PalWorld-NetCrack/SDK/BP_ActionNooseTrap_functions.cpp
2024-01-22 14:43:11 +08:00

796 lines
63 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_ActionNooseTrap.BP_ActionNooseTrap_C
// (None)
class UClass* UBP_ActionNooseTrap_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_ActionNooseTrap_C");
return Clss;
}
// BP_ActionNooseTrap_C BP_ActionNooseTrap.Default__BP_ActionNooseTrap_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_ActionNooseTrap_C* UBP_ActionNooseTrap_C::GetDefaultObj()
{
static class UBP_ActionNooseTrap_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_ActionNooseTrap_C*>(UBP_ActionNooseTrap_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnDead
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDeadInfo DeadInfo (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
// class UAnimMontage* CallFunc_FindMontage_Montage (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::OnDead(const struct FPalDeadInfo& DeadInfo, class UAnimMontage* CallFunc_FindMontage_Montage, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnDead");
Params::UBP_ActionNooseTrap_C_OnDead_Params Parms{};
Parms.DeadInfo = DeadInfo;
Parms.CallFunc_FindMontage_Montage = CallFunc_FindMontage_Montage;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.ReturnDefaultFacial
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
void UBP_ActionNooseTrap_C::ReturnDefaultFacial()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "ReturnDefaultFacial");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.ChangeFacial
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EPalFacialEyeType Facial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::ChangeFacial(enum class EPalFacialEyeType Facial, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "ChangeFacial");
Params::UBP_ActionNooseTrap_C_ChangeFacial_Params Parms{};
Parms.Facial = Facial;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.GetWorldVelocity_ByDeadEnd
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// struct FVector Velocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Divide_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::GetWorldVelocity_ByDeadEnd(struct FVector* Velocity, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_Divide_VectorVector_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "GetWorldVelocity_ByDeadEnd");
Params::UBP_ActionNooseTrap_C_GetWorldVelocity_ByDeadEnd_Params Parms{};
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_Divide_VectorVector_ReturnValue = CallFunc_Divide_VectorVector_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Velocity != nullptr)
*Velocity = std::move(Parms.Velocity);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.CalcDamageToSpeed
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// int32 Damage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double Speed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64 CallFunc_Convert_IntToFixedPoint64_ReturnValue (NoDestructor)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64 CallFunc_GetMaxHP_ReturnValue (NoDestructor)
// struct FFixedPoint64 CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue (NoDestructor)
// float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::CalcDamageToSpeed(int32 Damage, double* Speed, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FFixedPoint64& CallFunc_Convert_IntToFixedPoint64_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FFixedPoint64& CallFunc_GetMaxHP_ReturnValue, const struct FFixedPoint64& CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue, float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "CalcDamageToSpeed");
Params::UBP_ActionNooseTrap_C_CalcDamageToSpeed_Params Parms{};
Parms.Damage = Damage;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_Convert_IntToFixedPoint64_ReturnValue = CallFunc_Convert_IntToFixedPoint64_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetMaxHP_ReturnValue = CallFunc_GetMaxHP_ReturnValue;
Parms.CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue;
Parms.CallFunc_Convert_FixedPoint64ToFloat_ReturnValue = CallFunc_Convert_FixedPoint64ToFloat_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
if (Speed != nullptr)
*Speed = Parms.Speed;
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.FindMontage
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UAnimMontage* Montage (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// enum class EPalActionType Temp_byte_Variable (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::FindMontage(class UAnimMontage** Montage, enum class EPalActionType Temp_byte_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "FindMontage");
Params::UBP_ActionNooseTrap_C_FindMontage_Params Parms{};
Parms.Temp_byte_Variable = Temp_byte_Variable;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Montage != nullptr)
*Montage = Parms.Montage;
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnFinishAcion
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage* CallFunc_FindMontage_Montage (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Roll (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Pitch (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Yaw (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_K2_SetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::OnFinishAcion(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UAnimMontage* CallFunc_FindMontage_Montage, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, const struct FRotator& CallFunc_MakeRotator_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, bool CallFunc_K2_SetActorRotation_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnFinishAcion");
Params::UBP_ActionNooseTrap_C_OnFinishAcion_Params Parms{};
