PalWorld-NetCrack/SDK/BP_GrapplingGun_parameters.hpp
2024-01-22 14:43:11 +08:00

335 lines
37 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0xA0 (0xA0 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.CalcShootStartParam
struct ABP_GrapplingGun_C_CalcShootStartParam_Params
{
public:
struct FVector ShootDirection; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector StartLocation; // 0x18(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x50(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetOverrideTargetLocation_ConsiderRide_ReturnValue; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x148 (0x148 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.PullCable
struct ABP_GrapplingGun_C_PullCable_Params
{
public:
double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsEnd; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_276F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector PullVec; // 0x10(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x78(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x90(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2775[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x98(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsNearTwoPoint_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0xB1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2776[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1; // 0xB8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0xD0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1; // 0xE8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue_1; // 0x100(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x118(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue_1; // 0x130(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x29 (0x29 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.IsGraplingAction
struct ABP_GrapplingGun_C_IsGraplingAction_Params
{
public:
bool bSuccess; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2788[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalActionBase* CallFunc_GetCurrentAction_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_Action_Grappling_C* K2Node_DynamicCast_AsBP_Action_Grappling; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x30 (0x30 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.ShotCable
struct ABP_GrapplingGun_C_ShotCable_Params
{
public:
struct FVector CallFunc_CalcShootStartParam_ShootDirection; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_CalcShootStartParam_StartLocation; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x28 (0x28 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.GetCurrentCableLength
struct ABP_GrapplingGun_C_GetCurrentCableLength_Params
{
public:
double CableLength; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x2A0 (0x2A0 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.ShowHitPoint
struct ABP_GrapplingGun_C_ShowHitPoint_Params
{
public:
TArray<class AActor*> Temp_object_Variable; // 0x0(0x10)(ConstParm, ReferenceParm)
class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x31(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x32(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x33(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27A4[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27A5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x48(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetOverrideTargetLocation_ConsiderRide_ReturnValue; // 0x50(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x80(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x98(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0xB0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0xC8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_LineTraceSingle_OutHit; // 0xE0(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_LineTraceSingle_ReturnValue; // 0x1C8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit; // 0x1C9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x1CA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27A7[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float CallFunc_BreakHitResult_Time; // 0x1CC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance; // 0x1D0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27A8[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_BreakHitResult_Location; // 0x1D8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x1F0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal; // 0x208(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x220(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x238(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor; // 0x240(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x248(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName; // 0x250(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName; // 0x258(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem; // 0x260(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex; // 0x264(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex; // 0x268(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27AA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x270(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x288(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x46A (0x46A - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.UpdateCable
struct ABP_GrapplingGun_C_UpdateCable_Params
{
public:
double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsMaxLength; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27CB[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double NextLength; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TArray<class AActor*> K2Node_MakeArray_Array; // 0x20(0x10)(ConstParm, ReferenceParm)
bool CallFunc_PullCable_IsEnd; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27CD[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsGraplingAction_bSuccess; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27CE[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27CF[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_Add_VectorVector_ReturnValue_1; // 0xA8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_LineTraceSingle_OutHit; // 0xC0(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_LineTraceSingle_ReturnValue; // 0x1A8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit; // 0x1A9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x1AA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27D0[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float CallFunc_BreakHitResult_Time; // 0x1AC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance; // 0x1B0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27D2[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_BreakHitResult_Location; // 0x1B8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x1D0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal; // 0x1E8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x200(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x218(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor; // 0x220(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x228(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName; // 0x230(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName; // 0x238(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem; // 0x240(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex; // 0x244(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex; // 0x248(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27D5[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x250(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x268(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x280(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetCurrentCableLength_CableLength; // 0x288(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x290(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_LineTraceSingle_OutHit_1; // 0x298(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_LineTraceSingle_ReturnValue_1; // 0x380(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit_1; // 0x381(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap_1; // 0x382(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27D8[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float CallFunc_BreakHitResult_Time_1; // 0x384(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance_1; // 0x388(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27DA[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_BreakHitResult_Location_1; // 0x390(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint_1; // 0x3A8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal_1; // 0x3C0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal_1; // 0x3D8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat_1; // 0x3F0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor_1; // 0x3F8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent_1; // 0x400(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName_1; // 0x408(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName_1; // 0x410(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem_1; // 0x418(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex_1; // 0x41C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex_1; // 0x420(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27DC[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_BreakHitResult_TraceStart_1; // 0x428(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd_1; // 0x440(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x458(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27DE[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_Dot_VectorVector_ReturnValue; // 0x460(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x468(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x469(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x18 (0x18 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.EndCable
struct ABP_GrapplingGun_C_EndCable_Params
{
public:
bool IsAnimationCancel; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27E5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
// 0x78 (0x78 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.UpdateRopeEndLocation
struct ABP_GrapplingGun_C_UpdateRopeEndLocation_Params
{
public:
struct FTransform CallFunc_K2_GetComponentToWorld_ReturnValue; // 0x0(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_InverseTransformLocation_ReturnValue; // 0x60(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x12C (0x12C - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.StartGraplling
struct ABP_GrapplingGun_C_StartGraplling_Params
{
public:
class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAuthority_ReturnValue; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27EB[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalNetArchive K2Node_MakeStruct_PalNetArchive; // 0x18(0x10)(None)
uint8 Pad_27ED[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FActionDynamicParameter K2Node_MakeStruct_ActionDynamicParameter; // 0x30(0xE0)(None)
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_1; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue; // 0x118(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalActionBase* CallFunc_PlayActionByTypeParameter_ReturnValue; // 0x120(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_WritePlayerGrappling_Speed_ImplicitCast; // 0x128(0x4)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x90 (0x90 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.ShowLine
struct ABP_GrapplingGun_C_ShowLine_Params
{
public:
class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0xA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0xB(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27FC[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2800[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector CallFunc_CalcShootStartParam_ShootDirection; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_CalcShootStartParam_StartLocation; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x60(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x78(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x4 (0x4 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.ReceiveTick
struct ABP_GrapplingGun_C_ReceiveTick_Params
{
public:
float DeltaSeconds; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.OnAttachWeapon
struct ABP_GrapplingGun_C_OnAttachWeapon_Params
{
public:
class AActor* AttachActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.OnDetachWeapon
struct ABP_GrapplingGun_C_OnDetachWeapon_Params
{
public:
class AActor* DetachActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.OnActionEnd
struct ABP_GrapplingGun_C_OnActionEnd_Params
{
public:
class UPalActionBase* Action; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x60 (0x60 - 0x0)
// Function BP_GrapplingGun.BP_GrapplingGun_C.ExecuteUbergraph_BP_GrapplingGun
struct ABP_GrapplingGun_C_ExecuteUbergraph_BP_GrapplingGun_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_Event_DeltaSeconds; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_Event_attachActor; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_Event_detachActor; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_280E[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalActionBase* K2Node_CustomEvent_action; // 0x28(0x8)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue; // 0x30(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UBP_Action_Grappling_C* K2Node_DynamicCast_AsBP_Action_Grappling; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_280F[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x44(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2811[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
double CallFunc_UpdateCable_DeltaTime_ImplicitCast; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}