PalWorld-NetCrack/SDK/BP_CapturePrismBullet_functions.cpp
2024-01-22 14:43:11 +08:00

255 lines
15 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_CapturePrismBullet.BP_CapturePrismBullet_C
// (Actor)
class UClass* ABP_CapturePrismBullet_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_CapturePrismBullet_C");
return Clss;
}
// BP_CapturePrismBullet_C BP_CapturePrismBullet.Default__BP_CapturePrismBullet_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_CapturePrismBullet_C* ABP_CapturePrismBullet_C::GetDefaultObj()
{
static class ABP_CapturePrismBullet_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_CapturePrismBullet_C*>(ABP_CapturePrismBullet_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_CapturePrismBullet.BP_CapturePrismBullet_C.UpdateRotation
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_Multiply_RotatorFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FRotator CallFunc_ComposeRotators_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FHitResult CallFunc_K2_SetRelativeRotation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// float CallFunc_Multiply_RotatorFloat_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_CapturePrismBullet_C::UpdateRotation(double DeltaTime, const struct FRotator& CallFunc_Multiply_RotatorFloat_ReturnValue, const struct FRotator& CallFunc_ComposeRotators_ReturnValue, const struct FHitResult& CallFunc_K2_SetRelativeRotation_SweepHitResult, float CallFunc_Multiply_RotatorFloat_B_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_CapturePrismBullet_C", "UpdateRotation");
Params::ABP_CapturePrismBullet_C_UpdateRotation_Params Parms{};
Parms.DeltaTime = DeltaTime;
Parms.CallFunc_Multiply_RotatorFloat_ReturnValue = CallFunc_Multiply_RotatorFloat_ReturnValue;
Parms.CallFunc_ComposeRotators_ReturnValue = CallFunc_ComposeRotators_ReturnValue;
Parms.CallFunc_K2_SetRelativeRotation_SweepHitResult = CallFunc_K2_SetRelativeRotation_SweepHitResult;
Parms.CallFunc_Multiply_RotatorFloat_B_ImplicitCast = CallFunc_Multiply_RotatorFloat_B_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_CapturePrismBullet.BP_CapturePrismBullet_C.SpawnCaptureObject
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGuid Guid (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* Actor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class ABP_PalCaptureJudgeObject_C* K2Node_DynamicCast_AsBP_Pal_Capture_Judge_Object (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_CapturePrismBullet_C::SpawnCaptureObject(const struct FGuid& Guid, class AActor* Actor, class ABP_PalCaptureJudgeObject_C* K2Node_DynamicCast_AsBP_Pal_Capture_Judge_Object, bool K2Node_DynamicCast_bSuccess)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_CapturePrismBullet_C", "SpawnCaptureObject");
Params::ABP_CapturePrismBullet_C_SpawnCaptureObject_Params Parms{};
Parms.Guid = Guid;
Parms.Actor = Actor;
Parms.K2Node_DynamicCast_AsBP_Pal_Capture_Judge_Object = K2Node_DynamicCast_AsBP_Pal_Capture_Judge_Object;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_CapturePrismBullet.BP_CapturePrismBullet_C.IsDestroy
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* HitComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ABP_CapturePrismBullet_C::IsDestroy(class UPrimitiveComponent* HitComp, class AActor* OtherCharacter, class UPrimitiveComponent* OtherComp, struct FHitResult& Hit)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_CapturePrismBullet_C", "IsDestroy");
Params::ABP_CapturePrismBullet_C_IsDestroy_Params Parms{};
Parms.HitComp = HitComp;
Parms.OtherCharacter = OtherCharacter;
Parms.OtherComp = OtherComp;
Parms.Hit = Hit;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_CapturePrismBullet.BP_CapturePrismBullet_C.OnHitToActor
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* HitComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void ABP_CapturePrismBullet_C::OnHitToActor(class UPrimitiveComponent* HitComp, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, struct FHitResult& Hit)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_CapturePrismBullet_C", "OnHitToActor");
Params::ABP_CapturePrismBullet_C_OnHitToActor_Params Parms{};
Parms.HitComp = HitComp;
Parms.OtherActor = OtherActor;
Parms.OtherComp = OtherComp;
Parms.Hit = Hit;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_CapturePrismBullet.BP_CapturePrismBullet_C.ReceiveTick