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_FindMontage_Montage = CallFunc_FindMontage_Montage;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2;
Parms.CallFunc_K2_SetActorRotation_ReturnValue = CallFunc_K2_SetActorRotation_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnStatusAdd
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalStatusComponent* StatusComponent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// enum class EPalStatusID StatusId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalStatusBase* Status (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::OnStatusAdd(class UPalStatusComponent* StatusComponent, enum class EPalStatusID StatusId, class UPalStatusBase* Status, bool CallFunc_EqualEqual_ByteByte_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnStatusAdd");
Params::UBP_ActionNooseTrap_C_OnStatusAdd_Params Parms{};
Parms.StatusComponent = StatusComponent;
Parms.StatusId = StatusId;
Parms.Status = Status;
Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.LerpSwingDirection
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_VLerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_VLerp_Alpha_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::LerpSwingDirection(double CallFunc_Multiply_DoubleDouble_ReturnValue, const struct FVector& CallFunc_VLerp_ReturnValue, float CallFunc_VLerp_Alpha_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "LerpSwingDirection");
Params::UBP_ActionNooseTrap_C_LerpSwingDirection_Params Parms{};
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_VLerp_ReturnValue = CallFunc_VLerp_ReturnValue;
Parms.CallFunc_VLerp_Alpha_ImplicitCast = CallFunc_VLerp_Alpha_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.CalcAngularAcceleration_Swing
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double AngleAccel (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Sin_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::CalcAngularAcceleration_Swing(double* AngleAccel, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_Sin_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "CalcAngularAcceleration_Swing");
Params::UBP_ActionNooseTrap_C_CalcAngularAcceleration_Swing_Params Parms{};
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Sin_ReturnValue = CallFunc_Sin_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2;
Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (AngleAccel != nullptr)
*AngleAccel = Parms.AngleAccel;
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.UpdateAngle_Swing
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::UpdateAngle_Swing(double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "UpdateAngle_Swing");
Params::UBP_ActionNooseTrap_C_UpdateAngle_Swing_Params Parms{};
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.CalcAngleVelocity
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double Sin (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double Temp_En (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_CalcAngularAcceleration_Swing_AngleAccel (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::CalcAngleVelocity(double Sin, double Temp_En, double CallFunc_CalcAngularAcceleration_Swing_AngleAccel, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "CalcAngleVelocity");
Params::UBP_ActionNooseTrap_C_CalcAngleVelocity_Params Parms{};
Parms.Sin = Sin;
Parms.Temp_En = Temp_En;
Parms.CallFunc_CalcAngularAcceleration_Swing_AngleAccel = CallFunc_CalcAngularAcceleration_Swing_AngleAccel;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnDamage
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDamageResult Info (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
// struct FVector NextVelocity (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector DamageVelocity (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CurrentVelocity (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector DamageDirection (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_CalcDamageToSpeed_Speed (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Normal2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Vector_Normal2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::OnDamage(const struct FPalDamageResult& Info, const struct FVector& NextVelocity, const struct FVector& DamageVelocity, const struct FVector& CurrentVelocity, const struct FVector& DamageDirection, double CallFunc_CalcDamageToSpeed_Speed, double CallFunc_VSize_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnDamage");
Params::UBP_ActionNooseTrap_C_OnDamage_Params Parms{};
Parms.Info = Info;
Parms.NextVelocity = NextVelocity;
Parms.DamageVelocity = DamageVelocity;
Parms.CurrentVelocity = CurrentVelocity;
Parms.DamageDirection = DamageDirection;
Parms.CallFunc_CalcDamageToSpeed_Speed = CallFunc_CalcDamageToSpeed_Speed;
Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_Vector_Normal2D_ReturnValue = CallFunc_Vector_Normal2D_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_Vector_Normal2D_ReturnValue_1 = CallFunc_Vector_Normal2D_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.UpdateRopePos_Swing
