mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
634 lines
52 KiB
C++
634 lines
52 KiB
C++
#pragma once
|
|
|
|
// Dumped with Dumper-7!
|
|
|
|
|
|
#include "../SDK.hpp"
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// FUNCTIONS
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
// BlueprintGeneratedClass BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C
|
|
// (None)
|
|
|
|
class UClass* UBP_AnimNotify_FootStep_C::StaticClass()
|
|
{
|
|
static class UClass* Clss = nullptr;
|
|
|
|
if (!Clss)
|
|
Clss = UObject::FindClassFast("BP_AnimNotify_FootStep_C");
|
|
|
|
return Clss;
|
|
}
|
|
|
|
|
|
// BP_AnimNotify_FootStep_C BP_AnimNotify_FootStep.Default__BP_AnimNotify_FootStep_C
|
|
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
|
|
|
|
class UBP_AnimNotify_FootStep_C* UBP_AnimNotify_FootStep_C::GetDefaultObj()
|
|
{
|
|
static class UBP_AnimNotify_FootStep_C* Default = nullptr;
|
|
|
|
if (!Default)
|
|
Default = static_cast<UBP_AnimNotify_FootStep_C*>(UBP_AnimNotify_FootStep_C::StaticClass()->DefaultObject);
|
|
|
|
return Default;
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.CreateFootstepDecal
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class AActor* Owner (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// struct FTransform FootTransform (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class AActor* NewLocalVar_0 (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FHitResult CallFunc_GetFloorPosition_HitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
|
|
// bool CallFunc_GetFloorPosition_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EPhysicalSurface CallFunc_GetFloorPhisicalSurface_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_HasFloorPhysMaterial_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::CreateFootstepDecal(class AActor* Owner, const struct FTransform& FootTransform, class AActor* NewLocalVar_0, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FHitResult& CallFunc_GetFloorPosition_HitResult, bool CallFunc_GetFloorPosition_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, enum class EPhysicalSurface CallFunc_GetFloorPhisicalSurface_ReturnValue, bool CallFunc_HasFloorPhysMaterial_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "CreateFootstepDecal");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_CreateFootstepDecal_Params Parms{};
|
|
|
|
Parms.Owner = Owner;
|
|
Parms.FootTransform = FootTransform;
|
|
Parms.NewLocalVar_0 = NewLocalVar_0;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
Parms.CallFunc_GetFloorPosition_HitResult = CallFunc_GetFloorPosition_HitResult;
|
|
Parms.CallFunc_GetFloorPosition_ReturnValue = CallFunc_GetFloorPosition_ReturnValue;
|
|
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
|
|
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
|
|
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
|
|
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
|
|
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
|
|
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
|
|
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
|
|
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
|
|
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
|
|
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
|
|
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
|
|
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
|
|
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
|
|
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
|
|
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
|
|
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
|
|
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
|
|
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
|
|
Parms.CallFunc_GetFloorPhisicalSurface_ReturnValue = CallFunc_GetFloorPhisicalSurface_ReturnValue;
|
|
Parms.CallFunc_HasFloorPhysMaterial_ReturnValue = CallFunc_HasFloorPhysMaterial_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.MakeSwitchStatePalSize
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class APalMonsterCharacter* Pal (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// class FString PalSize (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
|
|
// class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::MakeSwitchStatePalSize(class APalMonsterCharacter* Pal, class FString* PalSize, const class FString& CallFunc_GetEnumeratorUserFriendlyName_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "MakeSwitchStatePalSize");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_MakeSwitchStatePalSize_Params Parms{};
|
|
|
|
Parms.Pal = Pal;
|
|
Parms.CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = CallFunc_GetEnumeratorUserFriendlyName_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (PalSize != nullptr)
|
|
*PalSize = std::move(Parms.PalSize);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.IsPlaySound
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool PlaySound (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::IsPlaySound(bool* PlaySound, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, bool CallFunc_IsValid_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "IsPlaySound");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_IsPlaySound_Params Parms{};
|
|
|
|
