PalWorld-NetCrack/SDK/BP_ActionMining_functions.cpp
2024-01-22 14:43:11 +08:00

247 lines
21 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_ActionMining.BP_ActionMining_C
// (None)
class UClass* UBP_ActionMining_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_ActionMining_C");
return Clss;
}
// BP_ActionMining_C BP_ActionMining.Default__BP_ActionMining_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_ActionMining_C* UBP_ActionMining_C::GetDefaultObj()
{
static class UBP_ActionMining_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_ActionMining_C*>(UBP_ActionMining_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_ActionMining.BP_ActionMining_C.OnEndAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionMining_C::OnEndAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionMining_C", "OnEndAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionMining.BP_ActionMining_C.OnBeginAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionMining_C::OnBeginAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionMining_C", "OnBeginAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionMining.BP_ActionMining_C.OnBeginAnimNotify
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UAnimMontage* Montage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionMining_C::OnBeginAnimNotify(class UAnimMontage* Montage, class FName NotifyName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionMining_C", "OnBeginAnimNotify");
Params::UBP_ActionMining_C_OnBeginAnimNotify_Params Parms{};
Parms.Montage = Montage;
Parms.NotifyName = NotifyName;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionMining.BP_ActionMining_C.ExecuteUbergraph_BP_ActionMining
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_DecreaseFullStomachRate_Work_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class ABP_MiningPickel_C* CallFunc_FinishSpawningActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage* K2Node_CustomEvent_Montage (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName K2Node_CustomEvent_NotifyName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_ActionNotify_MiningImpactTiming_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_ActionNotify_MiningEndTiming_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_NameName_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_8 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APlayerController* K2Node_DynamicCast_AsPlayer_Controller (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_9 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APlayerController* K2Node_DynamicCast_AsPlayer_Controller_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_MakeTransform_ReturnValue_1 (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class FName> CallFunc_GetAllSocketNames_ReturnValue (ReferenceParm)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_10 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_Array_Get_Item (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_NameName_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_11 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_12 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsPalMonster_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_13 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class ABP_MiningPickel_C* CallFunc_FinishSpawningActor_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_ActionMining_C::ExecuteUbergraph_BP_ActionMining(int32 EntryPoint, int32 Temp_int_Loop_Counter_Variable, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, class FName CallFunc_DecreaseFullStomachRate_Work_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class ABP_MiningPickel_C* CallFunc_FinishSpawningActor_ReturnValue, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_1, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1, class UAnimMontage* K2Node_CustomEvent_Montage, class FName K2Node_CustomEvent_NotifyName, class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue, class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance, bool K2Node_DynamicCast_bSuccess, class FName CallFunc_ActionNotify_MiningImpactTiming_ReturnValue, bool CallFunc_EqualEqual_NameName_ReturnValue, class FName CallFunc_ActionNotify_MiningEndTiming_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, bool CallFunc_EqualEqual_NameName_ReturnValue_1, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_2, bool CallFunc_BooleanOR_ReturnValue, class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1, class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance_1, bool K2Node_DynamicCast_bSuccess_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7, class AController* CallFunc_GetController_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_8, class