PalWorld-NetCrack/SDK/BP_Action_BeThrown_classes.hpp
2024-01-22 14:43:11 +08:00

30 lines
1.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x8 (0x158 - 0x150)
// BlueprintGeneratedClass BP_Action_BeThrown.BP_Action_BeThrown_C
class UBP_Action_BeThrown_C : public UPalAction_BeThrown
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x150(0x8)(ZeroConstructor, Transient, DuplicateTransient)
static class UClass* StaticClass();
static class UBP_Action_BeThrown_C* GetDefaultObj();
void PlayThrownFX(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class UPawnMovementComponent* CallFunc_GetMovementComponent_ReturnValue, const struct FRotator& CallFunc_Conv_VectorToRotator_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue);
void PlayThrownMontage();
void ExecuteUbergraph_BP_Action_BeThrown(int32 EntryPoint, enum class EPalActionType Temp_byte_Variable, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, float CallFunc_PlayAnimMontage_ReturnValue, bool CallFunc_IsDead_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue);
};
}