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector CenterPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetActionTarget_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Roll (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Pitch (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Yaw (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_RadiansToDegrees_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Cos_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Sin_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FRotator CallFunc_RLerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_MakeRotator_Yaw_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_MakeRotator_Roll_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_MakeRotator_Pitch_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::UpdateRopePos_Swing(const struct FVector& CenterPos, class AActor* CallFunc_GetActionTarget_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_RadiansToDegrees_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Cos_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_Sin_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Add_DoubleDouble_ReturnValue_2, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FRotator& CallFunc_RLerp_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_4, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_MakeRotator_Yaw_ImplicitCast, float CallFunc_MakeRotator_Roll_ImplicitCast, float CallFunc_MakeRotator_Pitch_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "UpdateRopePos_Swing");
Params::UBP_ActionNooseTrap_C_UpdateRopePos_Swing_Params Parms{};
Parms.CenterPos = CenterPos;
Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_RadiansToDegrees_ReturnValue = CallFunc_RadiansToDegrees_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_Cos_ReturnValue = CallFunc_Cos_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Sin_ReturnValue = CallFunc_Sin_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2;
Parms.CallFunc_Add_DoubleDouble_ReturnValue_2 = CallFunc_Add_DoubleDouble_ReturnValue_2;
Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
Parms.CallFunc_RLerp_ReturnValue = CallFunc_RLerp_ReturnValue;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_3 = CallFunc_Multiply_DoubleDouble_ReturnValue_3;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_4 = CallFunc_Multiply_DoubleDouble_ReturnValue_4;
Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1;
Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1;
Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_MakeVector_ReturnValue_1 = CallFunc_MakeVector_ReturnValue_1;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_MakeRotator_Yaw_ImplicitCast = CallFunc_MakeRotator_Yaw_ImplicitCast;
Parms.CallFunc_MakeRotator_Roll_ImplicitCast = CallFunc_MakeRotator_Roll_ImplicitCast;
Parms.CallFunc_MakeRotator_Pitch_ImplicitCast = CallFunc_MakeRotator_Pitch_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.FixCharacterToRopePos
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult CallFunc_K2_SetActorTransform_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_K2_SetActorTransform_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::FixCharacterToRopePos(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorTransform_SweepHitResult, bool CallFunc_K2_SetActorTransform_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "FixCharacterToRopePos");
Params::UBP_ActionNooseTrap_C_FixCharacterToRopePos_Params Parms{};
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue;
Parms.CallFunc_K2_SetActorTransform_SweepHitResult = CallFunc_K2_SetActorTransform_SweepHitResult;
Parms.CallFunc_K2_SetActorTransform_ReturnValue = CallFunc_K2_SetActorTransform_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.UpdateRopePosToUp
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* CallFunc_GetActionTarget_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// float CallFunc_BreakRotator_Roll (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Pitch (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakRotator_Yaw (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_RLerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_VLerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_MakeRotator_Yaw_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_RLerp_Alpha_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_VLerp_Alpha_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::UpdateRopePosToUp(class AActor* CallFunc_GetActionTarget_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, bool CallFunc_Greater_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FRotator& CallFunc_RLerp_ReturnValue, double CallFunc_FClamp_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_VLerp_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_MakeRotator_Yaw_ImplicitCast, float CallFunc_RLerp_Alpha_ImplicitCast, float CallFunc_VLerp_Alpha_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "UpdateRopePosToUp");
Params::UBP_ActionNooseTrap_C_UpdateRopePosToUp_Params Parms{};
Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
Parms.CallFunc_RLerp_ReturnValue = CallFunc_RLerp_ReturnValue;
Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
Parms.CallFunc_VLerp_ReturnValue = CallFunc_VLerp_ReturnValue;
Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_MakeRotator_Yaw_ImplicitCast = CallFunc_MakeRotator_Yaw_ImplicitCast;
Parms.CallFunc_RLerp_Alpha_ImplicitCast = CallFunc_RLerp_Alpha_ImplicitCast;
Parms.CallFunc_VLerp_Alpha_ImplicitCast = CallFunc_VLerp_Alpha_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnEndAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionNooseTrap_C::OnEndAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnEndAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.TickAction
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::TickAction(float DeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "TickAction");
Params::UBP_ActionNooseTrap_C_TickAction_Params Parms{};
Parms.DeltaTime = DeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnBeginAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionNooseTrap_C::OnBeginAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnBeginAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.ExecuteUbergraph_BP_ActionNooseTrap