APlayerController* K2Node_DynamicCast_AsPlayer_Controller, bool K2Node_DynamicCast_bSuccess_2, class AController* CallFunc_GetController_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_9, class APlayerController* K2Node_DynamicCast_AsPlayer_Controller_1, bool K2Node_DynamicCast_bSuccess_3, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_3, const struct FTransform& CallFunc_MakeTransform_ReturnValue_1, TArray<class FName>& CallFunc_GetAllSocketNames_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_10, class FName CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, bool CallFunc_EqualEqual_NameName_ReturnValue_2, bool CallFunc_NotEqual_NameName_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_11, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_12, bool CallFunc_IsPalMonster_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_13, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, class ABP_MiningPickel_C* CallFunc_FinishSpawningActor_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionMining_C", "ExecuteUbergraph_BP_ActionMining");
Params::UBP_ActionMining_C_ExecuteUbergraph_BP_ActionMining_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue;
Parms.CallFunc_DecreaseFullStomachRate_Work_ReturnValue = CallFunc_DecreaseFullStomachRate_Work_ReturnValue;
Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2;
Parms.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue;
Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue;
Parms.CallFunc_FinishSpawningActor_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
Parms.CallFunc_GetActionCharacter_ReturnValue_5 = CallFunc_GetActionCharacter_ReturnValue_5;
Parms.CallFunc_GetMainMesh_ReturnValue_1 = CallFunc_GetMainMesh_ReturnValue_1;
Parms.K2Node_CustomEvent_Montage = K2Node_CustomEvent_Montage;
Parms.K2Node_CustomEvent_NotifyName = K2Node_CustomEvent_NotifyName;
Parms.CallFunc_GetAnimInstance_ReturnValue = CallFunc_GetAnimInstance_ReturnValue;
Parms.K2Node_DynamicCast_AsPal_Anim_Instance = K2Node_DynamicCast_AsPal_Anim_Instance;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_ActionNotify_MiningImpactTiming_ReturnValue = CallFunc_ActionNotify_MiningImpactTiming_ReturnValue;
Parms.CallFunc_EqualEqual_NameName_ReturnValue = CallFunc_EqualEqual_NameName_ReturnValue;
Parms.CallFunc_ActionNotify_MiningEndTiming_ReturnValue = CallFunc_ActionNotify_MiningEndTiming_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_6 = CallFunc_GetActionCharacter_ReturnValue_6;
Parms.CallFunc_EqualEqual_NameName_ReturnValue_1 = CallFunc_EqualEqual_NameName_ReturnValue_1;
Parms.CallFunc_GetMainMesh_ReturnValue_2 = CallFunc_GetMainMesh_ReturnValue_2;
Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue;
Parms.CallFunc_GetAnimInstance_ReturnValue_1 = CallFunc_GetAnimInstance_ReturnValue_1;
Parms.K2Node_DynamicCast_AsPal_Anim_Instance_1 = K2Node_DynamicCast_AsPal_Anim_Instance_1;
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
Parms.CallFunc_GetActionCharacter_ReturnValue_7 = CallFunc_GetActionCharacter_ReturnValue_7;
Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_8 = CallFunc_GetActionCharacter_ReturnValue_8;
Parms.K2Node_DynamicCast_AsPlayer_Controller = K2Node_DynamicCast_AsPlayer_Controller;
Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2;
Parms.CallFunc_GetController_ReturnValue_1 = CallFunc_GetController_ReturnValue_1;
Parms.CallFunc_GetActionCharacter_ReturnValue_9 = CallFunc_GetActionCharacter_ReturnValue_9;
Parms.K2Node_DynamicCast_AsPlayer_Controller_1 = K2Node_DynamicCast_AsPlayer_Controller_1;
Parms.K2Node_DynamicCast_bSuccess_3 = K2Node_DynamicCast_bSuccess_3;
Parms.CallFunc_GetMainMesh_ReturnValue_3 = CallFunc_GetMainMesh_ReturnValue_3;
Parms.CallFunc_MakeTransform_ReturnValue_1 = CallFunc_MakeTransform_ReturnValue_1;
Parms.CallFunc_GetAllSocketNames_ReturnValue = CallFunc_GetAllSocketNames_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_10 = CallFunc_GetActionCharacter_ReturnValue_10;
Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
Parms.CallFunc_EqualEqual_NameName_ReturnValue_2 = CallFunc_EqualEqual_NameName_ReturnValue_2;
Parms.CallFunc_NotEqual_NameName_ReturnValue = CallFunc_NotEqual_NameName_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_11 = CallFunc_GetActionCharacter_ReturnValue_11;
Parms.CallFunc_GetActionCharacter_ReturnValue_12 = CallFunc_GetActionCharacter_ReturnValue_12;
Parms.CallFunc_IsPalMonster_ReturnValue = CallFunc_IsPalMonster_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_13 = CallFunc_GetActionCharacter_ReturnValue_13;
Parms.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1 = CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1;
Parms.CallFunc_FinishSpawningActor_ReturnValue_1 = CallFunc_FinishSpawningActor_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
}