#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x68 (0x1A8 - 0x140) // BlueprintGeneratedClass BP_Action_BeLiftup.BP_Action_BeLiftup_C class UBP_Action_BeLiftup_C : public UPalAction_BeLiftup { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient) double InterpTime; // 0x148(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double InterpTimer; // 0x150(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRotator StartRotation; // 0x158(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor) bool StartedInterpRotation; // 0x170(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25A6[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector StartLocation; // 0x178(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector TargetLocation; // 0x190(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_Action_BeLiftup_C* GetDefaultObj(); void GetCarryingMontage(enum class EPalGeneralMontageType MontageType, class UAnimMontage** Montage, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue); void OnEndAction(); void OnBeginAction(); void TickAction(float DeltaTime); void OnStartInterpTransform(); void OnEndInterpTransform(); void ExecuteUbergraph_BP_Action_BeLiftup(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UAnimMontage* CallFunc_GetCarryingMontage_Montage, bool CallFunc_IsValid_ReturnValue, class UAnimMontage* CallFunc_GetCarryingMontage_Montage_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class UAnimMontage* CallFunc_GetCarryingMontage_Montage_2, class UAnimMontage* CallFunc_GetCarryingMontage_Montage_3, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_3, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, const struct FRotator& CallFunc_RLerp_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorRelativeRotation_SweepHitResult, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_Multiply_DoubleDouble_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, const struct FVector& CallFunc_VLerp_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorRelativeLocation_SweepHitResult, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_B_ImplicitCast, float CallFunc_RLerp_Alpha_ImplicitCast, float CallFunc_VLerp_Alpha_ImplicitCast); }; }