PalWorld-NetCrack/SDK/BP_AIAction_Trap_MovingPanel_classes.hpp
2024-01-22 14:43:11 +08:00

35 lines
2.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x140 - 0x130)
// BlueprintGeneratedClass BP_AIAction_Trap_MovingPanel.BP_AIAction_Trap_MovingPanel_C
class UBP_AIAction_Trap_MovingPanel_C : public UPalAIActionBase
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x130(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UPalActionBase* ActionInst; // 0x138(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UBP_AIAction_Trap_MovingPanel_C* GetDefaultObj();
void OnChangeTrapExist(bool Exist);
void GetCPC(class UPalCharacterParameterComponent** CPC, class APalCharacter* CallFunc_GetCharacter_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue);
void ActionStart(class APawn* ControlledPawn);
void ActionAbort(class APawn* ControlledPawn);
void ActionFinished(class APawn* ControlledPawn, enum class EPawnActionResult WithResult);
void ActionPause(class APawn* ControlledPawn);
void ExecuteUbergraph_BP_AIAction_Trap_MovingPanel(int32 EntryPoint, class UPalCharacterParameterComponent* CallFunc_GetCPC_CPC, class APawn* K2Node_Event_ControlledPawn_3, class APawn* K2Node_Event_ControlledPawn_2, class APawn* K2Node_Event_ControlledPawn_1, enum class EPawnActionResult K2Node_Event_WithResult, class APawn* K2Node_Event_ControlledPawn, class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue, class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UPalActionBase* CallFunc_PlayAction_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetCPC_CPC_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate);
};
}