PalWorld-NetCrack/SDK/BP_AlertByKilledFriendState_QuestionMark_functions.cpp
2024-01-22 14:43:11 +08:00

98 lines
4.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_AlertByKilledFriendState_QuestionMark.BP_AlertByKilledFriendState_QuestionMark_C
// (None)
class UClass* UBP_AlertByKilledFriendState_QuestionMark_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_AlertByKilledFriendState_QuestionMark_C");
return Clss;
}
// BP_AlertByKilledFriendState_QuestionMark_C BP_AlertByKilledFriendState_QuestionMark.Default__BP_AlertByKilledFriendState_QuestionMark_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_AlertByKilledFriendState_QuestionMark_C* UBP_AlertByKilledFriendState_QuestionMark_C::GetDefaultObj()
{
static class UBP_AlertByKilledFriendState_QuestionMark_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_AlertByKilledFriendState_QuestionMark_C*>(UBP_AlertByKilledFriendState_QuestionMark_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_AlertByKilledFriendState_QuestionMark.BP_AlertByKilledFriendState_QuestionMark_C.StateEnter
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_AlertByKilledFriendState_QuestionMark_C::StateEnter()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AlertByKilledFriendState_QuestionMark_C", "StateEnter");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_AlertByKilledFriendState_QuestionMark.BP_AlertByKilledFriendState_QuestionMark_C.ExecuteUbergraph_BP_AlertByKilledFriendState_QuestionMark
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UObject* CallFunc_GetOuterObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UObject* CallFunc_GetOuterObject_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalAIActionBase* K2Node_DynamicCast_AsPal_AIAction_Base (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalActionBase* CallFunc_PlayAction_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UBP_AlertByKilledFriendState_QuestionMark_C::ExecuteUbergraph_BP_AlertByKilledFriendState_QuestionMark(int32 EntryPoint, class UObject* CallFunc_GetOuterObject_ReturnValue, class UObject* CallFunc_GetOuterObject_ReturnValue_1, class UPalAIActionBase* K2Node_DynamicCast_AsPal_AIAction_Base, bool K2Node_DynamicCast_bSuccess, class AController* CallFunc_GetController_ReturnValue, class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue, class UPalActionBase* CallFunc_PlayAction_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AlertByKilledFriendState_QuestionMark_C", "ExecuteUbergraph_BP_AlertByKilledFriendState_QuestionMark");
Params::UBP_AlertByKilledFriendState_QuestionMark_C_ExecuteUbergraph_BP_AlertByKilledFriendState_QuestionMark_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetOuterObject_ReturnValue = CallFunc_GetOuterObject_ReturnValue;
Parms.CallFunc_GetOuterObject_ReturnValue_1 = CallFunc_GetOuterObject_ReturnValue_1;
Parms.K2Node_DynamicCast_AsPal_AIAction_Base = K2Node_DynamicCast_AsPal_AIAction_Base;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue;
Parms.CallFunc_GetActionComponent_ReturnValue = CallFunc_GetActionComponent_ReturnValue;
Parms.CallFunc_PlayAction_ReturnValue = CallFunc_PlayAction_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}