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_GetPhysicsRootBoneName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetSocketLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetActionTarget_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActorRightVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalStatusComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsServer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetActionTarget_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_GetActionVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetActionTarget_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage* CallFunc_FindMontage_Montage (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float CallFunc_PlayAnimMontage_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_8 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsServer_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_9 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsServer_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_10 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsDead_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_GetGeneralPurposeIndex_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double K2Node_VariableSet_temp_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Subtract_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionNooseTrap_C::ExecuteUbergraph_BP_ActionNooseTrap(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class FName CallFunc_GetPhysicsRootBoneName_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FVector& CallFunc_GetSocketLocation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AActor* CallFunc_GetActionTarget_ReturnValue, const struct FVector& CallFunc_GetActorRightVector_ReturnValue, float K2Node_Event_DeltaTime, double CallFunc_Add_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UPalStatusComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsServer_ReturnValue, class AActor* CallFunc_GetActionTarget_ReturnValue_1, const struct FVector& CallFunc_GetActionVelocity_ReturnValue, bool CallFunc_IsValid_ReturnValue, class AActor* CallFunc_GetActionTarget_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_1, class UAnimMontage* CallFunc_FindMontage_Montage, float CallFunc_PlayAnimMontage_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7, double CallFunc_Subtract_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_8, double CallFunc_Add_DoubleDouble_ReturnValue_1, bool CallFunc_IsServer_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_9, bool CallFunc_IsServer_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_10, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3, bool CallFunc_IsDead_ReturnValue, int32 CallFunc_GetGeneralPurposeIndex_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue, double K2Node_VariableSet_temp_DeltaTime_ImplicitCast, double CallFunc_Add_DoubleDouble_A_ImplicitCast, double CallFunc_Subtract_DoubleDouble_B_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionNooseTrap_C", "ExecuteUbergraph_BP_ActionNooseTrap");
Params::UBP_ActionNooseTrap_C_ExecuteUbergraph_BP_ActionNooseTrap_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue;
Parms.CallFunc_GetPhysicsRootBoneName_ReturnValue = CallFunc_GetPhysicsRootBoneName_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
Parms.CallFunc_GetSocketLocation_ReturnValue = CallFunc_GetSocketLocation_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2;
Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3;
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_5 = CallFunc_GetActionCharacter_ReturnValue_5;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue;
Parms.CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetActorRightVector_ReturnValue;
Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_6 = CallFunc_GetActionCharacter_ReturnValue_6;
Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_IsServer_ReturnValue = CallFunc_IsServer_ReturnValue;
Parms.CallFunc_GetActionTarget_ReturnValue_1 = CallFunc_GetActionTarget_ReturnValue_1;
Parms.CallFunc_GetActionVelocity_ReturnValue = CallFunc_GetActionVelocity_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetActionTarget_ReturnValue_2 = CallFunc_GetActionTarget_ReturnValue_2;
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
Parms.CallFunc_FindMontage_Montage = CallFunc_FindMontage_Montage;
Parms.CallFunc_PlayAnimMontage_ReturnValue = CallFunc_PlayAnimMontage_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2;
Parms.CallFunc_GetActionCharacter_ReturnValue_7 = CallFunc_GetActionCharacter_ReturnValue_7;
Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue_8 = CallFunc_GetActionCharacter_ReturnValue_8;
Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
Parms.CallFunc_IsServer_ReturnValue_1 = CallFunc_IsServer_ReturnValue_1;
Parms.CallFunc_GetActionCharacter_ReturnValue_9 = CallFunc_GetActionCharacter_ReturnValue_9;
Parms.CallFunc_IsServer_ReturnValue_2 = CallFunc_IsServer_ReturnValue_2;
Parms.CallFunc_GetActionCharacter_ReturnValue_10 = CallFunc_GetActionCharacter_ReturnValue_10;
Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3;
Parms.CallFunc_IsDead_ReturnValue = CallFunc_IsDead_ReturnValue;
Parms.CallFunc_GetGeneralPurposeIndex_ReturnValue = CallFunc_GetGeneralPurposeIndex_ReturnValue;
Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue;
Parms.K2Node_VariableSet_temp_DeltaTime_ImplicitCast = K2Node_VariableSet_temp_DeltaTime_ImplicitCast;
Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
Parms.CallFunc_Subtract_DoubleDouble_B_ImplicitCast = CallFunc_Subtract_DoubleDouble_B_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}