PalWorld-NetCrack/SDK/BP_ActionReaction_ElectricShock_parameters.hpp
2024-01-22 14:43:11 +08:00

146 lines
15 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x110 (0x110 - 0x0)
// Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.ResetMeshLocation
struct UBP_ActionReaction_ElectricShock_C_ResetMeshLocation_Params
{
public:
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_K2_SetRelativeLocation_SweepHitResult; // 0x28(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
};
// 0x19 (0x19 - 0x0)
// Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.ChangeFacial
struct UBP_ActionReaction_ElectricShock_C_ChangeFacial_Params
{
public:
enum class EPalFacialEyeType Eye; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D4B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x29 (0x29 - 0x0)
// Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.FindMontage
struct UBP_ActionReaction_ElectricShock_C_FindMontage_Params
{
public:
class UAnimMontage* NewParam; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPalActionType Temp_byte_Variable; // 0x8(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D52[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_Map_Find_Value; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x68 (0x68 - 0x0)
// Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.SetDisable
struct UBP_ActionReaction_ElectricShock_C_SetDisable_Params
{
public:
bool Disable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D58[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalShooterComponent* Shooter; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double Rate; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalCharacterMovementComponent* Movement; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName FlagName; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D59[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x48(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
float CallFunc_SetYawRotatorMultiplier_rate_ImplicitCast; // 0x60(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_SetWalkSpeedMultiplier_speed_ImplicitCast; // 0x64(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x168 (0x168 - 0x0)
// Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.UpdateMeshLocation
struct UBP_ActionReaction_ElectricShock_C_UpdateMeshLocation_Params
{
public:
double Gain_Right; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Timer_Right; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Cos_ReturnValue; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Sin_ReturnValue; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_K2_SetRelativeLocation_SweepHitResult; // 0x68(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
double CallFunc_Map_Find_Value; // 0x150(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x158(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D6C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Multiply_DoubleDouble_ReturnValue_2; // 0x160(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x4 (0x4 - 0x0)
// Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.TickAction
struct UBP_ActionReaction_ElectricShock_C_TickAction_Params
{
public:
float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0xA8 (0xA8 - 0x0)
// Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.ExecuteUbergraph_BP_ActionReaction_ElectricShock
struct UBP_ActionReaction_ElectricShock_C_ExecuteUbergraph_BP_ActionReaction_ElectricShock_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D81[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float K2Node_Event_DeltaTime; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D84[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_X; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x40(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_FindMontage_NewParam; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_FindMontage_NewParam_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_PlayAnimMontage_ReturnValue; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D86[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_FindMontage_NewParam_2; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D88[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float CallFunc_PlayAnimMontage_ReturnValue_1; // 0x7C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_FindMontage_NewParam_3; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x98(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ExistFacialNotifyInMontage_ReturnValue; // 0x99(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D8A[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Add_DoubleDouble_B_ImplicitCast; // 0xA0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}