PalWorld-NetCrack/SDK/BP_AIAction_BaseCampFighterGunner_Wait_parameters.hpp
2024-01-22 14:43:11 +08:00

126 lines
13 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x129 (0x129 - 0x0)
// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.TickInternal
struct UBP_AIAction_BaseCampFighterGunner_Wait_C_TickInternal_Params
{
public:
double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AAIController* AIController; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class APalCharacter* OwnerCharacter; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class UPalMapObjectDefenseBulletLauncherModel* DefenseModel; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
class APalMapObject* MapObject; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
struct FVector Temp_struct_Variable; // 0x28(0x18)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TSoftObjectPtr<class APalCharacter> CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue; // 0x40(0x30)(UObjectWrapper, HasGetValueTypeHash)
class APalStationaryWeaponBase* CallFunc_TryGetWeapon_OutWeapon; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TryGetWeapon_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EPathFollowingRequestResult CallFunc_MoveToLocation_ReturnValue; // 0x79(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x7A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A03[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
class ABP_NormalStationaryLauncherBase_C* K2Node_DynamicCast_AsBP_Normal_Stationary_Launcher_Base; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A04[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* CallFunc_GetController_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAIController* K2Node_DynamicCast_AsAIController; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A07[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* CallFunc_GetController_ReturnValue_1; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A0D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TScriptInterface<class IPalMapObjectLauncherControlInterface> K2Node_DynamicCast_AsPal_Map_Object_Launcher_Control_Interface; // 0xC8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_3; // 0xD8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A11[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_GetCharacterLocation_ReturnValue; // 0xE0(0x18)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalMapObject* CallFunc_TryGetLauncherControlMapObject_OutMapObject; // 0xF8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TryGetLauncherControlMapObject_ReturnValue; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A14[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBaseCampFighter* CallFunc_GetParentFighterAction_ReturnValue; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalMapObjectDefenseModelBase* CallFunc_TryGetDefenseMapObjectModel_OutModel; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TryGetDefenseMapObjectModel_ReturnValue; // 0x118(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A15[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalMapObjectDefenseBulletLauncherModel* K2Node_DynamicCast_AsPal_Map_Object_Defense_Bullet_Launcher_Model; // 0x120(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_4; // 0x128(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0xA4 (0xA4 - 0x0)
// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.LookMapObjectForward
struct UBP_AIAction_BaseCampFighterGunner_Wait_C_LookMapObjectForward_Params
{
public:
double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalMapObject* MapObject; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* SelfPawn; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x60(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x78(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_GeneralTurn_DeltaTime_ImplicitCast; // 0xA0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0xC (0xC - 0x0)
// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.ActionTick
struct UBP_AIAction_BaseCampFighterGunner_Wait_C_ActionTick_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float DeltaSeconds; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.ActionStart
struct UBP_AIAction_BaseCampFighterGunner_Wait_C_ActionStart_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x9 (0x9 - 0x0)
// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.ActionFinished
struct UBP_AIAction_BaseCampFighterGunner_Wait_C_ActionFinished_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x40 (0x40 - 0x0)
// Function BP_AIAction_BaseCampFighterGunner_Wait.BP_AIAction_BaseCampFighterGunner_Wait_C.ExecuteUbergraph_BP_AIAction_BaseCampFighterGunner_Wait
struct UBP_AIAction_BaseCampFighterGunner_Wait_C_ExecuteUbergraph_BP_AIAction_BaseCampFighterGunner_Wait_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A42[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* K2Node_Event_ControlledPawn_2; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float K2Node_Event_DeltaSeconds; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A43[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* K2Node_Event_ControlledPawn_1; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* K2Node_Event_ControlledPawn; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPawnActionResult K2Node_Event_WithResult; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A46[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* CallFunc_GetController_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_TickInternal_DeltaTime_ImplicitCast; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}