PalWorld-NetCrack/SDK/BP_AIAction_Damage_functions.cpp
2024-01-22 14:43:11 +08:00

95 lines
3.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_AIAction_Damage.BP_AIAction_Damage_C
// (None)
class UClass* UBP_AIAction_Damage_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_AIAction_Damage_C");
return Clss;
}
// BP_AIAction_Damage_C BP_AIAction_Damage.Default__BP_AIAction_Damage_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_AIAction_Damage_C* UBP_AIAction_Damage_C::GetDefaultObj()
{
static class UBP_AIAction_Damage_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_AIAction_Damage_C*>(UBP_AIAction_Damage_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_AIAction_Damage.BP_AIAction_Damage_C.ActionStart
// (Event, Public, BlueprintEvent)
// Parameters:
// class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_AIAction_Damage_C::ActionStart(class APawn* ControlledPawn)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AIAction_Damage_C", "ActionStart");
Params::UBP_AIAction_Damage_C_ActionStart_Params Parms{};
Parms.ControlledPawn = ControlledPawn;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_AIAction_Damage.BP_AIAction_Damage_C.ExecuteUbergraph_BP_AIAction_Damage
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FActionDynamicParameter K2Node_MakeStruct_ActionDynamicParameter (None)
// class APawn* K2Node_Event_ControlledPawn (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalActionBase* CallFunc_PlayActionByTypeParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_AIAction_Damage_C::ExecuteUbergraph_BP_AIAction_Damage(int32 EntryPoint, const struct FActionDynamicParameter& K2Node_MakeStruct_ActionDynamicParameter, class APawn* K2Node_Event_ControlledPawn, class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalActionBase* CallFunc_PlayActionByTypeParameter_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AIAction_Damage_C", "ExecuteUbergraph_BP_AIAction_Damage");
Params::UBP_AIAction_Damage_C_ExecuteUbergraph_BP_AIAction_Damage_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_MakeStruct_ActionDynamicParameter = K2Node_MakeStruct_ActionDynamicParameter;
Parms.K2Node_Event_ControlledPawn = K2Node_Event_ControlledPawn;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_PlayActionByTypeParameter_ReturnValue = CallFunc_PlayActionByTypeParameter_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}