PalWorld-NetCrack/feature.h
NightFyre 294e31579e debug esp
# Helpers
- GetPlayerInventoryComponent
- GetPlayerEquippedWeapon
- GetActorsOfType
2024-01-26 19:28:58 -05:00

28 lines
652 B
C

#pragma once
#include "include/Menu.hpp"
#include "config.h"
#include <Windows.h>
void ESP();
void ESP_DEBUG(double mDist, SDK::UClass* mEntType = SDK::AActor::StaticClass());
void DrawUActorComponent(SDK::TArray<SDK::UActorComponent*> Comps, ImColor color);
void DrawPosition();
void ResetStamina();
void SetInfiniteAmmo(bool bInfAmmo);
void SetCraftingSpeed(float mNewSpeed, bool bRestoreDefault = false);
void AddTechPoints(__int32 mPoints);
void AddAncientTechPoints(__int32 mPoints);
void RemoveTechPoints(__int32 mPoints);
void RemoveAncientTechPoint(__int32 mPoints);
void AddToInventoryContainer(__int32 mCount, __int32 mIndex = 0);