PalWorld-NetCrack/SDK/BP_ActionArchitecture_parameters.hpp
2024-01-22 14:43:11 +08:00

58 lines
5.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x121 (0x121 - 0x0)
// Function BP_ActionArchitecture.BP_ActionArchitecture_C.ExecuteUbergraph_BP_ActionArchitecture
struct UBP_ActionArchitecture_C_ExecuteUbergraph_BP_ActionArchitecture_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2E66[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APlayerController* K2Node_DynamicCast_AsPlayer_Controller; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2E69[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_DecreaseFullStomachRate_Work_ReturnValue; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2E6A[0xE]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x50(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0xC8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class ABP_ArchitectureHammer_C* CallFunc_FinishSpawningActor_ReturnValue; // 0xD0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0xE0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0xF0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2E6B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0xF8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2E6C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue_1; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APlayerController* K2Node_DynamicCast_AsPlayer_Controller_1; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x120(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}