PalWorld-NetCrack/SDK/BP_AlertByKilledFriendState_SerachAround_functions.cpp
2024-01-22 14:43:11 +08:00

243 lines
16 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_AlertByKilledFriendState_SerachAround.BP_AlertByKilledFriendState_SerachAround_C
// (None)
class UClass* UBP_AlertByKilledFriendState_SerachAround_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_AlertByKilledFriendState_SerachAround_C");
return Clss;
}
// BP_AlertByKilledFriendState_SerachAround_C BP_AlertByKilledFriendState_SerachAround.Default__BP_AlertByKilledFriendState_SerachAround_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_AlertByKilledFriendState_SerachAround_C* UBP_AlertByKilledFriendState_SerachAround_C::GetDefaultObj()
{
static class UBP_AlertByKilledFriendState_SerachAround_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_AlertByKilledFriendState_SerachAround_C*>(UBP_AlertByKilledFriendState_SerachAround_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_AlertByKilledFriendState_SerachAround.BP_AlertByKilledFriendState_SerachAround_C.GetControllerRef
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class APalAIController* AICon (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalAIController* K2Node_DynamicCast_AsPal_AIController (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_AlertByKilledFriendState_SerachAround_C::GetControllerRef(class APalAIController** AICon, class AController* CallFunc_GetController_ReturnValue, class APalAIController* K2Node_DynamicCast_AsPal_AIController, bool K2Node_DynamicCast_bSuccess)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AlertByKilledFriendState_SerachAround_C", "GetControllerRef");
Params::UBP_AlertByKilledFriendState_SerachAround_C_GetControllerRef_Params Parms{};
Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue;
Parms.K2Node_DynamicCast_AsPal_AIController = K2Node_DynamicCast_AsPal_AIController;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
UObject::ProcessEvent(Func, &Parms);
if (AICon != nullptr)
*AICon = Parms.AICon;
}
// Function BP_AlertByKilledFriendState_SerachAround.BP_AlertByKilledFriendState_SerachAround_C.NextMovePoint
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Hit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector RandomPos (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double Range (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UObject* CallFunc_GetOuterObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UBP_AIAction_AlertByKilledFriend_C*K2Node_DynamicCast_AsBP_AIAction_Alert_by_Killed_Friend (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_RandomFloatInRange_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_LineTraceGround_IsHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_LineTraceGround_HitPos (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_RandomFloatInRange_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_AlertByKilledFriendState_SerachAround_C::NextMovePoint(bool* Hit, const struct FVector& RandomPos, double Range, int32 Temp_int_Variable, bool CallFunc_LessEqual_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, class UObject* CallFunc_GetOuterObject_ReturnValue, class UBP_AIAction_AlertByKilledFriend_C* K2Node_DynamicCast_AsBP_AIAction_Alert_by_Killed_Friend, bool K2Node_DynamicCast_bSuccess, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_RandomFloatInRange_ReturnValue, bool CallFunc_LineTraceGround_IsHit, const struct FVector& CallFunc_LineTraceGround_HitPos, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_RandomFloatInRange_ReturnValue_1, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AlertByKilledFriendState_SerachAround_C", "NextMovePoint");
Params::UBP_AlertByKilledFriendState_SerachAround_C_NextMovePoint_Params Parms{};
Parms.RandomPos = RandomPos;
Parms.Range = Range;
Parms.Temp_int_Variable = Temp_int_Variable;
Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue;
Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
Parms.CallFunc_GetOuterObject_ReturnValue = CallFunc_GetOuterObject_ReturnValue;
Parms.K2Node_DynamicCast_AsBP_AIAction_Alert_by_Killed_Friend = K2Node_DynamicCast_AsBP_AIAction_Alert_by_Killed_Friend;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
Parms.CallFunc_RandomFloatInRange_ReturnValue = CallFunc_RandomFloatInRange_ReturnValue;
Parms.CallFunc_LineTraceGround_IsHit = CallFunc_LineTraceGround_IsHit;