Parms.CallFunc_GetPalDebugSetting_ReturnValue = CallFunc_GetPalDebugSetting_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (PlaySound != nullptr)
|
|
*PlaySound = Parms.PlaySound;
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.SpawnRollStepEffect
|
|
// (Public, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class AActor* Owner (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// double Y (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// double X (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_SetVariableFloat_InValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_SetVariableFloat_InValue_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::SpawnRollStepEffect(class AActor* Owner, double Y, double X, bool K2Node_SwitchEnum_CmpSuccess, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, float CallFunc_SetVariableFloat_InValue_ImplicitCast, float CallFunc_SetVariableFloat_InValue_ImplicitCast_1)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "SpawnRollStepEffect");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_SpawnRollStepEffect_Params Parms{};
|
|
|
|
Parms.Owner = Owner;
|
|
Parms.Y = Y;
|
|
Parms.X = X;
|
|
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
|
|
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
|
|
Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
|
|
Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
|
|
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
|
|
Parms.CallFunc_SetVariableFloat_InValue_ImplicitCast = CallFunc_SetVariableFloat_InValue_ImplicitCast;
|
|
Parms.CallFunc_SetVariableFloat_InValue_ImplicitCast_1 = CallFunc_SetVariableFloat_InValue_ImplicitCast_1;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.IsSteppingShallows
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class AActor* OwnerActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool NewParam (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsEnteredWater_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// float CallFunc_GetInWaterRate_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// double CallFunc_Less_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::IsSteppingShallows(class AActor* OwnerActor, bool* NewParam, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsEnteredWater_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, float CallFunc_GetInWaterRate_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, double CallFunc_Less_DoubleDouble_A_ImplicitCast)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "IsSteppingShallows");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_IsSteppingShallows_Params Parms{};
|
|
|
|
Parms.OwnerActor = OwnerActor;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
|
Parms.CallFunc_IsEnteredWater_ReturnValue = CallFunc_IsEnteredWater_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
|
|
Parms.CallFunc_GetInWaterRate_ReturnValue = CallFunc_GetInWaterRate_ReturnValue;
|
|
Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue;
|
|
Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue;
|
|
Parms.CallFunc_Less_DoubleDouble_A_ImplicitCast = CallFunc_Less_DoubleDouble_A_ImplicitCast;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (NewParam != nullptr)
|
|
*NewParam = Parms.NewParam;
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.PlayStepSound
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class AActor* Owner (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// struct FPalDataTableRowName_SoundIDSoundId (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
|
|
// struct FPalDataTableRowName_SoundIDK2Node_MakeStruct_PalDataTableRowName_SoundID (NoDestructor, HasGetValueTypeHash)
|
|
// struct FPalDataTableRowName_SoundIDK2Node_MakeStruct_PalDataTableRowName_SoundID_1 (NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsFootStepRun_IsFootStepRun (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::PlayStepSound(class AActor* Owner, const struct FPalDataTableRowName_SoundID& SoundId, const struct FPalDataTableRowName_SoundID& K2Node_MakeStruct_PalDataTableRowName_SoundID, const struct FPalDataTableRowName_SoundID& K2Node_MakeStruct_PalDataTableRowName_SoundID_1, bool CallFunc_IsFootStepRun_IsFootStepRun)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "PlayStepSound");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_PlayStepSound_Params Parms{};
|
|
|
|
Parms.Owner = Owner;
|
|
Parms.SoundId = SoundId;
|
|
Parms.K2Node_MakeStruct_PalDataTableRowName_SoundID = K2Node_MakeStruct_PalDataTableRowName_SoundID;
|
|
Parms.K2Node_MakeStruct_PalDataTableRowName_SoundID_1 = K2Node_MakeStruct_PalDataTableRowName_SoundID_1;
|
|
Parms.CallFunc_IsFootStepRun_IsFootStepRun = CallFunc_IsFootStepRun_IsFootStepRun;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.PlaySound
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class AActor* Owner (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// struct FPalDataTableRowName_SoundIDSoundId (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
|
|
// class APalMonsterCharacter* K2Node_DynamicCast_AsPal_Monster_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsEditorPreviewActor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class FString CallFunc_MakeSwitchStatePalSize_PalSize (ZeroConstructor, HasGetValueTypeHash)
|
|
// bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FPalSoundOptions K2Node_MakeStruct_PalSoundOptions (NoDestructor)
|
|
// struct FPalSoundOptions K2Node_MakeStruct_PalSoundOptions_1 (NoDestructor)
|
|
// bool CallFunc_IsPlaySound_PlaySound (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::PlaySound(class AActor* Owner, const struct FPalDataTableRowName_SoundID& SoundId, class APalMonsterCharacter* K2Node_DynamicCast_AsPal_Monster_Character, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsEditorPreviewActor_ReturnValue, const class FString& CallFunc_MakeSwitchStatePalSize_PalSize, bool CallFunc_Not_PreBool_ReturnValue, const struct FPalSoundOptions& K2Node_MakeStruct_PalSoundOptions, const struct FPalSoundOptions& K2Node_MakeStruct_PalSoundOptions_1, bool CallFunc_IsPlaySound_PlaySound)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "PlaySound");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_PlaySound_Params Parms{};
|
|
|
|
Parms.Owner = Owner;
|
|
Parms.SoundId = SoundId;
|
|
Parms.K2Node_DynamicCast_AsPal_Monster_Character = K2Node_DynamicCast_AsPal_Monster_Character;
|
|
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
|
Parms.CallFunc_IsEditorPreviewActor_ReturnValue = CallFunc_IsEditorPreviewActor_ReturnValue;
|
|
Parms.CallFunc_MakeSwitchStatePalSize_PalSize = CallFunc_MakeSwitchStatePalSize_PalSize;
|
|
Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue;
|
|
Parms.K2Node_MakeStruct_PalSoundOptions = K2Node_MakeStruct_PalSoundOptions;
|
|
Parms.K2Node_MakeStruct_PalSoundOptions_1 = K2Node_MakeStruct_PalSoundOptions_1;
|
|
Parms.CallFunc_IsPlaySound_PlaySound = CallFunc_IsPlaySound_PlaySound;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.IsFootStepRun
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class AActor* Owner (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool IsFootStepRun (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsCrouching_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::IsFootStepRun(class AActor* Owner, bool* IsFootStepRun, bool CallFunc_IsValid_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsCrouching_ReturnValue, bool CallFunc_Not_PreBool_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "IsFootStepRun");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_IsFootStepRun_Params Parms{};
|
|
|
|
Parms.Owner = Owner;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
|
|
Parms.CallFunc_IsCrouching_ReturnValue = CallFunc_IsCrouching_ReturnValue;
|
|
Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (IsFootStepRun != nullptr)
|
|
*IsFootStepRun = Parms.IsFootStepRun;
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.Get Foot Transform
|
|
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class AActor* Owner (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EPalFootType FootType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FTransform NewTransform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalFootIKComponent* FootIK (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalCharacterMovementComponent*Movement (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// struct FRotator Rot (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// class UMeshComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalFootIKComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// struct FFootIKSetting CallFunc_Map_Find_Value (NoDestructor)
|
|
// bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_GetSocketLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::Get_Foot_Transform(class AActor* Owner, enum class EPalFootType FootType, struct FTransform* NewTransform, class UPalFootIKComponent* FootIK, class UPalCharacterMovementComponent* Movement, const struct FRotator& Rot, class UMeshComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalFootIKComponent* CallFunc_GetComponentByClass_ReturnValue_1, const struct FFootIKSetting& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_GetSocketLocation_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "Get Foot Transform");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_Get_Foot_Transform_Params Parms{};
|
|
|
|
Parms.Owner = Owner;
|
|
Parms.FootType = FootType;
|
|
Parms.FootIK = FootIK;
|
|
Parms.Movement = Movement;
|
|
Parms.Rot = Rot;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
|
|
Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
|
|
Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
Parms.CallFunc_GetSocketLocation_ReturnValue = CallFunc_GetSocketLocation_ReturnValue;
|
|
Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (NewTransform != nullptr)
|
|
*NewTransform = std::move(Parms.NewTransform);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.CreateEffect
|
|
// (Public, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class AActor* Owner (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// struct FTransform FootTransform (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EPalLandingType NewParam (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EPhysicalSurface PhysicalSurface (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::CreateEffect(class AActor* Owner, const struct FTransform& FootTransform, enum class EPalLandingType NewParam, enum class EPhysicalSurface PhysicalSurface, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "CreateEffect");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_CreateEffect_Params Parms{};
|
|
|
|
Parms.Owner = Owner;
|
|
Parms.FootTransform = FootTransform;
|
|
Parms.NewParam = NewParam;
|
|
Parms.PhysicalSurface = PhysicalSurface;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
|
|
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
|
|
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
|
|
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.Create Foot Step Effect
|
|
// (Public, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class AActor* OwnerActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// struct FTransform FootTransform (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalCharacterMovementComponent*Movement (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_BreakTransform_Location_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FRotator CallFunc_BreakTransform_Rotation_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// struct FVector CallFunc_BreakTransform_Scale_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsSteppingShallows_NewParam (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EPhysicalSurface CallFunc_GetFloorPhisicalSurface_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_HasFloorPhysMaterial_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::Create_Foot_Step_Effect(class AActor* OwnerActor, const struct FTransform& FootTransform, class UPalCharacterMovementComponent* Movement, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, const struct FVector& CallFunc_BreakTransform_Location_1, const struct FRotator& CallFunc_BreakTransform_Rotation_1, const struct FVector& CallFunc_BreakTransform_Scale_1, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsSteppingShallows_NewParam, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_1, enum class EPhysicalSurface CallFunc_GetFloorPhisicalSurface_ReturnValue, bool CallFunc_HasFloorPhysMaterial_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "Create Foot Step Effect");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_Create_Foot_Step_Effect_Params Parms{};
|
|
|
|
Parms.OwnerActor = OwnerActor;
|
|
Parms.FootTransform = FootTransform;
|
|
Parms.Movement = Movement;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
|
|
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
|
|
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
|
|
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
|
|
Parms.CallFunc_BreakTransform_Location_1 = CallFunc_BreakTransform_Location_1;
|
|
Parms.CallFunc_BreakTransform_Rotation_1 = CallFunc_BreakTransform_Rotation_1;
|
|
Parms.CallFunc_BreakTransform_Scale_1 = CallFunc_BreakTransform_Scale_1;
|
|
Parms.CallFunc_GetPalDebugSetting_ReturnValue = CallFunc_GetPalDebugSetting_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
Parms.CallFunc_IsSteppingShallows_NewParam = CallFunc_IsSteppingShallows_NewParam;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
|
|
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
|
|
Parms.CallFunc_GetFloorPhisicalSurface_ReturnValue = CallFunc_GetFloorPhisicalSurface_ReturnValue;
|
|
Parms.CallFunc_HasFloorPhysMaterial_ReturnValue = CallFunc_HasFloorPhysMaterial_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.ProcJumpLanding
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class AActor* Owner (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EPalFootType FootType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class AActor* _Owner (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
|
|
// struct FPalDataTableRowName_SoundIDK2Node_MakeStruct_PalDataTableRowName_SoundID (NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::ProcJumpLanding(class AActor* Owner, enum class EPalFootType FootType, class AActor* _Owner, const struct FPalDataTableRowName_SoundID& K2Node_MakeStruct_PalDataTableRowName_SoundID)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "ProcJumpLanding");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_ProcJumpLanding_Params Parms{};
|
|
|
|
Parms.Owner = Owner;
|
|
Parms.FootType = FootType;
|
|
Parms._Owner = _Owner;
|
|
Parms.K2Node_MakeStruct_PalDataTableRowName_SoundID = K2Node_MakeStruct_PalDataTableRowName_SoundID;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.ProcFootStep
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class AActor* Owner (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// enum class EPalFootType FootType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FPalDataTableRowName_SoundIDSoundId (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
|
|
// struct FTransform FootTransform (Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FTransform CallFunc_Get_Foot_Transform_NewTransform (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_AnimNotify_FootStep_C::ProcFootStep(class AActor* Owner, enum class EPalFootType FootType, const struct FPalDataTableRowName_SoundID& SoundId, const struct FTransform& FootTransform, const struct FTransform& CallFunc_Get_Foot_Transform_NewTransform)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "ProcFootStep");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_ProcFootStep_Params Parms{};
|
|
|
|
Parms.Owner = Owner;
|
|
Parms.FootType = FootType;
|
|
Parms.SoundId = SoundId;
|
|
Parms.FootTransform = FootTransform;
|
|
