mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
132 lines
12 KiB
C++
132 lines
12 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x30 (0x30 - 0x0)
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// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.RecoverHP
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struct UBP_AIAction_EatDeadBody_C_RecoverHP_Params
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{
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public:
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struct FFixedPoint64 CallFunc_Convert_FloatToFixedPoint64_ReturnValue; // 0x0(0x8)(NoDestructor)
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class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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struct FFixedPoint64 CallFunc_GetMaxHP_withBuff_ReturnValue; // 0x20(0x8)(NoDestructor)
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struct FFixedPoint64 CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue; // 0x28(0x8)(NoDestructor)
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};
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// 0x18 (0x18 - 0x0)
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// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.SelfPawn
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struct UBP_AIAction_EatDeadBody_C_SelfPawn_Params
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{
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public:
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class AActor* SelfPawn; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x9 (0x9 - 0x0)
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// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionFinished
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struct UBP_AIAction_EatDeadBody_C_ActionFinished_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionPause
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struct UBP_AIAction_EatDeadBody_C_ActionPause_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionStart
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struct UBP_AIAction_EatDeadBody_C_ActionStart_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0xC (0xC - 0x0)
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// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionTick
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struct UBP_AIAction_EatDeadBody_C_ActionTick_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float DeltaSeconds; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x110 (0x110 - 0x0)
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// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ExecuteUbergraph_BP_AIAction_EatDeadBody
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struct UBP_AIAction_EatDeadBody_C_ExecuteUbergraph_BP_AIAction_EatDeadBody_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B31[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalAIController* K2Node_DynamicCast_AsPal_AIController; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B32[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AActor* CallFunc_SelfPawn_SelfPawn; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AActor* CallFunc_SelfPawn_SelfPawn_1; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AActor* CallFunc_SelfPawn_SelfPawn_2; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AController* CallFunc_GetController_ReturnValue_1; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_InFanShap_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B33[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AActor* CallFunc_SelfPawn_SelfPawn_3; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* K2Node_Event_ControlledPawn_3; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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enum class EPawnActionResult K2Node_Event_WithResult; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B38[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UPalActionBase* CallFunc_PlayActionByType_ReturnValue; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_ActionIsEmpty_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B3C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APawn* K2Node_Event_ControlledPawn_2; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AActor* CallFunc_SelfPawn_SelfPawn_4; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AActor* CallFunc_SelfPawn_SelfPawn_5; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x98(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_ActionIsEmpty_ReturnValue_1; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsNearTwoActorWithRadius_ReturnValue; // 0xA1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B44[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Add_DoubleDouble_ReturnValue; // 0xA8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_DoubleDouble_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B46[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_1; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B47[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0xC8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AController* CallFunc_GetController_ReturnValue_2; // 0xD0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalAIController* K2Node_DynamicCast_AsPal_AIController_1; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_2; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B49[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APawn* K2Node_Event_ControlledPawn_1; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* K2Node_Event_ControlledPawn; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float K2Node_Event_DeltaSeconds; // 0xF8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0xFC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0xFD(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B4D[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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float CallFunc_GeneralTurnToActor_WithMovementRotationSpeed_DeltaTime_ImplicitCast; // 0x100(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_B4E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double K2Node_VariableSet_tempDeltaTime_ImplicitCast; // 0x108(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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