mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
171 lines
18 KiB
C++
171 lines
18 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x12 (0x12 - 0x0)
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// Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.CanTimeout
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struct UBP_Action_WaitLoadingWorldPartition_C_CanTimeout_Params
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{
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public:
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bool CanTimeout; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_25DD[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Not_PreBool_ReturnValue; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x60 (0x60 - 0x0)
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// Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.RequestWaitWorldPartition
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struct UBP_Action_WaitLoadingWorldPartition_C_RequestWaitWorldPartition_Params
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{
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public:
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class FString CallFunc_Conv_VectorToString_ReturnValue; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FString CallFunc_Concat_StrStr_ReturnValue; // 0x28(0x10)(ZeroConstructor, HasGetValueTypeHash)
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class APalPlayerState* CallFunc_GetPlayerStateByPlayer_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_K2_IsValidTimerHandle_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_25E3[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
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FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x44(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_25E5[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FTimerHandle CallFunc_WaitWorldPartitionDelegate_OutTimerHandle; // 0x58(0x8)(NoDestructor, HasGetValueTypeHash)
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};
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// 0x29 (0x29 - 0x0)
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// Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.CheckLoadLocationDistance
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struct UBP_Action_WaitLoadingWorldPartition_C_CheckLoadLocationDistance_Params
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{
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public:
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bool IsReWait; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_25EC[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Vector_Distance_ReturnValue; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x10 (0x10 - 0x0)
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// Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.GetFadeInParameter
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struct UBP_Action_WaitLoadingWorldPartition_C_GetFadeInParameter_Params
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{
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public:
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class UPalHUDDispatchParameter_FadeWidget* NewParam; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalHUDDispatchParameter_FadeWidget* CallFunc_SpawnObject_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x11 (0x11 - 0x0)
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// Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.ResetCamera
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struct UBP_Action_WaitLoadingWorldPartition_C_ResetCamera_Params
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{
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public:
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalShooterSpringArmComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x30 (0x30 - 0x0)
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// Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.SetMoveDisable
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struct UBP_Action_WaitLoadingWorldPartition_C_SetMoveDisable_Params
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{
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public:
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bool Disable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2605[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalCharacterMovementComponent* TempMoveComp; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Not_PreBool_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2606[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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float CallFunc_Conv_BoolToFloat_ReturnValue; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Not_PreBool_ReturnValue_1; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2607[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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float CallFunc_Conv_BoolToFloat_ReturnValue_1; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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};
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// 0x4 (0x4 - 0x0)
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// Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.TickAction
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struct UBP_Action_WaitLoadingWorldPartition_C_TickAction_Params
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{
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public:
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float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x190 (0x190 - 0x0)
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// Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.ExecuteUbergraph_BP_Action_WaitLoadingWorldPartition
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struct UBP_Action_WaitLoadingWorldPartition_C_ExecuteUbergraph_BP_Action_WaitLoadingWorldPartition_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float K2Node_Event_DeltaTime; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UWorldPartitionSubsystem* CallFunc_GetWorldSubsystem_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AActor* CallFunc_AdjustActorToFloor_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2639[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_Add_DoubleDouble_ReturnValue; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_263A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_263B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_CanAdjustActorToFloor_OutLocation; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_CanAdjustActorToFloor_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_263E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class FString CallFunc_Concat_StrStr_ReturnValue; // 0x78(0x10)(ZeroConstructor, HasGetValueTypeHash)
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double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x88(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalHUDService* CallFunc_GetHUDService_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalHUDDispatchParameter_FadeWidget* CallFunc_GetFadeInParameter_NewParam; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsLocallyControlled_ReturnValue; // 0xB8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2646[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character_1; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_1; // 0xC8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsDedicatedServer_ReturnValue; // 0xC9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsAdjustedLocation_ReturnValue; // 0xCA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_BooleanOR_ReturnValue; // 0xCB(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_CheckLoadLocationDistance_IsReWait; // 0xCC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_264B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0xD0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FString CallFunc_Conv_VectorToString_ReturnValue; // 0xE8(0x10)(ZeroConstructor, HasGetValueTypeHash)
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class AController* CallFunc_GetController_ReturnValue; // 0xF8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsInClientConnection_ReturnValue; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2650[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess_2; // 0x110(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_CanTimeout_CanTimeOut; // 0x111(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2652[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsOpenListenServer_ReturnValue; // 0x120(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x121(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_BooleanOR_ReturnValue_1; // 0x122(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2655[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
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class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5; // 0x128(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsLocallyControlled_ReturnValue_1; // 0x130(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2658[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class FString CallFunc_Conv_VectorToString_ReturnValue_1; // 0x138(0x10)(ZeroConstructor, HasGetValueTypeHash)
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class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x148(0x10)(ZeroConstructor, HasGetValueTypeHash)
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class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x158(0x10)(ZeroConstructor, HasGetValueTypeHash)
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class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x168(0x10)(ZeroConstructor, HasGetValueTypeHash)
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double CallFunc_Add_DoubleDouble_B_ImplicitCast; // 0x178(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x180(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_GreaterEqual_DoubleDouble_B_ImplicitCast; // 0x188(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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