#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x20 (0x20 - 0x0) // Function OnlineSubsystemUtils.AchievementBlueprintLibrary.GetCachedAchievementProgress struct UAchievementBlueprintLibrary_GetCachedAchievementProgress_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AchievementId; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFoundID; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C21[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Progress; // 0x1C(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x70 - 0x0) // Function OnlineSubsystemUtils.AchievementBlueprintLibrary.GetCachedAchievementDescription struct UAchievementBlueprintLibrary_GetCachedAchievementDescription_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AchievementId; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFoundID; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C2A[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FText Title; // 0x20(0x18)(Parm, OutParm, NativeAccessSpecifierPublic) class FText LockedDescription; // 0x38(0x18)(Parm, OutParm, NativeAccessSpecifierPublic) class FText UnlockedDescription; // 0x50(0x18)(Parm, OutParm, NativeAccessSpecifierPublic) bool bHidden; // 0x68(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C2B[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.AchievementQueryCallbackProxy.CacheAchievements struct UAchievementQueryCallbackProxy_CacheAchievements_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAchievementQueryCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.AchievementQueryCallbackProxy.CacheAchievementDescriptions struct UAchievementQueryCallbackProxy_CacheAchievementDescriptions_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAchievementQueryCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function OnlineSubsystemUtils.AchievementWriteCallbackProxy.WriteAchievementProgress struct UAchievementWriteCallbackProxy_WriteAchievementProgress_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AchievementName; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Progress; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UserTag; // 0x1C(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAchievementWriteCallbackProxy* ReturnValue; // 0x20(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.ConnectionCallbackProxy.ConnectToService struct UConnectionCallbackProxy_ConnectToService_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UConnectionCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function OnlineSubsystemUtils.CreateSessionCallbackProxy.CreateSession struct UCreateSessionCallbackProxy_CreateSession_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PublicConnections; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseLAN; // 0x14(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C42[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class UCreateSessionCallbackProxy* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.DestroySessionCallbackProxy.DestroySession struct UDestroySessionCallbackProxy_DestroySession_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDestroySessionCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function OnlineSubsystemUtils.EndMatchCallbackProxy.EndMatch struct UEndMatchCallbackProxy_EndMatch_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface MatchActor; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString MatchID; // 0x20(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EMPMatchOutcome LocalPlayerOutcome; // 0x30(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EMPMatchOutcome OtherPlayersOutcome; // 0x31(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C4F[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class UEndMatchCallbackProxy* ReturnValue; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // Function OnlineSubsystemUtils.EndTurnCallbackProxy.EndTurn struct UEndTurnCallbackProxy_EndTurn_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface TurnBasedMatchInterface; // 0x20(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UEndTurnCallbackProxy* ReturnValue; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x130 (0x130 - 0x0) // Function OnlineSubsystemUtils.FindSessionsCallbackProxy.GetServerName struct UFindSessionsCallbackProxy_GetServerName_Params { public: struct FBlueprintSessionResult Result; // 0x0(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x120(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x128 (0x128 - 0x0) // Function OnlineSubsystemUtils.FindSessionsCallbackProxy.GetPingInMs struct UFindSessionsCallbackProxy_GetPingInMs_Params { public: struct FBlueprintSessionResult Result; // 0x0(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x120(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C5C[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x128 (0x128 - 0x0) // Function OnlineSubsystemUtils.FindSessionsCallbackProxy.GetMaxPlayers struct UFindSessionsCallbackProxy_GetMaxPlayers_Params { public: struct FBlueprintSessionResult Result; // 0x0(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x120(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C5F[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x128 (0x128 - 0x0) // Function OnlineSubsystemUtils.FindSessionsCallbackProxy.GetCurrentPlayers struct UFindSessionsCallbackProxy_GetCurrentPlayers_Params { public: struct FBlueprintSessionResult Result; // 0x0(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x120(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C64[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // Function OnlineSubsystemUtils.FindSessionsCallbackProxy.FindSessions struct UFindSessionsCallbackProxy_FindSessions_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxResults; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseLAN; // 0x14(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C68[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class UFindSessionsCallbackProxy* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // Function OnlineSubsystemUtils.FindTurnBasedMatchCallbackProxy.FindTurnBasedMatch struct UFindTurnBasedMatchCallbackProxy_FindTurnBasedMatch_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TScriptInterface MatchActor; // 0x10(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinPlayers; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxPlayers; // 0x24(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayerGroup; // 0x28(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ShowExistingMatches; // 0x2C(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C76[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class UFindTurnBasedMatchCallbackProxy* ReturnValue; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function OnlineSubsystemUtils.InAppPurchaseCallbackProxy2.CreateProxyObjectForInAppPurchaseUnprocessedPurchases struct UInAppPurchaseCallbackProxy2_CreateProxyObjectForInAppPurchaseUnprocessedPurchases_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInAppPurchaseCallbackProxy2* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function OnlineSubsystemUtils.InAppPurchaseCallbackProxy2.CreateProxyObjectForInAppPurchaseQueryOwned struct UInAppPurchaseCallbackProxy2_CreateProxyObjectForInAppPurchaseQueryOwned_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInAppPurchaseCallbackProxy2* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function OnlineSubsystemUtils.InAppPurchaseCallbackProxy2.CreateProxyObjectForInAppPurchase struct UInAppPurchaseCallbackProxy2_CreateProxyObjectForInAppPurchase_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FInAppPurchaseProductRequest2 ProductRequest; // 0x8(0x18)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class UInAppPurchaseCallbackProxy2* ReturnValue; // 0x20(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy2.CreateProxyObjectForInAppPurchaseQuery struct UInAppPurchaseQueryCallbackProxy2_CreateProxyObjectForInAppPurchaseQuery_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ProductIdentifiers; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class UInAppPurchaseQueryCallbackProxy2* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy2.CreateProxyObjectForInAppPurchaseRestore struct UInAppPurchaseRestoreCallbackProxy2_CreateProxyObjectForInAppPurchaseRestore_Params { public: TArray ConsumableProductFlags; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInAppPurchaseRestoreCallbackProxy2* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x138 (0x138 - 0x0) // Function OnlineSubsystemUtils.JoinSessionCallbackProxy.JoinSession struct UJoinSessionCallbackProxy_JoinSession_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBlueprintSessionResult SearchResult; // 0x10(0x120)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class UJoinSessionCallbackProxy* ReturnValue; // 0x130(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.LeaderboardBlueprintLibrary.WriteLeaderboardInteger struct ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StatName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StatValue; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x14(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_CB3[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.LeaderboardFlushCallbackProxy.CreateProxyObjectForFlush struct ULeaderboardFlushCallbackProxy_CreateProxyObjectForFlush_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SessionName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULeaderboardFlushCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.LeaderboardQueryCallbackProxy.CreateProxyObjectForIntQuery struct ULeaderboardQueryCallbackProxy_CreateProxyObjectForIntQuery_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StatName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULeaderboardQueryCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.LogoutCallbackProxy.Logout struct ULogoutCallbackProxy_Logout_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULogoutCallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x68 (0x68 - 0x0) // Function OnlineSubsystemUtils.PartyBeaconClient.ServerUpdateReservationRequest struct APartyBeaconClient_ServerUpdateReservationRequest_Params { public: class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPartyReservation ReservationUpdate; // 0x10(0x58)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) }; // 0x68 (0x68 - 0x0) // Function OnlineSubsystemUtils.PartyBeaconClient.ServerReservationRequest struct APartyBeaconClient_ServerReservationRequest_Params { public: class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPartyReservation Reservation; // 0x10(0x58)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) }; // 