#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x2 (0x2 - 0x0) // Function BP_ShooterAnime_ThrowBase.BP_ShooterAnime_ThrowBase_C.ChangeRidePullTriggerAnime struct UBP_ShooterAnime_ThrowBase_C_ChangeRidePullTriggerAnime_Params { public: enum class EPalStepAxisType Direction; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchEnum_CmpSuccess; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }