PalWorld-NetCrack/SDK/AudioSynesthesia_classes.hpp
2024-01-22 14:43:11 +08:00

257 lines
19 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x28 - 0x28)
// Class AudioSynesthesia.AudioSynesthesiaSettings
class UAudioSynesthesiaSettings : public UAudioAnalyzerSettings
{
public:
static class UClass* StaticClass();
static class UAudioSynesthesiaSettings* GetDefaultObj();
};
// 0x8 (0x30 - 0x28)
// Class AudioSynesthesia.SynesthesiaSpectrumAnalysisSettings
class USynesthesiaSpectrumAnalysisSettings : public UAudioSynesthesiaSettings
{
public:
float AnalysisPeriod; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EFFTSize FFTSize; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAudioSpectrumType SpectrumType; // 0x2D(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EFFTWindowType WindowType; // 0x2E(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDownmixToMono; // 0x2F(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class USynesthesiaSpectrumAnalysisSettings* GetDefaultObj();
};
// 0x58 (0xE8 - 0x90)
// Class AudioSynesthesia.SynesthesiaSpectrumAnalyzer
class USynesthesiaSpectrumAnalyzer : public UAudioAnalyzer
{
public:
class USynesthesiaSpectrumAnalysisSettings* Settings; // 0x90(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnSpectrumResults; // 0x98(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_1A3E[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
FMulticastInlineDelegateProperty_ OnLatestSpectrumResults; // 0xC0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_1A40[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class USynesthesiaSpectrumAnalyzer* GetDefaultObj();
int32 GetNumCenterFrequencies();
void GetCenterFrequencies(float InSampleRate, TArray<float>* OutCenterFrequencies);
};
// 0x0 (0x28 - 0x28)
// Class AudioSynesthesia.AudioSynesthesiaNRTSettings
class UAudioSynesthesiaNRTSettings : public UAudioAnalyzerNRTSettings
{
public:
static class UClass* StaticClass();
static class UAudioSynesthesiaNRTSettings* GetDefaultObj();
};
// 0x0 (0x78 - 0x78)
// Class AudioSynesthesia.AudioSynesthesiaNRT
class UAudioSynesthesiaNRT : public UAudioAnalyzerNRT
{
public:
static class UClass* StaticClass();
static class UAudioSynesthesiaNRT* GetDefaultObj();
};
// 0x20 (0x48 - 0x28)
// Class AudioSynesthesia.ConstantQNRTSettings
class UConstantQNRTSettings : public UAudioSynesthesiaNRTSettings
{
public:
float StartingFrequency; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumBands; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NumBandsPerOctave; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnalysisPeriod; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDownmixToMono; // 0x38(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EConstantQFFTSizeEnum FFTSize; // 0x39(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EFFTWindowType WindowType; // 0x3A(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAudioSpectrumType SpectrumType; // 0x3B(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BandWidthStretch; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EConstantQNormalizationEnum CQTNormalization; // 0x40(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A52[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float NoiseFloorDb; // 0x44(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UConstantQNRTSettings* GetDefaultObj();
};
// 0x8 (0x80 - 0x78)
// Class AudioSynesthesia.ConstantQNRT
class UConstantQNRT : public UAudioSynesthesiaNRT
{
public:
class UConstantQNRTSettings* Settings; // 0x78(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UConstantQNRT* GetDefaultObj();
void GetNormalizedChannelConstantQAtTime(float InSeconds, int32 InChannel, TArray<float>* OutConstantQ);
void GetChannelConstantQAtTime(float InSeconds, int32 InChannel, TArray<float>* OutConstantQ);
};
// 0x18 (0x40 - 0x28)
// Class AudioSynesthesia.LoudnessSettings
class ULoudnessSettings : public UAudioSynesthesiaSettings
{
public:
float AnalysisPeriod; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinimumFrequency; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaximumFrequency; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELoudnessCurveTypeEnum CurveType; // 0x34(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A6A[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float NoiseFloorDb; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExpectedMaxLoudness; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class ULoudnessSettings* GetDefaultObj();
};
// 0x48 (0xD8 - 0x90)
// Class AudioSynesthesia.LoudnessAnalyzer
class ULoudnessAnalyzer : public UAudioAnalyzer
{
public:
class ULoudnessSettings* Settings; // 0x90(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnOverallLoudnessResults; // 0x98(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnPerChannelLoudnessResults; // 0xA8(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnLatestOverallLoudnessResults; // 0xB8(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnLatestPerChannelLoudnessResults; // 0xC8(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class ULoudnessAnalyzer* GetDefaultObj();
};
// 0x18 (0x40 - 0x28)
// Class AudioSynesthesia.LoudnessNRTSettings
class ULoudnessNRTSettings : public UAudioSynesthesiaNRTSettings
{
public:
float AnalysisPeriod; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinimumFrequency; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaximumFrequency; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ELoudnessNRTCurveTypeEnum CurveType; // 0x34(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A71[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float NoiseFloorDb; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A72[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class ULoudnessNRTSettings* GetDefaultObj();
};
// 0x8 (0x80 - 0x78)
// Class AudioSynesthesia.LoudnessNRT
class ULoudnessNRT : public UAudioSynesthesiaNRT
{
public:
class ULoudnessNRTSettings* Settings; // 0x78(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class ULoudnessNRT* GetDefaultObj();
void GetNormalizedLoudnessAtTime(float InSeconds, float* OutLoudness);
void GetNormalizedChannelLoudnessAtTime(float InSeconds, int32 InChannel, float* OutLoudness);
void GetLoudnessAtTime(float InSeconds, float* OutLoudness);
void GetChannelLoudnessAtTime(float InSeconds, int32 InChannel, float* OutLoudness);
};
// 0x18 (0x40 - 0x28)
// Class AudioSynesthesia.MeterSettings
class UMeterSettings : public UAudioSynesthesiaSettings
{
public:
float AnalysisPeriod; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EMeterPeakType PeakMode; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A9B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 MeterAttackTime; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MeterReleaseTime; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PeakHoldTime; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClippingThreshold; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UMeterSettings* GetDefaultObj();
};
// 0xA8 (0x138 - 0x90)
// Class AudioSynesthesia.MeterAnalyzer
class UMeterAnalyzer : public UAudioAnalyzer
{
public:
class UMeterSettings* Settings; // 0x90(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FMulticastInlineDelegateProperty_ OnOverallMeterResults; // 0x98(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_1AAD[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
FMulticastInlineDelegateProperty_ OnPerChannelMeterResults; // 0xC0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_1AAE[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
FMulticastInlineDelegateProperty_ OnLatestOverallMeterResults; // 0xE8(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_1AAF[0x18]; // Fixing Size After Last Property [ Dumper-7 ]
FMulticastInlineDelegateProperty_ OnLatestPerChannelMeterResults; // 0x110(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_1AB2[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UMeterAnalyzer* GetDefaultObj();
};
// 0x18 (0x40 - 0x28)
// Class AudioSynesthesia.OnsetNRTSettings
class UOnsetNRTSettings : public UAudioSynesthesiaNRTSettings
{
public:
bool bDownmixToMono; // 0x28(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AB9[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float GranularityInSeconds; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Sensitivity; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinimumFrequency; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaximumFrequency; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1ABC[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UOnsetNRTSettings* GetDefaultObj();
};
// 0x8 (0x80 - 0x78)
// Class AudioSynesthesia.OnsetNRT
class UOnsetNRT : public UAudioSynesthesiaNRT
{
public:
class UOnsetNRTSettings* Settings; // 0x78(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UOnsetNRT* GetDefaultObj();
void GetNormalizedChannelOnsetsBetweenTimes(float InStartSeconds, float InEndSeconds, int32 InChannel, TArray<float>* OutOnsetTimestamps, TArray<float>* OutOnsetStrengths);
void GetChannelOnsetsBetweenTimes(float InStartSeconds, float InEndSeconds, int32 InChannel, TArray<float>* OutOnsetTimestamps, TArray<float>* OutOnsetStrengths);
};
}