mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
30 lines
1.3 KiB
C++
30 lines
1.3 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x8 (0x170 - 0x168)
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// BlueprintGeneratedClass BP_ActionIdleInSpa.BP_ActionIdleInSpa_C
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class UBP_ActionIdleInSpa_C : public UBP_ActionSimpleMonoMontage_C
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x168(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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static class UClass* StaticClass();
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static class UBP_ActionIdleInSpa_C* GetDefaultObj();
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void OnBeginAction();
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void OnEndAction();
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void ExecuteUbergraph_BP_ActionIdleInSpa(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UNiagaraComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsBossPal_Database_ReturnValue);
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};
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}
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