#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_Title_WorldSelect.WBP_Title_WorldSelect_C // (None) class UClass* UWBP_Title_WorldSelect_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_Title_WorldSelect_C"); return Clss; } // WBP_Title_WorldSelect_C WBP_Title_WorldSelect.Default__WBP_Title_WorldSelect_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_Title_WorldSelect_C* UWBP_Title_WorldSelect_C::GetDefaultObj() { static class UWBP_Title_WorldSelect_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_Title_WorldSelect_C::StaticClass()->DefaultObject); return Default; } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.GetSelectRegion // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class FString Region (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_GetSelectedOption_ReturnValue (ZeroConstructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::GetSelectRegion(class FString* Region, const class FString& CallFunc_GetSelectedOption_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "GetSelectRegion"); Params::UWBP_Title_WorldSelect_C_GetSelectRegion_Params Parms{}; Parms.CallFunc_GetSelectedOption_ReturnValue = CallFunc_GetSelectedOption_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Region != nullptr) *Region = std::move(Parms.Region); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.SetRegions // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // TArray Regions (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) void UWBP_Title_WorldSelect_C::SetRegions(TArray& Regions) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "SetRegions"); Params::UWBP_Title_WorldSelect_C_SetRegions_Params Parms{}; Parms.Regions = Regions; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.CustomNavi_ToServerTop // (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EUINavigation Navigation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UScrollBox* CallFunc_GetScrollBox_ScrollBox (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_GetAllChildren_ReturnValue (ReferenceParm, ContainsInstancedReference) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* CallFunc_Array_Get_Item (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_ListContent_C*K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UWidget* UWBP_Title_WorldSelect_C::CustomNavi_ToServerTop(enum class EUINavigation Navigation, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class UScrollBox* CallFunc_GetScrollBox_ScrollBox, TArray& CallFunc_GetAllChildren_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UWidget* CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, class UWBP_Title_WorldSelect_ListContent_C* K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "CustomNavi_ToServerTop"); Params::UWBP_Title_WorldSelect_C_CustomNavi_ToServerTop_Params Parms{}; Parms.Navigation = Navigation; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetScrollBox_ScrollBox = CallFunc_GetScrollBox_ScrollBox; Parms.CallFunc_GetAllChildren_ReturnValue = CallFunc_GetAllChildren_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content = K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.IsEditingSearchWord // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool IsEditing (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasKeyboardFocus_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasKeyboardFocus_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasAnyUserFocus_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasAnyUserFocus_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::IsEditingSearchWord(bool* IsEditing, bool CallFunc_HasKeyboardFocus_ReturnValue, bool CallFunc_HasKeyboardFocus_ReturnValue_1, bool CallFunc_HasAnyUserFocus_ReturnValue, bool CallFunc_HasAnyUserFocus_ReturnValue_1, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_BooleanOR_ReturnValue_1, bool CallFunc_BooleanOR_ReturnValue_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "IsEditingSearchWord"); Params::UWBP_Title_WorldSelect_C_IsEditingSearchWord_Params Parms{}; Parms.CallFunc_HasKeyboardFocus_ReturnValue = CallFunc_HasKeyboardFocus_ReturnValue; Parms.CallFunc_HasKeyboardFocus_ReturnValue_1 = CallFunc_HasKeyboardFocus_ReturnValue_1; Parms.CallFunc_HasAnyUserFocus_ReturnValue = CallFunc_HasAnyUserFocus_ReturnValue; Parms.CallFunc_HasAnyUserFocus_ReturnValue_1 = CallFunc_HasAnyUserFocus_ReturnValue_1; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; Parms.CallFunc_BooleanOR_ReturnValue_1 = CallFunc_BooleanOR_ReturnValue_1; Parms.CallFunc_BooleanOR_ReturnValue_2 = CallFunc_BooleanOR_ReturnValue_2; UObject::ProcessEvent(Func, &Parms); if (IsEditing != nullptr) *IsEditing = Parms.IsEditing; } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.FlterTypeStringToFilterType // (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FString FilterTypeString (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // enum class EPalUIServerListFilterTypeFilterType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalUIServerListFilterTypeCallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::FlterTypeStringToFilterType(const class FString& FilterTypeString, enum class EPalUIServerListFilterType* FilterType, enum class EPalUIServerListFilterType CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "FlterTypeStringToFilterType"); Params::UWBP_Title_WorldSelect_C_FlterTypeStringToFilterType_Params Parms{}; Parms.FilterTypeString = FilterTypeString; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (FilterType != nullptr) *FilterType = Parms.FilterType; } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.SortTypeStringToSortType // (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FString SortTypeString (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // enum class EPalUIServerListSortTypeSortType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalUIServerListSortTypeCallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::SortTypeStringToSortType(const class FString& SortTypeString, enum class EPalUIServerListSortType* SortType, enum class EPalUIServerListSortType CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "SortTypeStringToSortType"); Params::UWBP_Title_WorldSelect_C_SortTypeStringToSortType_Params Parms{}; Parms.SortTypeString = SortTypeString; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (SortType != nullptr) *SortType = Parms.SortType; } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.SetupComboboxStringData // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 CallFunc_MakeLiteralInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_Conv_IntToByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_GetValidValue_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_Conv_IntToByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Conv_ByteToInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_Conv_IntToByte_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_GetValidValue_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_Conv_IntToByte_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Conv_ByteToInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_MakeLiteralInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FDataTableRowHandle CallFunc_Map_Find_Value (NoDestructor) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // struct FDataTableRowHandle CallFunc_Map_Find_Value_1 (NoDestructor) // bool CallFunc_Map_Find_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text_1 (None) // class FString CallFunc_Conv_TextToString_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::SetupComboboxStringData(int32 CallFunc_MakeLiteralInt_ReturnValue, int32 Temp_int_Variable, int32 Temp_int_Variable_1, uint8 CallFunc_Conv_IntToByte_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, uint8 CallFunc_GetValidValue_ReturnValue, uint8 CallFunc_Conv_IntToByte_ReturnValue_1, uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue, int32 CallFunc_Conv_ByteToInt_ReturnValue, int32 Temp_int_Variable_2, int32 Temp_int_Variable_3, uint8 CallFunc_Conv_IntToByte_ReturnValue_2, int32 CallFunc_Add_IntInt_ReturnValue_1, uint8 CallFunc_GetValidValue_ReturnValue_1, uint8 CallFunc_Conv_IntToByte_ReturnValue_3, bool CallFunc_Less_IntInt_ReturnValue, uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue_1, int32 CallFunc_Conv_ByteToInt_ReturnValue_1, int32 CallFunc_MakeLiteralInt_ReturnValue_1, const struct FDataTableRowHandle& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue_1, class FText CallFunc_GetLocalizedTextFromHandle_Text, const class FString& CallFunc_Conv_TextToString_ReturnValue, const struct FDataTableRowHandle& CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, class FText CallFunc_GetLocalizedTextFromHandle_Text_1, const class FString& CallFunc_Conv_TextToString_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "SetupComboboxStringData"); Params::UWBP_Title_WorldSelect_C_SetupComboboxStringData_Params Parms{}; Parms.CallFunc_MakeLiteralInt_ReturnValue = CallFunc_MakeLiteralInt_ReturnValue; Parms.Temp_int_Variable = Temp_int_Variable; Parms.Temp_int_Variable_1 = Temp_int_Variable_1; Parms.CallFunc_Conv_IntToByte_ReturnValue = CallFunc_Conv_IntToByte_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetValidValue_ReturnValue = CallFunc_GetValidValue_ReturnValue; Parms.CallFunc_Conv_IntToByte_ReturnValue_1 = CallFunc_Conv_IntToByte_ReturnValue_1; Parms.CallFunc_GetEnumeratorValueFromIndex_ReturnValue = CallFunc_GetEnumeratorValueFromIndex_ReturnValue; Parms.CallFunc_Conv_ByteToInt_ReturnValue = CallFunc_Conv_ByteToInt_ReturnValue; Parms.Temp_int_Variable_2 = Temp_int_Variable_2; Parms.Temp_int_Variable_3 = Temp_int_Variable_3; Parms.CallFunc_Conv_IntToByte_ReturnValue_2 = CallFunc_Conv_IntToByte_ReturnValue_2; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.CallFunc_GetValidValue_ReturnValue_1 = CallFunc_GetValidValue_ReturnValue_1; Parms.CallFunc_Conv_IntToByte_ReturnValue_3 = CallFunc_Conv_IntToByte_ReturnValue_3; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_GetEnumeratorValueFromIndex_ReturnValue_1 = CallFunc_GetEnumeratorValueFromIndex_ReturnValue_1; Parms.CallFunc_Conv_ByteToInt_ReturnValue_1 = CallFunc_Conv_ByteToInt_ReturnValue_1; Parms.CallFunc_MakeLiteralInt_ReturnValue_1 = CallFunc_MakeLiteralInt_ReturnValue_1; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue_1 = CallFunc_Less_IntInt_ReturnValue_1; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; Parms.CallFunc_Map_Find_Value_1 = CallFunc_Map_Find_Value_1; Parms.CallFunc_Map_Find_ReturnValue_1 = CallFunc_Map_Find_ReturnValue_1; Parms.CallFunc_GetLocalizedTextFromHandle_Text_1 = CallFunc_GetLocalizedTextFromHandle_Text_1; Parms.CallFunc_Conv_TextToString_ReturnValue_1 = CallFunc_Conv_TextToString_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.GetServerSearchWord // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FString Word (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::GetServerSearchWord(class FString* Word) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "GetServerSearchWord"); Params::UWBP_Title_WorldSelect_C_GetServerSearchWord_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (Word != nullptr) *Word = std::move(Parms.Word); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerButton_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_ListContent_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnClickedServerButton_Internal(class UWBP_Title_WorldSelect_ListContent_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerButton_Internal"); Params::UWBP_Title_WorldSelect_C_OnClickedServerButton_Internal_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.Close Local World Menu // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::Close_Local_World_Menu(bool CallFunc_IsValid_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "Close Local World Menu"); Params::UWBP_Title_WorldSelect_C_Close_Local_World_Menu_Params Parms{}; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OpenLocalWorldMenu // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OpenLocalWorldMenu(class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OpenLocalWorldMenu"); Params::UWBP_Title_WorldSelect_C_OpenLocalWorldMenu_Params Parms{}; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.GetFocusTargetForServerList // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::GetFocusTargetForServerList(class UWidget** Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "GetFocusTargetForServerList"); Params::UWBP_Title_WorldSelect_C_GetFocusTargetForServerList_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (Widget != nullptr) *Widget = Parms.Widget; } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.GetFocusTargetForLocalWorldList // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UWidget* TargetWidget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UScrollBox* CallFunc_GetScrollBox_ScrollBox (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_GetAllChildren_ReturnValue (ReferenceParm, ContainsInstancedReference) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* CallFunc_Array_Get_Item (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*K2Node_DynamicCast_AsWBP_Title_World_Select_Create_World_List_Content(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_ListContent_C*K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::GetFocusTargetForLocalWorldList(class UWidget** TargetWidget, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UScrollBox* CallFunc_GetScrollBox_ScrollBox, TArray& CallFunc_GetAllChildren_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UWidget* CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* K2Node_DynamicCast_AsWBP_Title_World_Select_Create_World_List_Content, bool K2Node_DynamicCast_bSuccess, class UWBP_Title_WorldSelect_ListContent_C* K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content, bool K2Node_DynamicCast_bSuccess_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "GetFocusTargetForLocalWorldList"); Params::UWBP_Title_WorldSelect_C_GetFocusTargetForLocalWorldList_Params Parms{}; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetScrollBox_ScrollBox = CallFunc_GetScrollBox_ScrollBox; Parms.CallFunc_GetAllChildren_ReturnValue = CallFunc_GetAllChildren_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.K2Node_DynamicCast_AsWBP_Title_World_Select_Create_World_List_Content = K2Node_DynamicCast_AsWBP_Title_World_Select_Create_World_List_Content; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content = K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; UObject::ProcessEvent(Func, &Parms); if (TargetWidget != nullptr) *TargetWidget = Parms.TargetWidget; } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.AddServerList // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // TArrayServerDisplayData (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetAdminPasswordForCmdline_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FMargin K2Node_MakeStruct_Margin (ZeroConstructor, IsPlainOldData, NoDestructor) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UScrollBox* CallFunc_GetScrollBox_ScrollBox (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_ListContent_C*CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPanelSlot* CallFunc_AddChild_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FPalUIServerDisplayData CallFunc_Array_Get_Item (None) // class UScrollBoxSlot* K2Node_DynamicCast_AsScroll_Box_Slot (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::AddServerList(TArray& ServerDisplayData, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, const class FString& CallFunc_GetAdminPasswordForCmdline_ReturnValue, bool CallFunc_IsEmpty_ReturnValue, const struct FMargin& K2Node_MakeStruct_Margin, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UScrollBox* CallFunc_GetScrollBox_ScrollBox, class UWBP_Title_WorldSelect_ListContent_C* CallFunc_Create_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue, const struct FPalUIServerDisplayData& CallFunc_Array_Get_Item, class UScrollBoxSlot* K2Node_DynamicCast_AsScroll_Box_Slot, bool K2Node_DynamicCast_bSuccess, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_GreaterEqual_IntInt_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "AddServerList"); Params::UWBP_Title_WorldSelect_C_AddServerList_Params Parms{}; Parms.ServerDisplayData = ServerDisplayData; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetAdminPasswordForCmdline_ReturnValue = CallFunc_GetAdminPasswordForCmdline_ReturnValue; Parms.CallFunc_IsEmpty_ReturnValue = CallFunc_IsEmpty_ReturnValue; Parms.K2Node_MakeStruct_Margin = K2Node_MakeStruct_Margin; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; Parms.CallFunc_GetScrollBox_ScrollBox = CallFunc_GetScrollBox_ScrollBox; Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue; Parms.CallFunc_AddChild_ReturnValue = CallFunc_AddChild_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.K2Node_DynamicCast_AsScroll_Box_Slot = K2Node_DynamicCast_AsScroll_Box_Slot; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_GreaterEqual_IntInt_ReturnValue = CallFunc_GreaterEqual_IntInt_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedNewWorldButton_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnClickedNewWorldButton_Internal(class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedNewWorldButton_Internal"); Params::UWBP_Title_WorldSelect_C_OnClickedNewWorldButton_Internal_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedWorldButton_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_ListContent_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnClickedWorldButton_Internal(class UWBP_Title_WorldSelect_ListContent_C* Widget, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedWorldButton_Internal"); Params::UWBP_Title_WorldSelect_C_OnClickedWorldButton_Internal_Params Parms{}; Parms.Widget = Widget; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.AddLocalWorldDisplayData // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // TArrayDIsplayDataArray (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalUILocalWorldDisplayData CallFunc_Array_Get_Item (None) // class UPalSaveGameManager* CallFunc_GetSaveGameManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMaxWorldSaveDataNum_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FMargin K2Node_MakeStruct_Margin (ZeroConstructor, IsPlainOldData, NoDestructor) // bool CallFunc_GreaterEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UScrollBox* CallFunc_GetScrollBox_ScrollBox (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPanelSlot* CallFunc_AddChild_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UScrollBox* CallFunc_GetScrollBox_ScrollBox_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_ListContent_C*CallFunc_Create_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPanelSlot* CallFunc_AddChild_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UScrollBoxSlot* K2Node_DynamicCast_AsScroll_Box_Slot (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::AddLocalWorldDisplayData(TArray& DIsplayDataArray, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Array_Length_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue_1, int32 Temp_int_Array_Index_Variable, bool CallFunc_Less_IntInt_ReturnValue, const struct FPalUILocalWorldDisplayData& CallFunc_Array_Get_Item, class UPalSaveGameManager* CallFunc_GetSaveGameManager_ReturnValue, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_GetMaxWorldSaveDataNum_ReturnValue, const struct FMargin& K2Node_MakeStruct_Margin, bool CallFunc_GreaterEqual_IntInt_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UScrollBox* CallFunc_GetScrollBox_ScrollBox, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* CallFunc_Create_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue_1, class UScrollBox* CallFunc_GetScrollBox_ScrollBox_1, class UWBP_Title_WorldSelect_ListContent_C* CallFunc_Create_ReturnValue_1, class UPanelSlot* CallFunc_AddChild_ReturnValue_1, class