PalWorld-NetCrack/SDK/BP_AIAction_EatDeadBody_parameters.hpp
2024-01-22 14:43:11 +08:00

132 lines
12 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x30 (0x30 - 0x0)
// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.RecoverHP
struct UBP_AIAction_EatDeadBody_C_RecoverHP_Params
{
public:
struct FFixedPoint64 CallFunc_Convert_FloatToFixedPoint64_ReturnValue; // 0x0(0x8)(NoDestructor)
class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FFixedPoint64 CallFunc_GetMaxHP_withBuff_ReturnValue; // 0x20(0x8)(NoDestructor)
struct FFixedPoint64 CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue; // 0x28(0x8)(NoDestructor)
};
// 0x18 (0x18 - 0x0)
// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.SelfPawn
struct UBP_AIAction_EatDeadBody_C_SelfPawn_Params
{
public:
class AActor* SelfPawn; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x9 (0x9 - 0x0)
// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionFinished
struct UBP_AIAction_EatDeadBody_C_ActionFinished_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionPause
struct UBP_AIAction_EatDeadBody_C_ActionPause_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionStart
struct UBP_AIAction_EatDeadBody_C_ActionStart_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0xC (0xC - 0x0)
// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionTick
struct UBP_AIAction_EatDeadBody_C_ActionTick_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float DeltaSeconds; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x110 (0x110 - 0x0)
// Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ExecuteUbergraph_BP_AIAction_EatDeadBody
struct UBP_AIAction_EatDeadBody_C_ExecuteUbergraph_BP_AIAction_EatDeadBody_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B31[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalAIController* K2Node_DynamicCast_AsPal_AIController; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B32[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* CallFunc_SelfPawn_SelfPawn; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_SelfPawn_SelfPawn_1; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_SelfPawn_SelfPawn_2; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue_1; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InFanShap_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B33[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* CallFunc_SelfPawn_SelfPawn_3; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* K2Node_Event_ControlledPawn_3; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPawnActionResult K2Node_Event_WithResult; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B38[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalActionBase* CallFunc_PlayActionByType_ReturnValue; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ActionIsEmpty_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B3C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* K2Node_Event_ControlledPawn_2; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_SelfPawn_SelfPawn_4; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_SelfPawn_SelfPawn_5; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x98(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ActionIsEmpty_ReturnValue_1; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsNearTwoActorWithRadius_ReturnValue; // 0xA1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B44[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Add_DoubleDouble_ReturnValue; // 0xA8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B46[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B47[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0xC8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue_2; // 0xD0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalAIController* K2Node_DynamicCast_AsPal_AIController_1; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B49[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* K2Node_Event_ControlledPawn_1; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* K2Node_Event_ControlledPawn; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float K2Node_Event_DeltaSeconds; // 0xF8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0xFC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0xFD(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B4D[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float CallFunc_GeneralTurnToActor_WithMovementRotationSpeed_DeltaTime_ImplicitCast; // 0x100(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B4E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
double K2Node_VariableSet_tempDeltaTime_ImplicitCast; // 0x108(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}