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_CapturePrismBullet_C::ReceiveTick(float DeltaSeconds)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_CapturePrismBullet_C", "ReceiveTick");
Params::ABP_CapturePrismBullet_C_ReceiveTick_Params Parms{};
Parms.DeltaSeconds = DeltaSeconds;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_CapturePrismBullet.BP_CapturePrismBullet_C.BndEvt__BP_CapturePrismBullet_ProjectileMovement_K2Node_ComponentBoundEvent_0_OnProjectileBounceDelegate__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// struct FHitResult ImpactResult (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// struct FVector ImpactVelocity (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_CapturePrismBullet_C::BndEvt__BP_CapturePrismBullet_ProjectileMovement_K2Node_ComponentBoundEvent_0_OnProjectileBounceDelegate__DelegateSignature(struct FHitResult& ImpactResult, struct FVector& ImpactVelocity)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_CapturePrismBullet_C", "BndEvt__BP_CapturePrismBullet_ProjectileMovement_K2Node_ComponentBoundEvent_0_OnProjectileBounceDelegate__DelegateSignature");
Params::ABP_CapturePrismBullet_C_BndEvt__BP_CapturePrismBullet_ProjectileMovement_K2Node_ComponentBoundEvent_0_OnProjectileBounceDelegate__DelegateSignature_Params Parms{};
Parms.ImpactResult = ImpactResult;
Parms.ImpactVelocity = ImpactVelocity;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_CapturePrismBullet.BP_CapturePrismBullet_C.ExecuteUbergraph_BP_CapturePrismBullet
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FTransform CallFunc_GetTransform_ReturnValue (ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FGuid CallFunc_SpawnActorBroadcast_SpawnGuid (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_SpawnActorBroadcast_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_Event_HitComp (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* K2Node_Event_OtherActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_Event_OtherComp (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FHitResult K2Node_Event_Hit (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult K2Node_ComponentBoundEvent_ImpactResult (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// struct FVector K2Node_ComponentBoundEvent_ImpactVelocity (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double CallFunc_UpdateRotation_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_CapturePrismBullet_C::ExecuteUbergraph_BP_CapturePrismBullet(int32 EntryPoint, const struct FTransform& CallFunc_GetTransform_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FGuid& CallFunc_SpawnActorBroadcast_SpawnGuid, bool CallFunc_SpawnActorBroadcast_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPrimitiveComponent* K2Node_Event_HitComp, class AActor* K2Node_Event_OtherActor, class UPrimitiveComponent* K2Node_Event_OtherComp, const struct FHitResult& K2Node_Event_Hit, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, float K2Node_Event_DeltaSeconds, const struct FHitResult& K2Node_ComponentBoundEvent_ImpactResult, const struct FVector& K2Node_ComponentBoundEvent_ImpactVelocity, double CallFunc_UpdateRotation_DeltaTime_ImplicitCast)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_CapturePrismBullet_C", "ExecuteUbergraph_BP_CapturePrismBullet");
Params::ABP_CapturePrismBullet_C_ExecuteUbergraph_BP_CapturePrismBullet_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetTransform_ReturnValue = CallFunc_GetTransform_ReturnValue;
Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue;
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
Parms.CallFunc_SpawnActorBroadcast_SpawnGuid = CallFunc_SpawnActorBroadcast_SpawnGuid;
Parms.CallFunc_SpawnActorBroadcast_ReturnValue = CallFunc_SpawnActorBroadcast_ReturnValue;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.K2Node_Event_HitComp = K2Node_Event_HitComp;
Parms.K2Node_Event_OtherActor = K2Node_Event_OtherActor;
Parms.K2Node_Event_OtherComp = K2Node_Event_OtherComp;
Parms.K2Node_Event_Hit = K2Node_Event_Hit;
Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds;
Parms.K2Node_ComponentBoundEvent_ImpactResult = K2Node_ComponentBoundEvent_ImpactResult;
Parms.K2Node_ComponentBoundEvent_ImpactVelocity = K2Node_ComponentBoundEvent_ImpactVelocity;
Parms.CallFunc_UpdateRotation_DeltaTime_ImplicitCast = CallFunc_UpdateRotation_DeltaTime_ImplicitCast;
UObject::ProcessEvent(Func, &Parms);
}
}