PalWorld-NetCrack/SDK/BP_ActionIdleInSpa_functions.cpp
2024-01-22 14:43:11 +08:00

118 lines
4.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_ActionIdleInSpa.BP_ActionIdleInSpa_C
// (None)
class UClass* UBP_ActionIdleInSpa_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_ActionIdleInSpa_C");
return Clss;
}
// BP_ActionIdleInSpa_C BP_ActionIdleInSpa.Default__BP_ActionIdleInSpa_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_ActionIdleInSpa_C* UBP_ActionIdleInSpa_C::GetDefaultObj()
{
static class UBP_ActionIdleInSpa_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_ActionIdleInSpa_C*>(UBP_ActionIdleInSpa_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_ActionIdleInSpa.BP_ActionIdleInSpa_C.OnBeginAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionIdleInSpa_C::OnBeginAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionIdleInSpa_C", "OnBeginAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionIdleInSpa.BP_ActionIdleInSpa_C.OnEndAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionIdleInSpa_C::OnEndAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionIdleInSpa_C", "OnEndAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionIdleInSpa.BP_ActionIdleInSpa_C.ExecuteUbergraph_BP_ActionIdleInSpa
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsBossPal_Database_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionIdleInSpa_C::ExecuteUbergraph_BP_ActionIdleInSpa(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UNiagaraComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsBossPal_Database_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionIdleInSpa_C", "ExecuteUbergraph_BP_ActionIdleInSpa");
Params::UBP_ActionIdleInSpa_C_ExecuteUbergraph_BP_ActionIdleInSpa_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2;
Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_IsBossPal_Database_ReturnValue = CallFunc_IsBossPal_Database_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}