mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
50 lines
5.2 KiB
C++
50 lines
5.2 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x40 (0x2D0 - 0x290)
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// BlueprintGeneratedClass BP_ExplosionAttackBase.BP_ExplosionAttackBase_C
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class ABP_ExplosionAttackBase_C : public AActor
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x290(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class USphereComponent* Sphere; // 0x298(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
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double HitCollisionTime; // 0x2A0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalHitFilter* HitFilter; // 0x2A8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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int32 AttackPower; // 0x2B0(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2CB6[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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double BlowPower; // 0x2B8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double SneakAttackRate; // 0x2C0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UClass* CameraShakeClass; // 0x2C8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class ABP_ExplosionAttackBase_C* GetDefaultObj();
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void Is_Attack_Able(class AActor* Attacker, class AActor* HitActor, class UPrimitiveComponent* HitComponent, bool* IsHit, bool CallFunc_IsApplicableDamage_ReturnValue);
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void Get_Attackable_Friend(bool* IsFriendAttack);
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void GetEffectValue(int32* Value);
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void GetEffectType(enum class EPalAdditionalEffectType* Effect);
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void GetElement(enum class EPalElementType* Element);
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void FindAttacker(class AActor** Attacker, class AActor* CallFunc_GetOwner_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class APalWeaponBase* K2Node_DynamicCast_AsPal_Weapon_Base, bool K2Node_DynamicCast_bSuccess, class AActor* CallFunc_GetWeaponAttacker_ReturnValue);
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void GetWeaponAttackType(enum class EPalAttackType* AttackType);
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void SetBlowPower(double NewBlowPower);
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void SetRadius(int32 NewParam, float CallFunc_Conv_IntToFloat_ReturnValue);
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void SetPower(int32 NewParam, double SnakeRate);
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void OnHit(class UPrimitiveComponent* MyHitComponent, class AActor* OtherHitActor, class UPrimitiveComponent* OtherHitComponent, TArray<int32>& FoliageIndex, const struct FVector& HitLocation, int32 HitCount, class AActor* OwnerCharacter, bool CallFunc_Get_Attackable_Friend_IsFriendAttack, bool CallFunc_Is_Attack_Able_IsHit, bool CallFunc_Get_Attackable_Friend_IsFriendAttack_1, enum class EPalAdditionalEffectType CallFunc_GetEffectType_Effect, int32 CallFunc_GetEffectValue_Value, enum class EPalElementType CallFunc_GetElement_Element, class AActor* CallFunc_FindAttacker_Attacker, enum class EPalAttackType CallFunc_GetWeaponAttackType_AttackType, TArray<int32>& CallFunc_GetOverlapFoliageIndexByComponent_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, const struct FVector& CallFunc_VLerp_ReturnValue, const struct FVector& CallFunc_CalcBlowVelocity_ReturnValue, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue, const struct FPalMakeDamageInfo& K2Node_MakeStruct_PalMakeDamageInfo, const struct FPalDamageInfo& CallFunc_MakeDamageInfo_ReturnValue, float K2Node_MakeStruct_SneakAttackRate_ImplicitCast);
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void ReceiveBeginPlay();
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void DisableCollision();
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void SetupHitFilter();
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void ExecuteUbergraph_BP_ExplosionAttackBase(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalHitFilter* CallFunc_SpawnObject_ReturnValue, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_2, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast);
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};
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}
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