PalWorld-NetCrack/SDK/AudioMixer_structs.hpp
2024-01-22 14:43:11 +08:00

258 lines
19 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EAudioDeviceChangedRole : uint8
{
Invalid = 0,
Console = 1,
Multimedia = 2,
Communications = 3,
Count = 4,
EAudioDeviceChangedRole_MAX = 5,
};
enum class EAudioDeviceChangedState : uint8
{
Invalid = 0,
Active = 1,
Disabled = 2,
NotPresent = 3,
Unplugged = 4,
Count = 5,
EAudioDeviceChangedState_MAX = 6,
};
enum class EAudioMixerChannelType : uint8
{
FrontLeft = 0,
FrontRight = 1,
FrontCenter = 2,
LowFrequency = 3,
BackLeft = 4,
BackRight = 5,
FrontLeftOfCenter = 6,
FrontRightOfCenter = 7,
BackCenter = 8,
SideLeft = 9,
SideRight = 10,
TopCenter = 11,
TopFrontLeft = 12,
TopFrontCenter = 13,
TopFrontRight = 14,
TopBackLeft = 15,
TopBackCenter = 16,
TopBackRight = 17,
Unknown = 18,
ChannelTypeCount = 19,
DefaultChannel = 0,
EAudioMixerChannelType_MAX = 20,
};
enum class EAudioMixerStreamDataFormatType : uint8
{
Unknown = 0,
Float = 1,
Int16 = 2,
Unsupported = 3,
EAudioMixerStreamDataFormatType_MAX = 4,
};
enum class ESwapAudioOutputDeviceResultState : uint8
{
Failure = 0,
Success = 1,
None = 2,
ESwapAudioOutputDeviceResultState_MAX = 3,
};
enum class EMusicalNoteName : uint8
{
C = 0,
Db = 1,
D = 2,
Eb = 3,
E = 4,
F = 5,
Gb = 6,
G = 7,
Ab = 8,
A = 9,
Bb = 10,
B = 11,
EMusicalNoteName_MAX = 12,
};
enum class ESubmixEffectDynamicsProcessorType : uint8
{
Compressor = 0,
Limiter = 1,
Expander = 2,
Gate = 3,
UpwardsCompressor = 4,
Count = 5,
ESubmixEffectDynamicsProcessorType_MAX = 6,
};
enum class ESubmixEffectDynamicsPeakMode : uint8
{
MeanSquared = 0,
RootMeanSquared = 1,
Peak = 2,
Count = 3,
ESubmixEffectDynamicsPeakMode_MAX = 4,
};
enum class ESubmixEffectDynamicsChannelLinkMode : uint8
{
Disabled = 0,
Average = 1,
Peak = 2,
Count = 3,
ESubmixEffectDynamicsChannelLinkMode_MAX = 4,
};
enum class ESubmixEffectDynamicsKeySource : uint8
{
Default = 0,
AudioBus = 1,
Submix = 2,
Count = 3,
ESubmixEffectDynamicsKeySource_MAX = 4,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x48 (0x48 - 0x0)
// ScriptStruct AudioMixer.AudioOutputDeviceInfo
struct FAudioOutputDeviceInfo
{
public:
class FString Name; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DeviceID; // 0x10(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumChannels; // 0x20(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SampleRate; // 0x24(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAudioMixerStreamDataFormatType Format; // 0x28(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_105D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<enum class EAudioMixerChannelType> OutputChannelArray; // 0x30(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 bIsSystemDefault : 1; // Mask: 0x1, PropSize: 0x10x40(0x1)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bIsCurrentDevice : 1; // Mask: 0x2, PropSize: 0x10x40(0x1)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_105F[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct AudioMixer.SwapAudioOutputResult
struct FSwapAudioOutputResult
{
public:
class FString CurrentDeviceId; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString RequestedDeviceId; // 0x10(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESwapAudioOutputDeviceResultState Result; // 0x20(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1060[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct AudioMixer.SubmixEffectDynamicProcessorFilterSettings
struct FSubmixEffectDynamicProcessorFilterSettings
{
public:
uint8 bEnabled : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_79 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_1067[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Cutoff; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GainDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x60 (0x60 - 0x0)
// ScriptStruct AudioMixer.SubmixEffectDynamicsProcessorSettings
struct FSubmixEffectDynamicsProcessorSettings
{
public:
enum class ESubmixEffectDynamicsProcessorType DynamicsProcessorType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESubmixEffectDynamicsPeakMode PeakMode; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESubmixEffectDynamicsChannelLinkMode LinkMode; // 0x2(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_106B[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float InputGainDb; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ThresholdDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Ratio; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float KneeBandwidthDb; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LookAheadMsec; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AttackTimeMsec; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReleaseTimeMsec; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESubmixEffectDynamicsKeySource KeySource; // 0x20(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1071[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UAudioBus* ExternalAudioBus; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundSubmix* ExternalSubmix; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bChannelLinked : 1; // Mask: 0x1, PropSize: 0x10x38(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAnalogMode : 1; // Mask: 0x2, PropSize: 0x10x38(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bBypass : 1; // Mask: 0x4, PropSize: 0x10x38(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bKeyAudition : 1; // Mask: 0x8, PropSize: 0x10x38(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_7A : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_1074[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float KeyGainDb; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutputGainDb; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSubmixEffectDynamicProcessorFilterSettings KeyHighshelf; // 0x44(0xC)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSubmixEffectDynamicProcessorFilterSettings KeyLowshelf; // 0x50(0xC)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1076[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct AudioMixer.SubmixEffectEQBand
struct FSubmixEffectEQBand
{
public:
float Frequency; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bandwidth; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GainDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnabled : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1078[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct AudioMixer.SubmixEffectSubmixEQSettings
struct FSubmixEffectSubmixEQSettings
{
public:
TArray<struct FSubmixEffectEQBand> EQBands; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct AudioMixer.SubmixEffectReverbSettings
struct FSubmixEffectReverbSettings
{
public:
bool bBypassEarlyReflections; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_107E[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float ReflectionsDelay; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GainHF; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReflectionsGain; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBypassLateReflections; // 0x10(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1080[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float LateDelay; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DecayTime; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Density; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Diffusion; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AirAbsorptionGainHF; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DecayHFRatio; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LateGain; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Gain; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WetLevel; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DryLevel; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBypass; // 0x3C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1084[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
}