Parms.CallFunc_LineTraceGround_HitPos = CallFunc_LineTraceGround_HitPos;
Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
Parms.CallFunc_RandomFloatInRange_ReturnValue_1 = CallFunc_RandomFloatInRange_ReturnValue_1;
Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
if (Hit != nullptr)
*Hit = Parms.Hit;
}
// Function BP_AlertByKilledFriendState_SerachAround.BP_AlertByKilledFriendState_SerachAround_C.StateEnter
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_AlertByKilledFriendState_SerachAround_C::StateEnter()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AlertByKilledFriendState_SerachAround_C", "StateEnter");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_AlertByKilledFriendState_SerachAround.BP_AlertByKilledFriendState_SerachAround_C.StateTick
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_AlertByKilledFriendState_SerachAround_C::StateTick(float DeltaTime)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AlertByKilledFriendState_SerachAround_C", "StateTick");
Params::UBP_AlertByKilledFriendState_SerachAround_C_StateTick_Params Parms{};
Parms.DeltaTime = DeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_AlertByKilledFriendState_SerachAround.BP_AlertByKilledFriendState_SerachAround_C.StateExit
// (Event, Public, BlueprintEvent)
// Parameters:
void UBP_AlertByKilledFriendState_SerachAround_C::StateExit()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AlertByKilledFriendState_SerachAround_C", "StateExit");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_AlertByKilledFriendState_SerachAround.BP_AlertByKilledFriendState_SerachAround_C.ExecuteUbergraph_BP_AlertByKilledFriendState_SerachAround
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UObject* CallFunc_GetOuterObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UBP_AIAction_AlertByKilledFriend_C*K2Node_DynamicCast_AsBP_AIAction_Alert_by_Killed_Friend (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NextMovePoint_Hit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsNearTwoPoint_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalAIController* CallFunc_GetControllerRef_AICon (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPalActionBase* CallFunc_PlayAction_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void UBP_AlertByKilledFriendState_SerachAround_C::ExecuteUbergraph_BP_AlertByKilledFriendState_SerachAround(int32 EntryPoint, float K2Node_Event_DeltaTime, class UObject* CallFunc_GetOuterObject_ReturnValue, class UBP_AIAction_AlertByKilledFriend_C* K2Node_DynamicCast_AsBP_AIAction_Alert_by_Killed_Friend, bool K2Node_DynamicCast_bSuccess, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class AController* CallFunc_GetController_ReturnValue, class APawn* CallFunc_K2_GetPawn_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess_1, bool CallFunc_NextMovePoint_Hit, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, bool CallFunc_IsNearTwoPoint_ReturnValue, class APalAIController* CallFunc_GetControllerRef_AICon, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_2, class UPalActionBase* CallFunc_PlayAction_ReturnValue, class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_3)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_AlertByKilledFriendState_SerachAround_C", "ExecuteUbergraph_BP_AlertByKilledFriendState_SerachAround");
Params::UBP_AlertByKilledFriendState_SerachAround_C_ExecuteUbergraph_BP_AlertByKilledFriendState_SerachAround_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
Parms.CallFunc_GetOuterObject_ReturnValue = CallFunc_GetOuterObject_ReturnValue;
Parms.K2Node_DynamicCast_AsBP_AIAction_Alert_by_Killed_Friend = K2Node_DynamicCast_AsBP_AIAction_Alert_by_Killed_Friend;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue;
Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue;
Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character;
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
Parms.CallFunc_NextMovePoint_Hit = CallFunc_NextMovePoint_Hit;
Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1;
Parms.CallFunc_IsNearTwoPoint_ReturnValue = CallFunc_IsNearTwoPoint_ReturnValue;
Parms.CallFunc_GetControllerRef_AICon = CallFunc_GetControllerRef_AICon;
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
Parms.CallFunc_PlayAction_ReturnValue = CallFunc_PlayAction_ReturnValue;
Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3;
UObject::ProcessEvent(Func, &Parms);
}
}