mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
84 lines
5.8 KiB
C++
84 lines
5.8 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x8 (0x8 - 0x0)
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// Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnNotifyEnd_18F6DF3D47B5756AF6D31082F414DE7D
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struct UBP_Action_NPC_MeleeAttackWithGun_C_OnNotifyEnd_18F6DF3D47B5756AF6D31082F414DE7D_Params
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{
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public:
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class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnNotifyBegin_18F6DF3D47B5756AF6D31082F414DE7D
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struct UBP_Action_NPC_MeleeAttackWithGun_C_OnNotifyBegin_18F6DF3D47B5756AF6D31082F414DE7D_Params
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{
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public:
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class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnInterrupted_18F6DF3D47B5756AF6D31082F414DE7D
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struct UBP_Action_NPC_MeleeAttackWithGun_C_OnInterrupted_18F6DF3D47B5756AF6D31082F414DE7D_Params
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{
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public:
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class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnBlendOut_18F6DF3D47B5756AF6D31082F414DE7D
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struct UBP_Action_NPC_MeleeAttackWithGun_C_OnBlendOut_18F6DF3D47B5756AF6D31082F414DE7D_Params
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{
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public:
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class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnCompleted_18F6DF3D47B5756AF6D31082F414DE7D
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struct UBP_Action_NPC_MeleeAttackWithGun_C_OnCompleted_18F6DF3D47B5756AF6D31082F414DE7D_Params
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{
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public:
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class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0xA1 (0xA1 - 0x0)
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// Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.ExecuteUbergraph_BP_Action_NPC_MeleeAttackWithGun
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struct UBP_Action_NPC_MeleeAttackWithGun_C_ExecuteUbergraph_BP_Action_NPC_MeleeAttackWithGun_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FName K2Node_CustomEvent_NotifyName_4; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0xC(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class FName K2Node_CustomEvent_NotifyName_3; // 0x1C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x24(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class FName K2Node_CustomEvent_NotifyName_2; // 0x34(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x3C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class FName K2Node_CustomEvent_NotifyName_1; // 0x4C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3; // 0x54(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class FName K2Node_CustomEvent_NotifyName; // 0x64(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4; // 0x6C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class FName Temp_name_Variable; // 0x7C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2F8B[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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