#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_Player_Female.BP_Player_Female_C // (Actor, Pawn) class UClass* ABP_Player_Female_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_Player_Female_C"); return Clss; } // BP_Player_Female_C BP_Player_Female.Default__BP_Player_Female_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class ABP_Player_Female_C* ABP_Player_Female_C::GetDefaultObj() { static class ABP_Player_Female_C* Default = nullptr; if (!Default) Default = static_cast(ABP_Player_Female_C::StaticClass()->DefaultObject); return Default; } // Function BP_Player_Female.BP_Player_Female_C.GetVisual_ExceptMainMesh_SyncAnyway // (Event, Protected, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // TArray OutComponent (Parm, OutParm, ContainsInstancedReference) // TArray Components (Edit, BlueprintVisible, ContainsInstancedReference) // int32 CallFunc_Array_Add_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Add_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Add_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::GetVisual_ExceptMainMesh_SyncAnyway(TArray* OutComponent, const TArray& Components, int32 CallFunc_Array_Add_ReturnValue, int32 CallFunc_Array_Add_ReturnValue_1, int32 CallFunc_Array_Add_ReturnValue_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "GetVisual_ExceptMainMesh_SyncAnyway"); Params::ABP_Player_Female_C_GetVisual_ExceptMainMesh_SyncAnyway_Params Parms{}; Parms.Components = Components; Parms.CallFunc_Array_Add_ReturnValue = CallFunc_Array_Add_ReturnValue; Parms.CallFunc_Array_Add_ReturnValue_1 = CallFunc_Array_Add_ReturnValue_1; Parms.CallFunc_Array_Add_ReturnValue_2 = CallFunc_Array_Add_ReturnValue_2; UObject::ProcessEvent(Func, &Parms); if (OutComponent != nullptr) *OutComponent = std::move(Parms.OutComponent); } // Function BP_Player_Female.BP_Player_Female_C.GetOverrideFaceMesh // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class USkeletalMeshComponent* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) class USkeletalMeshComponent* ABP_Player_Female_C::GetOverrideFaceMesh() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "GetOverrideFaceMesh"); Params::ABP_Player_Female_C_GetOverrideFaceMesh_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_Player_Female.BP_Player_Female_C.OnUpdateSliding // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalCharacterMovementComponent*K2Node_DynamicCast_AsPal_Character_Movement_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsSliding_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetMaxSpeed_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetRTPCValueByActor_value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::OnUpdateSliding(class UPalCharacterMovementComponent* K2Node_DynamicCast_AsPal_Character_Movement_Component, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsSliding_ReturnValue, class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue, class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance, bool K2Node_DynamicCast_bSuccess_1, float CallFunc_GetMaxSpeed_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_B_ImplicitCast, double CallFunc_Divide_DoubleDouble_A_ImplicitCast, float CallFunc_SetRTPCValueByActor_value_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "OnUpdateSliding"); Params::ABP_Player_Female_C_OnUpdateSliding_Params Parms{}; Parms.K2Node_DynamicCast_AsPal_Character_Movement_Component = K2Node_DynamicCast_AsPal_Character_Movement_Component; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_IsSliding_ReturnValue = CallFunc_IsSliding_ReturnValue; Parms.CallFunc_GetAnimInstance_ReturnValue = CallFunc_GetAnimInstance_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Anim_Instance = K2Node_DynamicCast_AsPal_Anim_Instance; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_GetMaxSpeed_ReturnValue = CallFunc_GetMaxSpeed_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast = CallFunc_Divide_DoubleDouble_B_ImplicitCast; Parms.CallFunc_Divide_DoubleDouble_A_ImplicitCast = CallFunc_Divide_DoubleDouble_A_ImplicitCast; Parms.CallFunc_SetRTPCValueByActor_value_ImplicitCast = CallFunc_SetRTPCValueByActor_value_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.OnSlidingEnd // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDataTableRowName_SoundIDK2Node_MakeStruct_PalDataTableRowName_SoundID (NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::OnSlidingEnd(const struct FPalDataTableRowName_SoundID& K2Node_MakeStruct_PalDataTableRowName_SoundID, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "OnSlidingEnd"); Params::ABP_Player_Female_C_OnSlidingEnd_Params Parms{}; Parms.K2Node_MakeStruct_PalDataTableRowName_SoundID = K2Node_MakeStruct_PalDataTableRowName_SoundID; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.OnSlidingBegin // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalCharacterParameterComponent*CallFunc_GetCharacterParameterComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FPalSoundOptions K2Node_MakeStruct_PalSoundOptions (NoDestructor) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPhysicalSurface CallFunc_GetFloorPhisicalSurface_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasFloorPhysMaterial_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalDataTableRowName_SoundIDK2Node_MakeStruct_PalDataTableRowName_SoundID (NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::OnSlidingBegin(class UPalCharacterParameterComponent* CallFunc_GetCharacterParameterComponent_ReturnValue, const struct FPalSoundOptions& K2Node_MakeStruct_PalSoundOptions, bool CallFunc_IsValid_ReturnValue, enum class EPhysicalSurface CallFunc_GetFloorPhisicalSurface_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_HasFloorPhysMaterial_ReturnValue, const