PalWorld-NetCrack/SDK/BP_ActionSoundReaction_functions.cpp
2024-01-22 14:43:11 +08:00

106 lines
3.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_ActionSoundReaction.BP_ActionSoundReaction_C
// (None)
class UClass* UBP_ActionSoundReaction_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_ActionSoundReaction_C");
return Clss;
}
// BP_ActionSoundReaction_C BP_ActionSoundReaction.Default__BP_ActionSoundReaction_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_ActionSoundReaction_C* UBP_ActionSoundReaction_C::GetDefaultObj()
{
static class UBP_ActionSoundReaction_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_ActionSoundReaction_C*>(UBP_ActionSoundReaction_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_ActionSoundReaction.BP_ActionSoundReaction_C.OnBeginAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionSoundReaction_C::OnBeginAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionSoundReaction_C", "OnBeginAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionSoundReaction.BP_ActionSoundReaction_C.OnEndAction
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_ActionSoundReaction_C::OnEndAction()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionSoundReaction_C", "OnEndAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_ActionSoundReaction.BP_ActionSoundReaction_C.ExecuteUbergraph_BP_ActionSoundReaction
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_ActionSoundReaction_C::ExecuteUbergraph_BP_ActionSoundReaction(int32 EntryPoint, class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionSoundReaction_C", "ExecuteUbergraph_BP_ActionSoundReaction");
Params::UBP_ActionSoundReaction_C_ExecuteUbergraph_BP_ActionSoundReaction_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetBattleManager_ReturnValue = CallFunc_GetBattleManager_ReturnValue;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}