#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x89 (0x89 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.CreateDebugShape struct ABP_PalRandomIncidentSpawner_C_CreateDebugShape_Params { public: double Delta; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GetAreaRadius_ReturnValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2663[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GetAreaRadius_ReturnValue_1; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2666[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_2; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2; // 0x60(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GetAreaRadius_ReturnValue_2; // 0x78(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2668[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_3; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x28 (0x28 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.AddWalkPath struct ABP_PalRandomIncidentSpawner_C_AddWalkPath_Params { public: class FName PathName; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TArray PointList; // 0x8(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) struct FF_NPC_PathWalkArray CallFunc_Create_Walk_Path_PathArray; // 0x18(0x10)(HasGetValueTypeHash) }; // 0xF0 (0xF0 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.Create Walk Path struct ABP_PalRandomIncidentSpawner_C_Create_Walk_Path_Params { public: TArray PointArray; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) struct FF_NPC_PathWalkArray PathArray; // 0x10(0x10)(Parm, OutParm, HasGetValueTypeHash) TArray TempWalkArray; // 0x20(0x10)(Edit, BlueprintVisible) class ABP_NPC_WalkPathPoint_1_C* TmpWalkPoint; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Array_Index_Variable; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Loop_Counter_Variable; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2687[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_Array_Get_Item; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_NPC_WalkPathPoint_1_C* K2Node_DynamicCast_AsBP_NPC_Walk_Path_Point_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x59(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_268C[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Add_IntInt_ReturnValue; // 0x5C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FF_NPC_PathWalkArray K2Node_MakeStruct_F_NPC_PathWalkArray; // 0x60(0x10)(HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor) float CallFunc_BreakRotator_Roll; // 0xA0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_BreakRotator_Pitch; // 0xA4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_BreakRotator_Yaw; // 0xA8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_268F[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FF_NPC_PathWalkPoint K2Node_MakeStruct_F_NPC_PathWalkPoint; // 0xB0(0x30)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Add_ReturnValue; // 0xE0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2692[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double K2Node_MakeStruct_Yaw_13_9634CB3043B1505237E811853806822B_ImplicitCast; // 0xE8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8C (0x8C - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.Collect Walk Path Point struct ABP_PalRandomIncidentSpawner_C_Collect_Walk_Path_Point_Params { public: class USceneComponent* SceneRoot; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) TArray Actors; // 0x8(0x10)(Parm, OutParm) class AActor* TmpActor; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) TArray CheckedActors; // 0x20(0x10)(Edit, BlueprintVisible, DisableEditOnTemplate) TArray ActorList; // 0x30(0x10)(Edit, BlueprintVisible, DisableEditOnTemplate) TArray CallFunc_GetChildrenComponents_Children; // 0x40(0x10)(ReferenceParm, ContainsInstancedReference) int32 Temp_int_Array_Index_Variable; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class USceneComponent* CallFunc_Array_Get_Item; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetOwner_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Loop_Counter_Variable; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x6C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_269E[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Add_IntInt_ReturnValue; // 0x70(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_269F[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class ABP_NPC_WalkPathPoint_1_C* K2Node_DynamicCast_AsBP_NPC_Walk_Path_Point_1; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Array_Contains_ReturnValue; // 0x81(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26A0[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Array_Add_ReturnValue; // 0x84(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Add_ReturnValue_1; // 0x88(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x25 (0x25 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.EditorSetup_WalkPointRef struct ABP_PalRandomIncidentSpawner_C_EditorSetup_WalkPointRef_Params { public: TArray TempActorList; // 0x0(0x10)(Edit, BlueprintVisible, DisableEditOnTemplate) TArray CallFunc_Collect_Walk_Path_Point_Actors; // 0x10(0x10)(ReferenceParm) int32 CallFunc_Array_Length_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_IntInt_ReturnValue; // 0x24(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.ReleaseIncident struct ABP_PalRandomIncidentSpawner_C_ReleaseIncident_Params { public: bool CallFunc_IsValid_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x28 (0x28 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.SetupIncident struct ABP_PalRandomIncidentSpawner_C_SetupIncident_Params { public: class UPalIncidentBase* Incident; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIncidentDynamicParameterRandom* Parameter; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UBP_PalIncidentNotifyListener_C* CallFunc_SpawnObject_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x10 (0x10 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.OnIncidentSpawned struct ABP_PalRandomIncidentSpawner_C_OnIncidentSpawned_Params { public: class UPalIncidentBase* Incident; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIncidentDynamicParameterRandom* DynamicParameter; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x38 (0x38 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.OnIncidentNotify struct ABP_PalRandomIncidentSpawner_C_OnIncidentNotify_Params { public: class UPalIncidentNotifyListener* Listener; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EPalIncidentState IncidentState; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26BA[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalIncidentNotifyParameter Parameter; // 0x10(0x28)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor) }; // 0x4 (0x4 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.ReceiveTick struct ABP_PalRandomIncidentSpawner_C_ReceiveTick_Params { public: float DeltaSeconds; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x60 (0x60 - 0x0) // Function BP_PalRandomIncidentSpawner.BP_PalRandomIncidentSpawner_C.ExecuteUbergraph_BP_PalRandomIncidentSpawner struct ABP_PalRandomIncidentSpawner_C_ExecuteUbergraph_BP_PalRandomIncidentSpawner_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26C3[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalIncidentBase* K2Node_Event_Incident; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIncidentDynamicParameterRandom* K2Node_Event_DynamicParameter; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIncidentNotifyListener* K2Node_CustomEvent_Listener; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EPalIncidentState K2Node_CustomEvent_IncidentState; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26C5[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalIncidentNotifyParameter K2Node_CustomEvent_Parameter; // 0x28(0x28)(ConstParm, NoDestructor) bool K2Node_SwitchEnum_CmpSuccess; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26C6[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float K2Node_Event_DeltaSeconds; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_CreateDebugShape_Delta_ImplicitCast; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }