mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
184 lines
9.4 KiB
C++
184 lines
9.4 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_AIAction_Sleep.BP_AIAction_Sleep_C
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// (None)
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class UClass* UBP_AIAction_Sleep_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_AIAction_Sleep_C");
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return Clss;
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}
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// BP_AIAction_Sleep_C BP_AIAction_Sleep.Default__BP_AIAction_Sleep_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UBP_AIAction_Sleep_C* UBP_AIAction_Sleep_C::GetDefaultObj()
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{
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static class UBP_AIAction_Sleep_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UBP_AIAction_Sleep_C*>(UBP_AIAction_Sleep_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_AIAction_Sleep.BP_AIAction_Sleep_C.OnDamageDelegate_¤ÙóÈ_0
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FPalDamageResult DamageResult (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
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void UBP_AIAction_Sleep_C::OnDamageDelegate______0(const struct FPalDamageResult& DamageResult)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_Sleep_C", "OnDamageDelegate_¤ÙóÈ_0");
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Params::UBP_AIAction_Sleep_C_OnDamageDelegate______0_Params Parms{};
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Parms.DamageResult = DamageResult;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_AIAction_Sleep.BP_AIAction_Sleep_C.ActionStart
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UBP_AIAction_Sleep_C::ActionStart(class APawn* ControlledPawn)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_Sleep_C", "ActionStart");
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Params::UBP_AIAction_Sleep_C_ActionStart_Params Parms{};
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Parms.ControlledPawn = ControlledPawn;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_AIAction_Sleep.BP_AIAction_Sleep_C.OnAllActionFinishDelegate_¤ÙóÈ_0
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UPalActionComponent* ActionComponent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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void UBP_AIAction_Sleep_C::OnAllActionFinishDelegate______0(class UPalActionComponent* ActionComponent)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_Sleep_C", "OnAllActionFinishDelegate_¤ÙóÈ_0");
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Params::UBP_AIAction_Sleep_C_OnAllActionFinishDelegate______0_Params Parms{};
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Parms.ActionComponent = ActionComponent;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_AIAction_Sleep.BP_AIAction_Sleep_C.ActionFinished
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// enum class EPawnActionResult WithResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_AIAction_Sleep_C::ActionFinished(class APawn* ControlledPawn, enum class EPawnActionResult WithResult)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_Sleep_C", "ActionFinished");
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Params::UBP_AIAction_Sleep_C_ActionFinished_Params Parms{};
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Parms.ControlledPawn = ControlledPawn;
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Parms.WithResult = WithResult;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_AIAction_Sleep.BP_AIAction_Sleep_C.ExecuteUbergraph_BP_AIAction_Sleep
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalActionBase* CallFunc_PlayActionByType_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// struct FFixedPoint64 CallFunc_Convert_FloatToFixedPoint64_ReturnValue (NoDestructor)
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// struct FPalDamageResult K2Node_CustomEvent_DamageResult (NoDestructor)
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// class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class APawn* K2Node_Event_ControlledPawn_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// struct FFixedPoint64 CallFunc_GetMP_ReturnValue (NoDestructor)
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// struct FFixedPoint64 CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue (NoDestructor)
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// class UPalActionComponent* K2Node_CustomEvent_actionComponent (ConstParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class APawn* K2Node_Event_ControlledPawn (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// enum class EPawnActionResult K2Node_Event_WithResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class APalCharacter* CallFunc_GetCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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void UBP_AIAction_Sleep_C::ExecuteUbergraph_BP_AIAction_Sleep(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalActionBase* CallFunc_PlayActionByType_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FFixedPoint64& CallFunc_Convert_FloatToFixedPoint64_ReturnValue, const struct FPalDamageResult& K2Node_CustomEvent_DamageResult, class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1, class APawn* K2Node_Event_ControlledPawn_1, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_2, const struct FFixedPoint64& CallFunc_GetMP_ReturnValue, const struct FFixedPoint64& CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue, class UPalActionComponent* K2Node_CustomEvent_actionComponent, class APawn* K2Node_Event_ControlledPawn, enum class EPawnActionResult K2Node_Event_WithResult, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_3, class APalCharacter* CallFunc_GetCharacter_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_AIAction_Sleep_C", "ExecuteUbergraph_BP_AIAction_Sleep");
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Params::UBP_AIAction_Sleep_C_ExecuteUbergraph_BP_AIAction_Sleep_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
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Parms.CallFunc_PlayActionByType_ReturnValue = CallFunc_PlayActionByType_ReturnValue;
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Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
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Parms.CallFunc_Convert_FloatToFixedPoint64_ReturnValue = CallFunc_Convert_FloatToFixedPoint64_ReturnValue;
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Parms.K2Node_CustomEvent_DamageResult = K2Node_CustomEvent_DamageResult;
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Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
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Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
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Parms.K2Node_Event_ControlledPawn_1 = K2Node_Event_ControlledPawn_1;
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Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
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Parms.CallFunc_GetMP_ReturnValue = CallFunc_GetMP_ReturnValue;
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Parms.CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue;
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Parms.K2Node_CustomEvent_actionComponent = K2Node_CustomEvent_actionComponent;
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Parms.K2Node_Event_ControlledPawn = K2Node_Event_ControlledPawn;
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Parms.K2Node_Event_WithResult = K2Node_Event_WithResult;
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Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3;
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Parms.CallFunc_GetCharacter_ReturnValue = CallFunc_GetCharacter_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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