UScrollBoxSlot* K2Node_DynamicCast_AsScroll_Box_Slot, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "AddLocalWorldDisplayData"); Params::UWBP_Title_WorldSelect_C_AddLocalWorldDisplayData_Params Parms{}; Parms.DIsplayDataArray = DIsplayDataArray; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_GetSaveGameManager_ReturnValue = CallFunc_GetSaveGameManager_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetMaxWorldSaveDataNum_ReturnValue = CallFunc_GetMaxWorldSaveDataNum_ReturnValue; Parms.K2Node_MakeStruct_Margin = K2Node_MakeStruct_Margin; Parms.CallFunc_GreaterEqual_IntInt_ReturnValue = CallFunc_GreaterEqual_IntInt_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue_1 = CallFunc_Less_IntInt_ReturnValue_1; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetScrollBox_ScrollBox = CallFunc_GetScrollBox_ScrollBox; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue; Parms.CallFunc_AddChild_ReturnValue = CallFunc_AddChild_ReturnValue; Parms.CallFunc_GetLocalPlayerController_ReturnValue_1 = CallFunc_GetLocalPlayerController_ReturnValue_1; Parms.CallFunc_GetScrollBox_ScrollBox_1 = CallFunc_GetScrollBox_ScrollBox_1; Parms.CallFunc_Create_ReturnValue_1 = CallFunc_Create_ReturnValue_1; Parms.CallFunc_AddChild_ReturnValue_1 = CallFunc_AddChild_ReturnValue_1; Parms.K2Node_DynamicCast_AsScroll_Box_Slot = K2Node_DynamicCast_AsScroll_Box_Slot; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.AnmEvent_ToStartGameMode // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::AnmEvent_ToStartGameMode() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "AnmEvent_ToStartGameMode"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.AnmEvent_ToJoinServerMode // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::AnmEvent_ToJoinServerMode() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "AnmEvent_ToJoinServerMode"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_1_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_1_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_1_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_StatusPage_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_StatusPage_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_StatusPage_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_Community_K2Node_ComponentBoundEvent_4_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_Community_K2Node_ComponentBoundEvent_4_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_Community_K2Node_ComponentBoundEvent_4_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_SortoComboBox_Region_K2Node_ComponentBoundEvent_5_OnSelected__DelegateSignature // (BlueprintEvent) // Parameters: // class FString SelectedOption (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_SortoComboBox_Region_K2Node_ComponentBoundEvent_5_OnSelected__DelegateSignature(const class FString& SelectedOption) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_SortoComboBox_Region_K2Node_ComponentBoundEvent_5_OnSelected__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_BndEvt__WBP_Title_WorldSelect_WBP_SortoComboBox_Region_K2Node_ComponentBoundEvent_5_OnSelected__DelegateSignature_Params Parms{}; Parms.SelectedOption = SelectedOption; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_NextButton_K2Node_ComponentBoundEvent_7_OnClickedSingleButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_NextButton_K2Node_ComponentBoundEvent_7_OnClickedSingleButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_NextButton_K2Node_ComponentBoundEvent_7_OnClickedSingleButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::Destruct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_DeleteWorld_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_DeleteWorld_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_DeleteWorld_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_WorldSetting_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_WorldSetting_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_WorldSetting_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_Start_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_Start_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_Start_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_GuildHeadButton_3_K2Node_ComponentBoundEvent_3_OnSelected__DelegateSignature // (BlueprintEvent) // Parameters: // class FString SelectedOption (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_GuildHeadButton_3_K2Node_ComponentBoundEvent_3_OnSelected__DelegateSignature(const class FString& SelectedOption) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_GuildHeadButton_3_K2Node_ComponentBoundEvent_3_OnSelected__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_BndEvt__WBP_Title_WorldSelect_WBP_GuildHeadButton_3_K2Node_ComponentBoundEvent_3_OnSelected__DelegateSignature_Params Parms{}; Parms.SelectedOption = SelectedOption; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_SearchButton_K2Node_ComponentBoundEvent_4_OnClickedSingleButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_SearchButton_K2Node_ComponentBoundEvent_4_OnClickedSingleButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_SearchButton_K2Node_ComponentBoundEvent_4_OnClickedSingleButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.SearchCommit // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class FText Text (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) void UWBP_Title_WorldSelect_C::SearchCommit(class FText& Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "SearchCommit"); Params::UWBP_Title_WorldSelect_C_SearchCommit_Params Parms{}; Parms.Text = Text; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_JoinByIPButton_K2Node_ComponentBoundEvent_5_OnClickedSingleButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_JoinByIPButton_K2Node_ComponentBoundEvent_5_OnClickedSingleButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_JoinByIPButton_K2Node_ComponentBoundEvent_5_OnClickedSingleButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_PalInvisibleButton_OpenDirectory_K2Node_ComponentBoundEvent_6_CommonButtonBaseClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_PalInvisibleButton_OpenDirectory_K2Node_ComponentBoundEvent_6_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_PalInvisibleButton_OpenDirectory_K2Node_ComponentBoundEvent_6_CommonButtonBaseClicked__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_BndEvt__WBP_Title_WorldSelect_WBP_PalInvisibleButton_OpenDirectory_K2Node_ComponentBoundEvent_6_CommonButtonBaseClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.ExecuteUbergraph_WBP_Title_WorldSelect // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FString K2Node_ComponentBoundEvent_SelectedOption_1 (ZeroConstructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FString K2Node_ComponentBoundEvent_SelectedOption (ZeroConstructor, HasGetValueTypeHash) // enum class EPalUIServerListSortTypeCallFunc_SortTypeStringToSortType_SortType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // class FText CallFunc_GetLocalizedTextFromHandle_Text_1 (None) // class FText CallFunc_GetText_ReturnValue (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // TArray CallFunc_Map_Keys_Keys (ReferenceParm) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText K2Node_CustomEvent_Text (ConstParm) // class FText CallFunc_GetLocalizedTextFromHandle_Text_2 (None) // class FText CallFunc_GetLocalizedTextFromHandle_Text_3 (None) // class FText CallFunc_GetText_ReturnValue_1 (None) // class UCommonButtonBase* K2Node_ComponentBoundEvent_Button (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Conv_TextToString_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_IsWindows_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::ExecuteUbergraph_WBP_Title_WorldSelect(int32 EntryPoint, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, const class FString& K2Node_ComponentBoundEvent_SelectedOption_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, const class FString& K2Node_ComponentBoundEvent_SelectedOption, enum class EPalUIServerListSortType CallFunc_SortTypeStringToSortType_SortType, class FText CallFunc_GetLocalizedTextFromHandle_Text, class FText CallFunc_GetLocalizedTextFromHandle_Text_1, class FText CallFunc_GetText_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue, TArray& CallFunc_Map_Keys_Keys, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FText K2Node_CustomEvent_Text, class FText CallFunc_GetLocalizedTextFromHandle_Text_2, class FText CallFunc_GetLocalizedTextFromHandle_Text_3, class FText CallFunc_GetText_ReturnValue_1, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button, const class FString& CallFunc_Conv_TextToString_ReturnValue_1, bool CallFunc_IsWindows_ReturnValue, enum class ESlateVisibility K2Node_Select_Default) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "ExecuteUbergraph_WBP_Title_WorldSelect"); Params::UWBP_Title_WorldSelect_C_ExecuteUbergraph_WBP_Title_WorldSelect_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1; Parms.K2Node_ComponentBoundEvent_SelectedOption_1 = K2Node_ComponentBoundEvent_SelectedOption_1; Parms.CallFunc_PlayAnimation_ReturnValue_2 = CallFunc_PlayAnimation_ReturnValue_2; Parms.K2Node_ComponentBoundEvent_SelectedOption = K2Node_ComponentBoundEvent_SelectedOption; Parms.CallFunc_SortTypeStringToSortType_SortType = CallFunc_SortTypeStringToSortType_SortType; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_GetLocalizedTextFromHandle_Text_1 = CallFunc_GetLocalizedTextFromHandle_Text_1; Parms.CallFunc_GetText_ReturnValue = CallFunc_GetText_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; Parms.CallFunc_Map_Keys_Keys = CallFunc_Map_Keys_Keys; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CustomEvent_Text = K2Node_CustomEvent_Text; Parms.CallFunc_GetLocalizedTextFromHandle_Text_2 = CallFunc_GetLocalizedTextFromHandle_Text_2; Parms.CallFunc_GetLocalizedTextFromHandle_Text_3 = CallFunc_GetLocalizedTextFromHandle_Text_3; Parms.CallFunc_GetText_ReturnValue_1 = CallFunc_GetText_ReturnValue_1; Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button; Parms.CallFunc_Conv_TextToString_ReturnValue_1 = CallFunc_Conv_TextToString_ReturnValue_1; Parms.CallFunc_IsWindows_ReturnValue = CallFunc_IsWindows_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedOpenDirectoryButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_ListContent_C*SelectedWorldButton (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnClickedOpenDirectoryButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* SelectedWorldButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedOpenDirectoryButton__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_OnClickedOpenDirectoryButton__DelegateSignature_Params Parms{}; Parms.SelectedWorldButton = SelectedWorldButton; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClicked_JoinByIPButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class FString Address (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnClicked_JoinByIPButton__DelegateSignature(const class FString& Address) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClicked_JoinByIPButton__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_OnClicked_JoinByIPButton__DelegateSignature_Params Parms{}; Parms.Address = Address; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerList_NextButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::OnClickedServerList_NextButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerList_NextButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerList_HistoryButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::OnClickedServerList_HistoryButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerList_HistoryButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerList_CommunityButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::OnClickedServerList_CommunityButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerList_CommunityButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnSelectedServerSortType__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EPalUIServerListSortTypeSortType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnSelectedServerSortType__DelegateSignature(enum class EPalUIServerListSortType SortType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnSelectedServerSortType__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_OnSelectedServerSortType__DelegateSignature_Params Parms{}; Parms.SortType = SortType; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerSearchButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class FString SearchWord (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnClickedServerSearchButton__DelegateSignature(const class FString& SearchWord) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerSearchButton__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_OnClickedServerSearchButton__DelegateSignature_Params Parms{}; Parms.SearchWord = SearchWord; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_ListContent_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnClickedServerButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerButton__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_OnClickedServerButton__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerList_OfficialButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::OnClickedServerList_OfficialButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerList_OfficialButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedDeleteWorldButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::OnClickedDeleteWorldButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedDeleteWorldButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedWorldSettingButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::OnClickedWorldSettingButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedWorldSettingButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedStartWorldButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSelect_C::OnClickedStartWorldButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedStartWorldButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedNewWorldButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*ButtonWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnClickedNewWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* ButtonWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedNewWorldButton__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_OnClickedNewWorldButton__DelegateSignature_Params Parms{}; Parms.ButtonWidget = ButtonWidget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedWorldButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_ListContent_C*ButtonWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSelect_C::OnClickedWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* ButtonWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedWorldButton__DelegateSignature"); Params::UWBP_Title_WorldSelect_C_OnClickedWorldButton__DelegateSignature_Params Parms{}; Parms.ButtonWidget = ButtonWidget; UObject::ProcessEvent(Func, &Parms); } }