mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
92 lines
6.8 KiB
C++
92 lines
6.8 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x45 (0x45 - 0x0)
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// Function BP_AIAction_Invader_StandbyBaseCamp.BP_AIAction_Invader_StandbyBaseCamp_C.SightCheckAndResponse
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struct UBP_AIAction_Invader_StandbyBaseCamp_C_SightCheckAndResponse_Params
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{
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public:
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enum class EPalAIResponseType Current; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool OverrideIsDamage; // 0x1(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool ChangeNextAction; // 0x2(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2EA4[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalCheatManager* CallFunc_GetPalCheatManager_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalAISensorComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsDisableEnemyEyeSight_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2EA6[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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TArray<class APalCharacter*> CallFunc_SightCheckAllPlayer_InSightPlayers; // 0x28(0x10)(ReferenceParm)
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class APalCharacter* CallFunc_Array_Get_Item; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x44(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x50 (0x50 - 0x0)
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// Function BP_AIAction_Invader_StandbyBaseCamp.BP_AIAction_Invader_StandbyBaseCamp_C.OnSquadMemberDeadEvent
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struct UBP_AIAction_Invader_StandbyBaseCamp_C_OnSquadMemberDeadEvent_Params
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{
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public:
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struct FPalDeadInfo DeadInbfo; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
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};
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// 0x18 (0x18 - 0x0)
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// Function BP_AIAction_Invader_StandbyBaseCamp.BP_AIAction_Invader_StandbyBaseCamp_C.SoundEvent
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struct UBP_AIAction_Invader_StandbyBaseCamp_C_SoundEvent_Params
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{
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public:
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struct FVector EmitLocation; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x80 (0x80 - 0x0)
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// Function BP_AIAction_Invader_StandbyBaseCamp.BP_AIAction_Invader_StandbyBaseCamp_C.Fun_Damage_AIResponse
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struct UBP_AIAction_Invader_StandbyBaseCamp_C_Fun_Damage_AIResponse_Params
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{
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public:
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struct FPalDamageResult DamageResult; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
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class APalCharacter* TempTarget; // 0x50(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2EB2[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class AController* CallFunc_GetController_ReturnValue; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0xC (0xC - 0x0)
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// Function BP_AIAction_Invader_StandbyBaseCamp.BP_AIAction_Invader_StandbyBaseCamp_C.ActionTick
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struct UBP_AIAction_Invader_StandbyBaseCamp_C_ActionTick_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float DeltaSeconds; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x14 (0x14 - 0x0)
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// Function BP_AIAction_Invader_StandbyBaseCamp.BP_AIAction_Invader_StandbyBaseCamp_C.ExecuteUbergraph_BP_AIAction_Invader_StandbyBaseCamp
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struct UBP_AIAction_Invader_StandbyBaseCamp_C_ExecuteUbergraph_BP_AIAction_Invader_StandbyBaseCamp_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_SightCheckAndResponse_ChangeNextAction; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2ECF[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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class APawn* K2Node_Event_ControlledPawn; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float K2Node_Event_DeltaSeconds; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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