Parms.CallFunc_Get_Foot_Transform_NewTransform = CallFunc_Get_Foot_Transform_NewTransform;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
}
|
|
|
|
|
|
// Function BP_AnimNotify_FootStep.BP_AnimNotify_FootStep_C.Received_Notify
|
|
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// class USkeletalMeshComponent* MeshComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class UAnimSequenceBase* Animation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// struct FAnimNotifyEventReference EventReference (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class AActor* Owner (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FVector CallFunc_K2_GetComponentLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// int32 CallFunc_PostEventAtLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class AActor* CallFunc_FindOwnerActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class ACharacter* K2Node_DynamicCast_AsCharacter (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsDead_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPawnMovementComponent* CallFunc_GetMovementComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// class UObject* K2Node_DynamicCast_AsAnimation_Editor_Preview_Actor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsFalling_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsRollStep_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsFalling_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
// class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash)
|
|
// class FString CallFunc_Concat_StrStr_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsFootStep_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool CallFunc_IsJumpLanding_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
bool UBP_AnimNotify_FootStep_C::Received_Notify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, struct FAnimNotifyEventReference& EventReference, class AActor* Owner, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_K2_GetComponentLocation_ReturnValue, int32 CallFunc_PostEventAtLocation_ReturnValue, class AActor* CallFunc_FindOwnerActor_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class ACharacter* K2Node_DynamicCast_AsCharacter, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsDead_ReturnValue, class UPawnMovementComponent* CallFunc_GetMovementComponent_ReturnValue, class UObject* K2Node_DynamicCast_AsAnimation_Editor_Preview_Actor, bool K2Node_DynamicCast_bSuccess_1, bool CallFunc_IsFalling_ReturnValue, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsRollStep_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_IsFalling_ReturnValue_1, bool CallFunc_Not_PreBool_ReturnValue, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, const class FString& CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, bool CallFunc_IsValid_ReturnValue_3, const class FString& CallFunc_Concat_StrStr_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_1, bool CallFunc_IsFootStep_ReturnValue, bool CallFunc_IsJumpLanding_ReturnValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (!Func)
|
|
Func = Class->GetFunction("BP_AnimNotify_FootStep_C", "Received_Notify");
|
|
|
|
Params::UBP_AnimNotify_FootStep_C_Received_Notify_Params Parms{};
|
|
|
|
Parms.MeshComp = MeshComp;
|
|
Parms.Animation = Animation;
|
|
Parms.EventReference = EventReference;
|
|
Parms.Owner = Owner;
|
|
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
|
|
Parms.CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_K2_GetComponentLocation_ReturnValue;
|
|
Parms.CallFunc_PostEventAtLocation_ReturnValue = CallFunc_PostEventAtLocation_ReturnValue;
|
|
Parms.CallFunc_FindOwnerActor_ReturnValue = CallFunc_FindOwnerActor_ReturnValue;
|
|
Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
|
|
Parms.K2Node_DynamicCast_AsCharacter = K2Node_DynamicCast_AsCharacter;
|
|
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
|
Parms.CallFunc_IsDead_ReturnValue = CallFunc_IsDead_ReturnValue;
|
|
Parms.CallFunc_GetMovementComponent_ReturnValue = CallFunc_GetMovementComponent_ReturnValue;
|
|
Parms.K2Node_DynamicCast_AsAnimation_Editor_Preview_Actor = K2Node_DynamicCast_AsAnimation_Editor_Preview_Actor;
|
|
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
|
|
Parms.CallFunc_IsFalling_ReturnValue = CallFunc_IsFalling_ReturnValue;
|
|
Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue;
|
|
Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue;
|
|
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
|
Parms.CallFunc_IsRollStep_ReturnValue = CallFunc_IsRollStep_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
|
|
Parms.CallFunc_IsFalling_ReturnValue_1 = CallFunc_IsFalling_ReturnValue_1;
|
|
Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue;
|
|
Parms.CallFunc_GetPalDebugSetting_ReturnValue = CallFunc_GetPalDebugSetting_ReturnValue;
|
|
Parms.CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = CallFunc_GetEnumeratorUserFriendlyName_ReturnValue;
|
|
Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3;
|
|
Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue;
|
|
Parms.CallFunc_Concat_StrStr_ReturnValue_1 = CallFunc_Concat_StrStr_ReturnValue_1;
|
|
Parms.CallFunc_IsFootStep_ReturnValue = CallFunc_IsFootStep_ReturnValue;
|
|
Parms.CallFunc_IsJumpLanding_ReturnValue = CallFunc_IsJumpLanding_ReturnValue;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|