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https://github.com/swordbluesword/PalWorld-NetCrack.git
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128 lines
12 KiB
C++
128 lines
12 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x20 (0x20 - 0x0)
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// Function BP_FluidController.BP_FluidController_C.GetRT_Height
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struct ABP_FluidController_C_GetRT_Height_Params
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{
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public:
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int32 Index; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26D1[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UTextureRenderTarget2D* RenderTarget; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Variable; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26D2[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UTextureRenderTarget2D* K2Node_Select_Default; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x3C (0x3C - 0x0)
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// Function BP_FluidController.BP_FluidController_C.CreateMaterials
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struct ABP_FluidController_C_CreateMaterials_Params
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{
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public:
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class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue_1; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue_2; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue_1; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue_2; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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float CallFunc_SetScalarParameterValue_Value_ImplicitCast; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_SetScalarParameterValue_Value_ImplicitCast_1; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_SetScalarParameterValue_Value_ImplicitCast_2; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x38 (0x38 - 0x0)
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// Function BP_FluidController.BP_FluidController_C.GetRT
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struct ABP_FluidController_C_GetRT_Params
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{
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public:
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int32 Index; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2700[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UTextureRenderTarget2D* RenderTarget_0; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* RenderTarget_1; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* RenderTarget_2; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* RenderTarget; // 0x20(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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int32 Temp_int_Variable; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2703[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UTextureRenderTarget2D* K2Node_Select_Default; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x40 (0x40 - 0x0)
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// Function BP_FluidController.BP_FluidController_C.GetPreviousRT
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struct ABP_FluidController_C_GetPreviousRT_Params
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{
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public:
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int32 CurrentRTIndex; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 FramesOld; // 0x4(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* RenderTarget_0; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* RenderTarget_1; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* RenderTarget_2; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* RenderTargetOut; // 0x20(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Percent_IntInt_ReturnValue; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2717[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x4 (0x4 - 0x0)
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// Function BP_FluidController.BP_FluidController_C.ReceiveTick
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struct ABP_FluidController_C_ReceiveTick_Params
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{
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public:
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float DeltaSeconds; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x1 (0x1 - 0x0)
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// Function BP_FluidController.BP_FluidController_C.ReceiveEndPlay
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struct ABP_FluidController_C_ReceiveEndPlay_Params
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{
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public:
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enum class EEndPlayReason EndPlayReason; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x88 (0x88 - 0x0)
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// Function BP_FluidController.BP_FluidController_C.ExecuteUbergraph_BP_FluidController
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struct ABP_FluidController_C_ExecuteUbergraph_BP_FluidController_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsDedicatedServer_ReturnValue; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_273B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Percent_IntInt_ReturnValue; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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enum class EEndPlayReason K2Node_Event_EndPlayReason; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_273C[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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double CallFunc_FMin_ReturnValue; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_273E[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
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float K2Node_Event_DeltaSeconds; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Add_DoubleDouble_ReturnValue; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UCanvas* CallFunc_BeginDrawCanvasToRenderTarget_Canvas; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector2D CallFunc_BeginDrawCanvasToRenderTarget_Size; // 0x48(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FDrawToRenderTargetContext CallFunc_BeginDrawCanvasToRenderTarget_Context; // 0x58(0x8)(NoDestructor)
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class UTextureRenderTarget2D* CallFunc_GetPreviousRT_RenderTargetOut; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* CallFunc_GetPreviousRT_RenderTargetOut_1; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget_1; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x80(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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