mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
38 lines
2.6 KiB
C++
38 lines
2.6 KiB
C++
#pragma once
|
|
|
|
// Dumped with Dumper-7!
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// CLASSES
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
// 0x8 (0x148 - 0x140)
|
|
// BlueprintGeneratedClass BP_ActionPalLiftupThrow_Player.BP_ActionPalLiftupThrow_Player_C
|
|
class UBP_ActionPalLiftupThrow_Player_C : public UPalAction_LiftupThrow
|
|
{
|
|
public:
|
|
struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient)
|
|
|
|
static class UClass* StaticClass();
|
|
static class UBP_ActionPalLiftupThrow_Player_C* GetDefaultObj();
|
|
|
|
void MovementSetFlag(bool Disable, class FName FlagName, class UPalCharacterMovementComponent* Movement, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue);
|
|
void WeaponSetFlag(bool Disable, class UPalShooterComponent* ShooterComp, class FName FlagName, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue);
|
|
void OnNotifyEnd_83D404E9464088172E21308730EE3926(class FName NotifyName);
|
|
void OnNotifyBegin_83D404E9464088172E21308730EE3926(class FName NotifyName);
|
|
void OnInterrupted_83D404E9464088172E21308730EE3926(class FName NotifyName);
|
|
void OnBlendOut_83D404E9464088172E21308730EE3926(class FName NotifyName);
|
|
void OnCompleted_83D404E9464088172E21308730EE3926(class FName NotifyName);
|
|
void PlayPlayerThrowMontage();
|
|
void OnBeginAction();
|
|
void OnEndAction();
|
|
void ExecuteUbergraph_BP_ActionPalLiftupThrow_Player(int32 EntryPoint, class FName K2Node_CustomEvent_NotifyName_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class FName Temp_name_Variable, bool CallFunc_EqualEqual_NameName_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue);
|
|
};
|
|
|
|
}
|
|
|
|
|