mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
38 lines
1.4 KiB
C++
38 lines
1.4 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x30 (0x30 - 0x0)
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// Function BP_AIAction_NPC_Relax_SalesPerson.BP_AIAction_NPC_Relax_SalesPerson_C.GetTransitionableJudgementType
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struct UBP_AIAction_NPC_Relax_SalesPerson_C_GetTransitionableJudgementType_Params
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{
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public:
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TArray<enum class EPalAISightJudgementType> JudgeTypeList; // 0x0(0x10)(Parm, OutParm)
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TArray<enum class EPalAISightJudgementType> NewLocalVar_0; // 0x10(0x10)(Edit, BlueprintVisible)
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TArray<enum class EPalAISightJudgementType> K2Node_MakeArray_Array; // 0x20(0x10)(ReferenceParm)
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};
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// 0x18 (0x18 - 0x0)
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// Function BP_AIAction_NPC_Relax_SalesPerson.BP_AIAction_NPC_Relax_SalesPerson_C.SoundEvent
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struct UBP_AIAction_NPC_Relax_SalesPerson_C_SoundEvent_Params
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{
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public:
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struct FVector EmitLocation; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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