PalWorld-NetCrack/SDK/BP_ActionWateringOneshot_functions.cpp
2024-01-22 14:43:11 +08:00

134 lines
6.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_ActionWateringOneshot.BP_ActionWateringOneshot_C
// (None)
class UClass* UBP_ActionWateringOneshot_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_ActionWateringOneshot_C");
return Clss;
}
// BP_ActionWateringOneshot_C BP_ActionWateringOneshot.Default__BP_ActionWateringOneshot_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_ActionWateringOneshot_C* UBP_ActionWateringOneshot_C::GetDefaultObj()
{
static class UBP_ActionWateringOneshot_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_ActionWateringOneshot_C*>(UBP_ActionWateringOneshot_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_ActionWateringOneshot.BP_ActionWateringOneshot_C.NotifyWatered
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* ActionTarget (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_Conv_NameToText_ReturnValue (None)
// struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash)
// TScriptInterface<class IPalMapObjectWaterRecievableInterface>K2Node_DynamicCast_AsPal_Map_Object_Water_Recievable_Interface (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<struct FFormatArgumentData> K2Node_MakeArray_Array (ReferenceParm)
// class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FText CallFunc_Format_ReturnValue (None)
// class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_GetActionTarget_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_EqualEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionWateringOneshot_C::NotifyWatered(class FName NotifyName, class AActor* ActionTarget, class FText CallFunc_Conv_NameToText_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, TScriptInterface<class IPalMapObjectWaterRecievableInterface> K2Node_DynamicCast_AsPal_Map_Object_Water_Recievable_Interface, bool K2Node_DynamicCast_bSuccess, TArray<struct FFormatArgumentData>& K2Node_MakeArray_Array, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class FText CallFunc_Format_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue, bool CallFunc_IsValid_ReturnValue, class AActor* CallFunc_GetActionTarget_ReturnValue, bool CallFunc_EqualEqual_NameName_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionWateringOneshot_C", "NotifyWatered");
Params::UBP_ActionWateringOneshot_C_NotifyWatered_Params Parms{};
Parms.NotifyName = NotifyName;
Parms.ActionTarget = ActionTarget;
Parms.CallFunc_Conv_NameToText_ReturnValue = CallFunc_Conv_NameToText_ReturnValue;
Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData;
Parms.K2Node_DynamicCast_AsPal_Map_Object_Water_Recievable_Interface = K2Node_DynamicCast_AsPal_Map_Object_Water_Recievable_Interface;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array;
Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue;
Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue;
Parms.CallFunc_EqualEqual_NameName_ReturnValue = CallFunc_EqualEqual_NameName_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionWateringOneshot.BP_ActionWateringOneshot_C.OnNotifyBegin
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionWateringOneshot_C::OnNotifyBegin(class FName NotifyName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionWateringOneshot_C", "OnNotifyBegin");
Params::UBP_ActionWateringOneshot_C_OnNotifyBegin_Params Parms{};
Parms.NotifyName = NotifyName;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_ActionWateringOneshot.BP_ActionWateringOneshot_C.ExecuteUbergraph_BP_ActionWateringOneshot
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName K2Node_Event_NotifyName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_ActionWateringOneshot_C::ExecuteUbergraph_BP_ActionWateringOneshot(int32 EntryPoint, class FName K2Node_Event_NotifyName)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_ActionWateringOneshot_C", "ExecuteUbergraph_BP_ActionWateringOneshot");
Params::UBP_ActionWateringOneshot_C_ExecuteUbergraph_BP_ActionWateringOneshot_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_NotifyName = K2Node_Event_NotifyName;
UObject::ProcessEvent(Func, &Parms);
}
}