PalWorld-NetCrack/SDK/ABP_NPC_Base_structs.hpp
2024-01-22 14:43:11 +08:00

88 lines
11 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x1AF (0x1B0 - 0x1)
// ScriptStruct ABP_NPC_Base.ABP_NPC_Base_C.AnimBlueprintGeneratedConstantData
struct FAnimBlueprintGeneratedConstantData : public FAnimBlueprintConstantData
{
public:
uint8 Pad_2BE1[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName __NameProperty_489; // 0x4(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_490; // 0xC(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_491; // 0x14(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_492; // 0x1C(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_493; // 0x24(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_494; // 0x2C(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_495; // 0x34(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_496; // 0x3C(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_497; // 0x44(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 __IntProperty_498; // 0x4C(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_499; // 0x50(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 __IntProperty_500; // 0x58(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_501; // 0x5C(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 __IntProperty_502; // 0x64(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UBlendProfile* __BlendProfile_503; // 0x68(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UCurveFloat* __CurveFloat_504; // 0x70(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
enum class EAlphaBlendOption __EnumProperty_505; // 0x78(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EBlendListTransitionType __EnumProperty_506; // 0x79(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2BE9[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<float> __ArrayProperty_507; // 0x80(0x10)(BlueprintVisible, EditFixedSize)
class FName __NameProperty_508; // 0x90(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 __IntProperty_509; // 0x98(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_510; // 0x9C(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2BED[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float __FloatProperty_511; // 0xA0(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FInputScaleBiasClampConstants __StructProperty_512; // 0xA4(0x2C)(BlueprintVisible, NoDestructor)
float __FloatProperty_513; // 0xD0(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_514; // 0xD4(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EAnimSyncMethod __EnumProperty_515; // 0xD5(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EAnimGroupRole __ByteProperty_516; // 0xD6(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2BF2[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
class FName __NameProperty_517; // 0xD8(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_518; // 0xE0(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName __NameProperty_519; // 0xE8(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 __IntProperty_520; // 0xF0(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2BF4[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAnimNodeFunctionRef __StructProperty_521; // 0xF8(0x20)(BlueprintVisible, NoDestructor)
struct FAnimSubsystem_PropertyAccess AnimBlueprintExtension_PropertyAccess; // 0x118(0x80)(None)
struct FAnimSubsystem_Base AnimBlueprintExtension_Base; // 0x198(0x18)(None)
};
// 0x1B (0x1C - 0x1)
// ScriptStruct ABP_NPC_Base.ABP_NPC_Base_C.AnimBlueprintGeneratedMutableData
struct FAnimBlueprintGeneratedMutableData : public FAnimBlueprintMutableData
{
public:
bool __BoolProperty; // 0x1(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_0; // 0x2(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_1; // 0x3(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_2; // 0x4(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_3; // 0x5(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_4; // 0x6(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_5; // 0x7(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float __FloatProperty_6; // 0x8(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_7; // 0xC(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool __BoolProperty_8; // 0xD(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2BF6[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float __FloatProperty_9; // 0x10(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float __FloatProperty_10; // 0x14(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float __FloatProperty_11; // 0x18(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}