PalWorld-NetCrack/SDK/BP_AIAction_FriendlyLookat_functions.cpp
2024-01-22 14:43:11 +08:00

187 lines
12 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_AIAction_FriendlyLookat.BP_AIAction_FriendlyLookat_C
// (None)
class UClass* UBP_AIAction_FriendlyLookat_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_AIAction_FriendlyLookat_C");
return Clss;
}
// BP_AIAction_FriendlyLookat_C BP_AIAction_FriendlyLookat.Default__BP_AIAction_FriendlyLookat_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_AIAction_FriendlyLookat_C* UBP_AIAction_FriendlyLookat_C::GetDefaultObj()
{
static class UBP_AIAction_FriendlyLookat_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_AIAction_FriendlyLookat_C*>(UBP_AIAction_FriendlyLookat_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_AIAction_FriendlyLookat.BP_AIAction_FriendlyLookat_C.ActionTick
// (Event, Public, BlueprintEvent)
// Parameters:
// class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_AIAction_FriendlyLookat_C::ActionTick(class APawn* ControlledPawn, float DeltaSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AIAction_FriendlyLookat_C", "ActionTick");
Params::UBP_AIAction_FriendlyLookat_C_ActionTick_Params Parms{};
Parms.ControlledPawn = ControlledPawn;
Parms.DeltaSeconds = DeltaSeconds;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_AIAction_FriendlyLookat.BP_AIAction_FriendlyLookat_C.ActionFinished
// (Event, Public, BlueprintEvent)
// Parameters:
// class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// enum class EPawnActionResult WithResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_AIAction_FriendlyLookat_C::ActionFinished(class APawn* ControlledPawn, enum class EPawnActionResult WithResult)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AIAction_FriendlyLookat_C", "ActionFinished");
Params::UBP_AIAction_FriendlyLookat_C_ActionFinished_Params Parms{};
Parms.ControlledPawn = ControlledPawn;
Parms.WithResult = WithResult;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_AIAction_FriendlyLookat.BP_AIAction_FriendlyLookat_C.ActionStart
// (Event, Public, BlueprintEvent)
// Parameters:
// class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_AIAction_FriendlyLookat_C::ActionStart(class APawn* ControlledPawn)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AIAction_FriendlyLookat_C", "ActionStart");
Params::UBP_AIAction_FriendlyLookat_C_ActionStart_Params Parms{};
Parms.ControlledPawn = ControlledPawn;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_AIAction_FriendlyLookat.BP_AIAction_FriendlyLookat_C.ExecuteUbergraph_BP_AIAction_FriendlyLookat
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalAISensorComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_K2_GetPawn_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SightCheckAndResponse_ChangeNextAction (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* K2Node_Event_ControlledPawn_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_K2_GetPawn_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_K2_GetPawn_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalActionBase* CallFunc_GetCurrentAction_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_4 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UBP_ActionFriendlyLookat_C* K2Node_DynamicCast_AsBP_Action_Friendly_Lookat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APawn* K2Node_Event_ControlledPawn_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// enum class EPawnActionResult K2Node_Event_WithResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_K2_GetPawn_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_5 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APawn* K2Node_Event_ControlledPawn (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_AIAction_FriendlyLookat_C::ExecuteUbergraph_BP_AIAction_FriendlyLookat(int32 EntryPoint, class AController* CallFunc_GetController_ReturnValue, class AController* CallFunc_GetController_ReturnValue_1, class APawn* CallFunc_K2_GetPawn_ReturnValue, class UPalAISensorComponent* CallFunc_GetComponentByClass_ReturnValue, class AController* CallFunc_GetController_ReturnValue_2, class APawn* CallFunc_K2_GetPawn_ReturnValue_1, class AController* CallFunc_GetController_ReturnValue_3, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_SightCheckAndResponse_ChangeNextAction, class APawn* K2Node_Event_ControlledPawn_2, float K2Node_Event_DeltaSeconds, class AController* CallFunc_GetController_ReturnValue_4, class AController* CallFunc_GetController_ReturnValue_5, class APawn* CallFunc_K2_GetPawn_ReturnValue_2, class APawn* CallFunc_K2_GetPawn_ReturnValue_3, class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_2, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3, class UPalActionBase* CallFunc_GetCurrentAction_ReturnValue, class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_4, class UBP_ActionFriendlyLookat_C* K2Node_DynamicCast_AsBP_Action_Friendly_Lookat, bool K2Node_DynamicCast_bSuccess, class APawn* K2Node_Event_ControlledPawn_1, enum class EPawnActionResult K2Node_Event_WithResult, class AController* CallFunc_GetController_ReturnValue_6, class APawn* CallFunc_K2_GetPawn_ReturnValue_4, class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_5, class APawn* K2Node_Event_ControlledPawn)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AIAction_FriendlyLookat_C", "ExecuteUbergraph_BP_AIAction_FriendlyLookat");
Params::UBP_AIAction_FriendlyLookat_C_ExecuteUbergraph_BP_AIAction_FriendlyLookat_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue;
Parms.CallFunc_GetController_ReturnValue_1 = CallFunc_GetController_ReturnValue_1;
Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetController_ReturnValue_2 = CallFunc_GetController_ReturnValue_2;
Parms.CallFunc_K2_GetPawn_ReturnValue_1 = CallFunc_K2_GetPawn_ReturnValue_1;
Parms.CallFunc_GetController_ReturnValue_3 = CallFunc_GetController_ReturnValue_3;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_SightCheckAndResponse_ChangeNextAction = CallFunc_SightCheckAndResponse_ChangeNextAction;
Parms.K2Node_Event_ControlledPawn_2 = K2Node_Event_ControlledPawn_2;
Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds;
Parms.CallFunc_GetController_ReturnValue_4 = CallFunc_GetController_ReturnValue_4;
Parms.CallFunc_GetController_ReturnValue_5 = CallFunc_GetController_ReturnValue_5;
Parms.CallFunc_K2_GetPawn_ReturnValue_2 = CallFunc_K2_GetPawn_ReturnValue_2;
Parms.CallFunc_K2_GetPawn_ReturnValue_3 = CallFunc_K2_GetPawn_ReturnValue_3;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3;
Parms.CallFunc_GetCurrentAction_ReturnValue = CallFunc_GetCurrentAction_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue_4 = CallFunc_GetComponentByClass_ReturnValue_4;
Parms.K2Node_DynamicCast_AsBP_Action_Friendly_Lookat = K2Node_DynamicCast_AsBP_Action_Friendly_Lookat;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.K2Node_Event_ControlledPawn_1 = K2Node_Event_ControlledPawn_1;
Parms.K2Node_Event_WithResult = K2Node_Event_WithResult;
Parms.CallFunc_GetController_ReturnValue_6 = CallFunc_GetController_ReturnValue_6;
Parms.CallFunc_K2_GetPawn_ReturnValue_4 = CallFunc_K2_GetPawn_ReturnValue_4;
Parms.CallFunc_GetComponentByClass_ReturnValue_5 = CallFunc_GetComponentByClass_ReturnValue_5;
Parms.K2Node_Event_ControlledPawn = K2Node_Event_ControlledPawn;
UObject::ProcessEvent(Func, &Parms);
}
}