#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x68 (0x4A8 - 0x440) // WidgetBlueprintGeneratedClass WBP_PalDamageText.WBP_PalDamageText_C class UWBP_PalDamageText_C : public UPalUIDamageTextBase { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x440(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UWidgetAnimation* Out; // 0x448(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* In; // 0x450(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UCanvasPanel* CanvasPanel_0; // 0x458(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBP_PalTextBlock_C* Text_DamageValue; // 0x460(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) int32 TotalDamage; // 0x468(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_309F[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double AnimeSpeedScale; // 0x470(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPalDamageTextType TextType; // 0x478(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_30A0[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double InterpolationLength; // 0x480(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D OffsetPosition; // 0x488(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D RandomizeOffset; // 0x498(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UWBP_PalDamageText_C* GetDefaultObj(); void GetPadding(double* Padding, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, int32 CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, double K2Node_FunctionResult_padding_ImplicitCast); void SetDamageTextType(enum class EPalDamageTextType TextType, bool K2Node_SwitchEnum_CmpSuccess, double CallFunc_GetPadding_padding, const struct FMargin& K2Node_MakeStruct_Margin, float K2Node_MakeStruct_Right_ImplicitCast); void UpdatePosition(struct FVector& TargetWorldLocation, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector2D& CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, bool CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, double CallFunc_VSize_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_FMin_ReturnValue, double CallFunc_FMax_ReturnValue, const struct FVector2D& CallFunc_Multiply_Vector2DFloat_ReturnValue, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue_1); void SetDamageColor(struct FSlateColor& InColor); void SetDamageValue(int32 InValue, int32 StringFetchIndex, class FText CallFunc_Conv_IntToText_ReturnValue); void Finished_450E32A44BB84A7C14A5248BD3F03F85(); void OnRequestClose(); void OnInitialized(); void ExecuteUbergraph_WBP_PalDamageText(int32 EntryPoint, double CallFunc_RandomFloatInRange_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, double CallFunc_RandomFloatInRange_ReturnValue_1, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue, const struct FVector2D& CallFunc_Multiply_Vector2DVector2D_ReturnValue, float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast, float CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast, double K2Node_VariableSet_interpolationLength_ImplicitCast); }; }