PalWorld-NetCrack/SDK/BP_ActionDeforest_Player_parameters.hpp
2024-01-22 14:43:11 +08:00

47 lines
3.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0xE1 (0xE1 - 0x0)
// Function BP_ActionDeforest_Player.BP_ActionDeforest_Player_C.ExecuteUbergraph_BP_ActionDeforest_Player
struct UBP_ActionDeforest_Player_C_ExecuteUbergraph_BP_ActionDeforest_Player_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2CFB[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimMontage* CallFunc_FindMontage_Montage; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_FindMontage_Exist; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2CFC[0xF]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x20(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ABP_DeforestAxe_C* CallFunc_FinishSpawningActor_ReturnValue; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue; // 0x98(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APlayerController* K2Node_DynamicCast_AsPlayer_Controller; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0xB8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2CFD[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0xC8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue_1; // 0xD0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APlayerController* K2Node_DynamicCast_AsPlayer_Controller_1; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}