0x68 (0x68 - 0x0) // Function OnlineSubsystemUtils.PartyBeaconClient.ServerRemoveMemberFromReservationRequest struct APartyBeaconClient_ServerRemoveMemberFromReservationRequest_Params { public: class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPartyReservation ReservationUpdate; // 0x10(0x58)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function OnlineSubsystemUtils.PartyBeaconClient.ServerCancelReservationRequest struct APartyBeaconClient_ServerCancelReservationRequest_Params { public: struct FUniqueNetIdRepl PartyLeader; // 0x0(0x30)(ConstParm, Parm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x68 (0x68 - 0x0) // Function OnlineSubsystemUtils.PartyBeaconClient.ServerAddOrUpdateReservationRequest struct APartyBeaconClient_ServerAddOrUpdateReservationRequest_Params { public: class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPartyReservation Reservation; // 0x10(0x58)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function OnlineSubsystemUtils.PartyBeaconClient.ClientSendReservationUpdates struct APartyBeaconClient_ClientSendReservationUpdates_Params { public: int32 NumRemainingReservations; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function OnlineSubsystemUtils.PartyBeaconClient.ClientReservationResponse struct APartyBeaconClient_ClientReservationResponse_Params { public: enum class EPartyReservationResult ReservationResponse; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function OnlineSubsystemUtils.PartyBeaconClient.ClientCancelReservationResponse struct APartyBeaconClient_ClientCancelReservationResponse_Params { public: enum class EPartyReservationResult ReservationResponse; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function OnlineSubsystemUtils.QuitMatchCallbackProxy.QuitMatch struct UQuitMatchCallbackProxy_QuitMatch_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EMPMatchOutcome Outcome; // 0x20(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D27[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 TurnTimeoutInSeconds; // 0x24(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuitMatchCallbackProxy* ReturnValue; // 0x28(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.ShowLoginUICallbackProxy.ShowExternalLoginUI struct UShowLoginUICallbackProxy_ShowExternalLoginUI_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* InPlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UShowLoginUICallbackProxy* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x98 (0x98 - 0x0) // Function OnlineSubsystemUtils.SpectatorBeaconClient.ServerReservationRequest struct ASpectatorBeaconClient_ServerReservationRequest_Params { public: class FString SessionId; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSpectatorReservation Reservation; // 0x10(0x88)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function OnlineSubsystemUtils.SpectatorBeaconClient.ServerCancelReservationRequest struct ASpectatorBeaconClient_ServerCancelReservationRequest_Params { public: struct FUniqueNetIdRepl Spectator; // 0x0(0x30)(ConstParm, Parm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function OnlineSubsystemUtils.SpectatorBeaconClient.ClientSendReservationUpdates struct ASpectatorBeaconClient_ClientSendReservationUpdates_Params { public: int32 NumRemainingReservations; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function OnlineSubsystemUtils.SpectatorBeaconClient.ClientReservationResponse struct ASpectatorBeaconClient_ClientReservationResponse_Params { public: enum class ESpectatorReservationResult ReservationResponse; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function OnlineSubsystemUtils.SpectatorBeaconClient.ClientCancelReservationResponse struct ASpectatorBeaconClient_ClientCancelReservationResponse_Params { public: enum class ESpectatorReservationResult ReservationResponse; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function OnlineSubsystemUtils.TurnBasedBlueprintLibrary.RegisterTurnBasedMatchInterfaceObject struct UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* Object; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // Function OnlineSubsystemUtils.TurnBasedBlueprintLibrary.GetPlayerDisplayName struct UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayerIndex; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D85[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString PlayerDisplayName; // 0x28(0x10)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function OnlineSubsystemUtils.TurnBasedBlueprintLibrary.GetMyPlayerIndex struct UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayerIndex; // 0x20(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D8B[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // Function OnlineSubsystemUtils.TurnBasedBlueprintLibrary.GetIsMyTurn struct UTurnBasedBlueprintLibrary_GetIsMyTurn_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* PlayerController; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString MatchID; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsMyTurn; // 0x20(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D9C[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1 (0x1 - 0x0) // Function OnlineSubsystemUtils.VoipListenerSynthComponent.IsIdling struct UVoipListenerSynthComponent_IsIdling_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; } }