mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
71 lines
6.0 KiB
C++
71 lines
6.0 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x8 (0x8 - 0x0)
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// Function BP_AINPC_CombatGunState_FireMove.BP_AINPC_CombatGunState_FireMove_C.AddShootTimer
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struct UBP_AINPC_CombatGunState_FireMove_C_AddShootTimer_Params
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{
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public:
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double CallFunc_Add_DoubleDouble_ReturnValue; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x4 (0x4 - 0x0)
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// Function BP_AINPC_CombatGunState_FireMove.BP_AINPC_CombatGunState_FireMove_C.StateTick
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struct UBP_AINPC_CombatGunState_FireMove_C_StateTick_Params
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{
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public:
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float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x80 (0x80 - 0x0)
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// Function BP_AINPC_CombatGunState_FireMove.BP_AINPC_CombatGunState_FireMove_C.ExecuteUbergraph_BP_AINPC_CombatGunState_FireMove
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struct UBP_AINPC_CombatGunState_FireMove_C_ExecuteUbergraph_BP_AINPC_CombatGunState_FireMove_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Variable; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class ABP_NPCAIController_C* CallFunc_GetControllerRef_NPCAICon; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float K2Node_Event_DeltaTime; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E72[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalNPCAIWeaponHandle* CallFunc_GetWeaponHandle_WeaponHandle; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E73[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class ABP_NPCAIController_C* CallFunc_GetControllerRef_NPCAICon_1; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalNPCAIWeaponHandle* CallFunc_GetWeaponHandle_WeaponHandle_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E76[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_GetMaxShootCount_ReturnValue; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsMagazineEmpty_ReturnValue; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E78[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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class ABP_NPCAIController_C* CallFunc_GetControllerRef_NPCAICon_2; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalNPCAIWeaponHandle* CallFunc_GetWeaponHandle_WeaponHandle_2; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float CallFunc_GetShootInterval_ReturnValue; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_AttackAblePlayerCamera_AttackAble; // 0x5C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_ShootAbleSlefForwardDot_ShootAble; // 0x5D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E7A[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x60(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2E7C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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float CallFunc_StateTick_DeltaTime_ImplicitCast; // 0x6C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double K2Node_VariableSet_temp_DeltaTime_ImplicitCast; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double K2Node_VariableSet_Interval_ImplicitCast; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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