struct FPalDataTableRowName_SoundID& K2Node_MakeStruct_PalDataTableRowName_SoundID, bool CallFunc_IsValid_ReturnValue_1, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "OnSlidingBegin"); Params::ABP_Player_Female_C_OnSlidingBegin_Params Parms{}; Parms.CallFunc_GetCharacterParameterComponent_ReturnValue = CallFunc_GetCharacterParameterComponent_ReturnValue; Parms.K2Node_MakeStruct_PalSoundOptions = K2Node_MakeStruct_PalSoundOptions; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetFloorPhisicalSurface_ReturnValue = CallFunc_GetFloorPhisicalSurface_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_HasFloorPhysMaterial_ReturnValue = CallFunc_HasFloorPhysMaterial_ReturnValue; Parms.K2Node_MakeStruct_PalDataTableRowName_SoundID = K2Node_MakeStruct_PalDataTableRowName_SoundID; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.CreatePoliceSpawner // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class ABP_WantedPolice_NPCSpawner_C*CallFunc_FinishSpawningActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_K2_AttachToComponent_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::CreatePoliceSpawner(const struct FTransform& CallFunc_MakeTransform_ReturnValue, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, class ABP_WantedPolice_NPCSpawner_C* CallFunc_FinishSpawningActor_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, bool CallFunc_K2_AttachToComponent_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "CreatePoliceSpawner"); Params::ABP_Player_Female_C_CreatePoliceSpawner_Params Parms{}; Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue; Parms.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; Parms.CallFunc_FinishSpawningActor_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue; Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue; Parms.CallFunc_K2_AttachToComponent_ReturnValue = CallFunc_K2_AttachToComponent_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.CreateLamp // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void ABP_Player_Female_C::CreateLamp() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "CreateLamp"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Player_Female.BP_Player_Female_C.OnLoaded_CD204E62480922149D33F2914AD3807A // (BlueprintCallable, BlueprintEvent) // Parameters: // class UObject* Loaded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::OnLoaded_CD204E62480922149D33F2914AD3807A(class UObject* Loaded) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "OnLoaded_CD204E62480922149D33F2914AD3807A"); Params::ABP_Player_Female_C_OnLoaded_CD204E62480922149D33F2914AD3807A_Params Parms{}; Parms.Loaded = Loaded; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.OnLoaded_B0A699BF41F9214B27FAD1AD60391AE4 // (BlueprintCallable, BlueprintEvent) // Parameters: // class UObject* Loaded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::OnLoaded_B0A699BF41F9214B27FAD1AD60391AE4(class UObject* Loaded) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "OnLoaded_B0A699BF41F9214B27FAD1AD60391AE4"); Params::ABP_Player_Female_C_OnLoaded_B0A699BF41F9214B27FAD1AD60391AE4_Params Parms{}; Parms.Loaded = Loaded; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.BndEvt__BP_Palmi_v2_CharacterMovement_K2Node_ComponentBoundEvent_0_OnChangeSliding__DelegateSignature // (BlueprintEvent) // Parameters: // class UPalCharacterMovementComponent*Component (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool IsInSliding (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::BndEvt__BP_Palmi_v2_CharacterMovement_K2Node_ComponentBoundEvent_0_OnChangeSliding__DelegateSignature(class UPalCharacterMovementComponent* Component, bool IsInSliding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "BndEvt__BP_Palmi_v2_CharacterMovement_K2Node_ComponentBoundEvent_0_OnChangeSliding__DelegateSignature"); Params::ABP_Player_Female_C_BndEvt__BP_Palmi_v2_CharacterMovement_K2Node_ComponentBoundEvent_0_OnChangeSliding__DelegateSignature_Params Parms{}; Parms.Component = Component; Parms.IsInSliding = IsInSliding; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.OnJumped // (Event, Public, BlueprintEvent) // Parameters: void ABP_Player_Female_C::OnJumped() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "OnJumped"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Player_Female.BP_Player_Female_C.ReceiveTick // (Event, Public, BlueprintEvent) // Parameters: // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::ReceiveTick(float DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "ReceiveTick"); Params::ABP_Player_Female_C_ReceiveTick_Params Parms{}; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.LoadAsyncAsset // (BlueprintCallable, BlueprintEvent) // Parameters: void ABP_Player_Female_C::LoadAsyncAsset() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "LoadAsyncAsset"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Player_Female.BP_Player_Female_C.ReceiveEndPlay // (Event, Protected, BlueprintEvent) // Parameters: // enum class EEndPlayReason EndPlayReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::ReceiveEndPlay(enum class EEndPlayReason EndPlayReason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "ReceiveEndPlay"); Params::ABP_Player_Female_C_ReceiveEndPlay_Params Parms{}; Parms.EndPlayReason = EndPlayReason; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.BndEvt__BP_Player_Female_BP_GliderComponent_K2Node_ComponentBoundEvent_1_OnStartGliding__DelegateSignature // (BlueprintEvent) // Parameters: void ABP_Player_Female_C::BndEvt__BP_Player_Female_BP_GliderComponent_K2Node_ComponentBoundEvent_1_OnStartGliding__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "BndEvt__BP_Player_Female_BP_GliderComponent_K2Node_ComponentBoundEvent_1_OnStartGliding__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Player_Female.BP_Player_Female_C.ReceiveBeginPlay // (Event, Protected, BlueprintEvent) // Parameters: void ABP_Player_Female_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Player_Female.BP_Player_Female_C.OnInitialized // (BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* InCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::OnInitialized(class APalCharacter* InCharacter) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "OnInitialized"); Params::ABP_Player_Female_C_OnInitialized_Params Parms{}; Parms.InCharacter = InCharacter; UObject::ProcessEvent(Func, &Parms); } // Function BP_Player_Female.BP_Player_Female_C.ExecuteUbergraph_BP_Player_Female // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* K2Node_CustomEvent_Loaded (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UObject* Temp_object_Variable (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UNiagaraSystem* K2Node_DynamicCast_AsNiagara_System (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*K2Node_ComponentBoundEvent_component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_ComponentBoundEvent_IsInSliding (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* Temp_object_Variable_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UNiagaraSystem* K2Node_DynamicCast_AsNiagara_System_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // enum class EEndPlayReason K2Node_Event_EndPlayReason (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* K2Node_CustomEvent_Loaded_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetCharacterParameterComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPhysicalSurface CallFunc_GetFloorPhisicalSurface_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasFloorPhysMaterial_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterOnCompleteInitializeParameterWrapper*CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_CustomEvent_InCharacter (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UBP_PalLocalPlayerSystemSound_C*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ObjectObject_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_Player_Female_C::ExecuteUbergraph_BP_Player_Female(int32 EntryPoint, class UObject* K2Node_CustomEvent_Loaded, class UObject* Temp_object_Variable, class UNiagaraSystem* K2Node_DynamicCast_AsNiagara_System, bool K2Node_DynamicCast_bSuccess, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalCharacterMovementComponent* K2Node_ComponentBoundEvent_component, bool K2Node_ComponentBoundEvent_IsInSliding, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, float K2Node_Event_DeltaSeconds, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, class UObject* Temp_object_Variable_1, class UNiagaraSystem* K2Node_DynamicCast_AsNiagara_System_1, bool K2Node_DynamicCast_bSuccess_1, bool CallFunc_IsValid_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, enum class EEndPlayReason K2Node_Event_EndPlayReason, bool CallFunc_IsValid_ReturnValue_1, class UObject* K2Node_CustomEvent_Loaded_1, class UPalCharacterParameterComponent* CallFunc_GetCharacterParameterComponent_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, bool CallFunc_IsValid_ReturnValue_2, enum class EPhysicalSurface CallFunc_GetFloorPhisicalSurface_ReturnValue, bool CallFunc_HasFloorPhysMaterial_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class UPalCharacterOnCompleteInitializeParameterWrapper* CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue, class APalCharacter* K2Node_CustomEvent_InCharacter, class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue, class UBP_PalLocalPlayerSystemSound_C* CallFunc_SpawnObject_ReturnValue, bool CallFunc_EqualEqual_ObjectObject_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Player_Female_C", "ExecuteUbergraph_BP_Player_Female"); Params::ABP_Player_Female_C_ExecuteUbergraph_BP_Player_Female_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CustomEvent_Loaded = K2Node_CustomEvent_Loaded; Parms.Temp_object_Variable = Temp_object_Variable; Parms.K2Node_DynamicCast_AsNiagara_System = K2Node_DynamicCast_AsNiagara_System; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_ComponentBoundEvent_component = K2Node_ComponentBoundEvent_component; Parms.K2Node_ComponentBoundEvent_IsInSliding = K2Node_ComponentBoundEvent_IsInSliding; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds; Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue; Parms.Temp_object_Variable_1 = Temp_object_Variable_1; Parms.K2Node_DynamicCast_AsNiagara_System_1 = K2Node_DynamicCast_AsNiagara_System_1; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue; Parms.K2Node_Event_EndPlayReason = K2Node_Event_EndPlayReason; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.K2Node_CustomEvent_Loaded_1 = K2Node_CustomEvent_Loaded_1; Parms.CallFunc_GetCharacterParameterComponent_ReturnValue = CallFunc_GetCharacterParameterComponent_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetFloorPhisicalSurface_ReturnValue = CallFunc_GetFloorPhisicalSurface_ReturnValue; Parms.CallFunc_HasFloorPhysMaterial_ReturnValue = CallFunc_HasFloorPhysMaterial_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_GetBattleManager_ReturnValue = CallFunc_GetBattleManager_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue = CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue; Parms.K2Node_CustomEvent_InCharacter = K2Node_CustomEvent_InCharacter; Parms.CallFunc_GetPalmi_ReturnValue = CallFunc_GetPalmi_ReturnValue; Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue; Parms.CallFunc_EqualEqual_ObjectObject_ReturnValue = CallFunc_EqualEqual_ObjectObject_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }