K2Node_CustomEvent_IsShieldBroken = K2Node_CustomEvent_IsShieldBroken; Parms.CallFunc_GetParam_IP_4 = CallFunc_GetParam_IP_4; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetParam_IP_5 = CallFunc_GetParam_IP_5; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4; Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_5 = CallFunc_GetOwner_ReturnValue_5; Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue; Parms.CallFunc_K2_GetRootComponent_ReturnValue_1 = CallFunc_K2_GetRootComponent_ReturnValue_1; Parms.CallFunc_SpawnSystemAttached_ReturnValue_1 = CallFunc_SpawnSystemAttached_ReturnValue_1; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.CallFunc_Convert_FloatToFixedPoint64_ReturnValue = CallFunc_Convert_FloatToFixedPoint64_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2; Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_GetParam_IP_6 = CallFunc_GetParam_IP_6; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.CallFunc_GetShieldMaxHP_ReturnValue_1 = CallFunc_GetShieldMaxHP_ReturnValue_1; Parms.CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue; Parms.CallFunc_Add_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Add_FixedPoint64FixedPoint64_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_6 = CallFunc_GetOwner_ReturnValue_6; Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3; Parms.CallFunc_GetOwner_ReturnValue_7 = CallFunc_GetOwner_ReturnValue_7; Parms.CallFunc_GetComponentByClass_ReturnValue_4 = CallFunc_GetComponentByClass_ReturnValue_4; Parms.K2Node_VariableSet_tempDeltaTime_ImplicitCast = K2Node_VariableSet_tempDeltaTime_ImplicitCast; Parms.CallFunc_Multiply_DoubleDouble_B_ImplicitCast = CallFunc_Multiply_DoubleDouble_B_ImplicitCast; Parms.CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast = CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast; Parms.CallFunc_Delay_Duration_ImplicitCast = CallFunc_Delay_Duration_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }