mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
1313 lines
88 KiB
C++
1313 lines
88 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C
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// (Actor)
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class UClass* ABP_MonsterAIController_BaseCamp_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_MonsterAIController_BaseCamp_C");
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return Clss;
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}
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// BP_MonsterAIController_BaseCamp_C BP_MonsterAIController_BaseCamp.Default__BP_MonsterAIController_BaseCamp_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class ABP_MonsterAIController_BaseCamp_C* ABP_MonsterAIController_BaseCamp_C::GetDefaultObj()
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{
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static class ABP_MonsterAIController_BaseCamp_C* Default = nullptr;
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if (!Default)
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Default = static_cast<ABP_MonsterAIController_BaseCamp_C*>(ABP_MonsterAIController_BaseCamp_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.GetWorkerModuleClass
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// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// TSubclassOf<class UPalAIControllerWorkerModule>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
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TSubclassOf<class UPalAIControllerWorkerModule> ABP_MonsterAIController_BaseCamp_C::GetWorkerModuleClass()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "GetWorkerModuleClass");
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Params::ABP_MonsterAIController_BaseCamp_C_GetWorkerModuleClass_Params Parms{};
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionByClass
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// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// TSubclassOf<class UPalAIActionBase>ActionClass (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
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// class UPalAIActionBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
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// class UPalAIActionBase* CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// enum class EAIRequestPriority CallFunc_GetRequestPriority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalAIActionBase* ABP_MonsterAIController_BaseCamp_C::SetBaseCampActionByClass(TSubclassOf<class UPalAIActionBase> ActionClass, class UPalAIActionBase* CallFunc_SpawnObject_ReturnValue, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess, enum class EAIRequestPriority CallFunc_GetRequestPriority_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetBaseCampActionByClass");
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Params::ABP_MonsterAIController_BaseCamp_C_SetBaseCampActionByClass_Params Parms{};
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Parms.ActionClass = ActionClass;
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Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
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Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component;
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Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
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Parms.CallFunc_GetRequestPriority_ReturnValue = CallFunc_GetRequestPriority_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionSleep
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// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UPalAIActionBaseCampSleep* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
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// class UPalAIActionBase* CallFunc_SetBaseCampActionByClass_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UBP_AIActionBaseCamp_Sleep_C*K2Node_DynamicCast_AsBP_AIAction_Base_Camp_Sleep (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPalAIActionBaseCampSleep* ABP_MonsterAIController_BaseCamp_C::SetBaseCampActionSleep(class UPalAIActionBase* CallFunc_SetBaseCampActionByClass_ReturnValue, class UBP_AIActionBaseCamp_Sleep_C* K2Node_DynamicCast_AsBP_AIAction_Base_Camp_Sleep, bool K2Node_DynamicCast_bSuccess)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetBaseCampActionSleep");
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Params::ABP_MonsterAIController_BaseCamp_C_SetBaseCampActionSleep_Params Parms{};
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Parms.CallFunc_SetBaseCampActionByClass_ReturnValue = CallFunc_SetBaseCampActionByClass_ReturnValue;
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Parms.K2Node_DynamicCast_AsBP_AIAction_Base_Camp_Sleep = K2Node_DynamicCast_AsBP_AIAction_Base_Camp_Sleep;
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Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.TerminateBaseCampActionByClass_Internal
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UClass* ActionClass (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_MonsterAIController_BaseCamp_C::TerminateBaseCampActionByClass_Internal(class UClass* ActionClass, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "TerminateBaseCampActionByClass_Internal");
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Params::ABP_MonsterAIController_BaseCamp_C_TerminateBaseCampActionByClass_Internal_Params Parms{};
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Parms.ActionClass = ActionClass;
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Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component;
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Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_Internal
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UPalAIActionComponent* AIActionComponent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class UPalAIActionBaseCampBase* NewAction (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// enum class EAIRequestPriority CallFunc_GetRequestPriority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_MonsterAIController_BaseCamp_C::SetAction_Internal(class UPalAIActionComponent* AIActionComponent, class UPalAIActionBaseCampBase* NewAction, enum class EAIRequestPriority CallFunc_GetRequestPriority_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_Internal");
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Params::ABP_MonsterAIController_BaseCamp_C_SetAction_Internal_Params Parms{};
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Parms.AIActionComponent = AIActionComponent;
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Parms.NewAction = NewAction;
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Parms.CallFunc_GetRequestPriority_ReturnValue = CallFunc_GetRequestPriority_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_SpawningForWorker
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UBP_AIAction_BaseCampSpawningForWorker_C*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_MonsterAIController_BaseCamp_C::SetAction_SpawningForWorker(class UBP_AIAction_BaseCampSpawningForWorker_C* CallFunc_SpawnObject_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_SpawningForWorker");
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Params::ABP_MonsterAIController_BaseCamp_C_SetAction_SpawningForWorker_Params Parms{};
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Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
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Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
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Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component;
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Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.FindFixedAssignableObject
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// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGuid WorkId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double Range (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool bFound (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// TScriptInterface<class IPalBaseCampAssignableObjectInterface>FoundObject (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPalIndividualCharacterHandle*IndividualHandle (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalBaseCampModel* BaseCamp (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class APawn* CallFunc_K2_GetPawn_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_GetRadius_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class APawn* CallFunc_K2_GetPawn_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FTransform CallFunc_GetTransform_ReturnValue (ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// TScriptInterface<class IPalBaseCampAssignableObjectInterface>CallFunc_FindNearestAssignableObject_FoundObject (ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
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// bool CallFunc_FindNearestAssignableObject_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FGuid CallFunc_GetBaseCampId_Base_Camp_Id (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPalWorkBase* CallFunc_FindWorkAssignableObject_FoundObject (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_FindWorkAssignableObject_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPalBaseCampManager* CallFunc_GetBaseCampManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class UPalBaseCampModel* CallFunc_TryGetModel_OutModel (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_TryGetModel_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// double CallFunc_Add_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float CallFunc_FindNearestAssignableObject_Range_ImplicitCast (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_MonsterAIController_BaseCamp_C::FindFixedAssignableObject(const struct FGuid& WorkId, double Range, bool* bFound, TScriptInterface<class IPalBaseCampAssignableObjectInterface>* FoundObject, class UPalIndividualCharacterHandle* IndividualHandle, class UPalBaseCampModel* BaseCamp, class APawn* CallFunc_K2_GetPawn_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class APawn* CallFunc_K2_GetPawn_ReturnValue_1, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, float CallFunc_GetRadius_ReturnValue, class APawn* CallFunc_K2_GetPawn_ReturnValue_2, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FTransform& CallFunc_GetTransform_ReturnValue, TScriptInterface<class IPalBaseCampAssignableObjectInterface> CallFunc_FindNearestAssignableObject_FoundObject, bool CallFunc_FindNearestAssignableObject_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FGuid& CallFunc_GetBaseCampId_Base_Camp_Id, class UPalWorkBase* CallFunc_FindWorkAssignableObject_FoundObject, bool CallFunc_FindWorkAssignableObject_ReturnValue, class UPalBaseCampManager* CallFunc_GetBaseCampManager_ReturnValue, class UPalBaseCampModel* CallFunc_TryGetModel_OutModel, bool CallFunc_TryGetModel_ReturnValue, double CallFunc_Add_DoubleDouble_B_ImplicitCast, float CallFunc_FindNearestAssignableObject_Range_ImplicitCast)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "FindFixedAssignableObject");
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Params::ABP_MonsterAIController_BaseCamp_C_FindFixedAssignableObject_Params Parms{};
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Parms.WorkId = WorkId;
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Parms.Range = Range;
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Parms.IndividualHandle = IndividualHandle;
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Parms.BaseCamp = BaseCamp;
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Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue;
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Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
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Parms.CallFunc_K2_GetPawn_ReturnValue_1 = CallFunc_K2_GetPawn_ReturnValue_1;
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Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
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Parms.CallFunc_GetRadius_ReturnValue = CallFunc_GetRadius_ReturnValue;
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Parms.CallFunc_K2_GetPawn_ReturnValue_2 = CallFunc_K2_GetPawn_ReturnValue_2;
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Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
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Parms.CallFunc_GetTransform_ReturnValue = CallFunc_GetTransform_ReturnValue;
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Parms.CallFunc_FindNearestAssignableObject_FoundObject = CallFunc_FindNearestAssignableObject_FoundObject;
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Parms.CallFunc_FindNearestAssignableObject_ReturnValue = CallFunc_FindNearestAssignableObject_ReturnValue;
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Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
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Parms.CallFunc_GetBaseCampId_Base_Camp_Id = CallFunc_GetBaseCampId_Base_Camp_Id;
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Parms.CallFunc_FindWorkAssignableObject_FoundObject = CallFunc_FindWorkAssignableObject_FoundObject;
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Parms.CallFunc_FindWorkAssignableObject_ReturnValue = CallFunc_FindWorkAssignableObject_ReturnValue;
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Parms.CallFunc_GetBaseCampManager_ReturnValue = CallFunc_GetBaseCampManager_ReturnValue;
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Parms.CallFunc_TryGetModel_OutModel = CallFunc_TryGetModel_OutModel;
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Parms.CallFunc_TryGetModel_ReturnValue = CallFunc_TryGetModel_ReturnValue;
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Parms.CallFunc_Add_DoubleDouble_B_ImplicitCast = CallFunc_Add_DoubleDouble_B_ImplicitCast;
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Parms.CallFunc_FindNearestAssignableObject_Range_ImplicitCast = CallFunc_FindNearestAssignableObject_Range_ImplicitCast;
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UObject::ProcessEvent(Func, &Parms);
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if (bFound != nullptr)
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*bFound = Parms.bFound;
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if (FoundObject != nullptr)
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*FoundObject = Parms.FoundObject;
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}
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// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.FailedFixedAssign
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// (Private, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UPalCharacterParameterComponent*CharacterParameter (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// class APalNetworkTransmitter* CallFunc_GetNetworkTransmitter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPalNetworkBaseCampComponent*CallFunc_GetBaseCamp_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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// class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UPalAIActionCompositeWorker* K2Node_DynamicCast_AsPal_AIAction_Composite_Worker (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue (HasGetValueTypeHash)
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// bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FPalMonsterControllerBaseCampLogContentK2Node_MakeStruct_PalMonsterControllerBaseCampLogContent (None)
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void ABP_MonsterAIController_BaseCamp_C::FailedFixedAssign(class UPalCharacterParameterComponent* CharacterParameter, class APawn* CallFunc_K2_GetPawn_ReturnValue, class APalNetworkTransmitter* CallFunc_GetNetworkTransmitter_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalNetworkBaseCampComponent* CallFunc_GetBaseCamp_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UPalAIActionCompositeWorker* K2Node_DynamicCast_AsPal_AIAction_Composite_Worker, bool K2Node_DynamicCast_bSuccess, const struct FPalInstanceID& CallFunc_GetIndividualID_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, const struct FPalMonsterControllerBaseCampLogContent& K2Node_MakeStruct_PalMonsterControllerBaseCampLogContent)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "FailedFixedAssign");
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Params::ABP_MonsterAIController_BaseCamp_C_FailedFixedAssign_Params Parms{};
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Parms.CharacterParameter = CharacterParameter;
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Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue;
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Parms.CallFunc_GetNetworkTransmitter_ReturnValue = CallFunc_GetNetworkTransmitter_ReturnValue;
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Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
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Parms.CallFunc_GetBaseCamp_ReturnValue = CallFunc_GetBaseCamp_ReturnValue;
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Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
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Parms.CallFunc_SetAction_BaseCamp_Worker_ReturnValue = CallFunc_SetAction_BaseCamp_Worker_ReturnValue;
|
||
Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Composite_Worker = K2Node_DynamicCast_AsPal_AIAction_Composite_Worker;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
Parms.CallFunc_GetIndividualID_ReturnValue = CallFunc_GetIndividualID_ReturnValue;
|
||
Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2;
|
||
Parms.K2Node_MakeStruct_PalMonsterControllerBaseCampLogContent = K2Node_MakeStruct_PalMonsterControllerBaseCampLogContent;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetCompositeActionBaseCamp
|
||
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UClass* CompositeActionClass (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* AIActionComp (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// class UBP_AIActionComposite_BaseCamp_C*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UClass* CallFunc_GetObjectClass_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_ClassIsChildOf_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBase* CallFunc_SpawnObject_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
|
||
class UPalAIActionCompositeBase* ABP_MonsterAIController_BaseCamp_C::SetCompositeActionBaseCamp(class UClass* CompositeActionClass, class UPalAIActionComponent* AIActionComp, class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue, class UBP_AIActionComposite_BaseCamp_C* CallFunc_SpawnObject_ReturnValue, class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue, class UClass* CallFunc_GetObjectClass_ReturnValue, bool CallFunc_ClassIsChildOf_ReturnValue, class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue_1, class UPalAIActionCompositeBase* CallFunc_SpawnObject_ReturnValue_1)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetCompositeActionBaseCamp");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetCompositeActionBaseCamp_Params Parms{};
|
||
|
||
Parms.CompositeActionClass = CompositeActionClass;
|
||
Parms.AIActionComp = AIActionComp;
|
||
Parms.CallFunc_GetAIActionComponent_ReturnValue = CallFunc_GetAIActionComponent_ReturnValue;
|
||
Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
|
||
Parms.CallFunc_GetCompositeRoot_ReturnValue = CallFunc_GetCompositeRoot_ReturnValue;
|
||
Parms.CallFunc_GetObjectClass_ReturnValue = CallFunc_GetObjectClass_ReturnValue;
|
||
Parms.CallFunc_ClassIsChildOf_ReturnValue = CallFunc_ClassIsChildOf_ReturnValue;
|
||
Parms.CallFunc_GetCompositeRoot_ReturnValue_1 = CallFunc_GetCompositeRoot_ReturnValue_1;
|
||
Parms.CallFunc_SpawnObject_ReturnValue_1 = CallFunc_SpawnObject_ReturnValue_1;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
return Parms.ReturnValue;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.GetBaseCampId
|
||
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
|
||
// Parameters:
|
||
// struct FGuid Base_Camp_Id (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// struct FGuid CallFunc_GetBaseCampId_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::GetBaseCampId(struct FGuid* Base_Camp_Id, class APawn* CallFunc_K2_GetPawn_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FGuid& CallFunc_GetBaseCampId_ReturnValue)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "GetBaseCampId");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_GetBaseCampId_Params Parms{};
|
||
|
||
Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue;
|
||
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
||
Parms.CallFunc_GetBaseCampId_ReturnValue = CallFunc_GetBaseCampId_ReturnValue;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (Base_Camp_Id != nullptr)
|
||
*Base_Camp_Id = std::move(Parms.Base_Camp_Id);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_WorkerEvent
|
||
// (Private, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UPalAIActionBase* Action (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// enum class EAIRequestPriority Priority (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_WorkerEvent(class UPalAIActionBase* Action, enum class EAIRequestPriority Priority, class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_WorkerEvent");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_WorkerEvent_Params Parms{};
|
||
|
||
Parms.Action = Action;
|
||
Parms.Priority = Priority;
|
||
Parms.CallFunc_GetAIActionComponent_ReturnValue = CallFunc_GetAIActionComponent_ReturnValue;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_Sleep
|
||
// (Private, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UBP_AIActionBaseCamp_Sleep_C*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_Sleep(class UBP_AIActionBaseCamp_Sleep_C* CallFunc_SpawnObject_ReturnValue, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_Sleep");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_Sleep_Params Parms{};
|
||
|
||
Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_SleepActively
|
||
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// struct FPalAIActionBaseCampSleepActivelyParameterParameter (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
|
||
// class UBP_AIActionBaseCamp_SleepActively_C*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_SleepActively(struct FPalAIActionBaseCampSleepActivelyParameter& Parameter, class UBP_AIActionBaseCamp_SleepActively_C* CallFunc_SpawnObject_ReturnValue, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_SleepActively");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_SleepActively_Params Parms{};
|
||
|
||
Parms.Parameter = Parameter;
|
||
Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_RecoverHungry
|
||
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// struct FPalMonsterControllerBaseCampHungryParameterParameter (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
|
||
// class UPalAIActionBaseCampBase* Action (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Action (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// struct FPalMonsterControllerBaseCampHungryParameterCallFunc_SetHungryParameterToDefault_ReturnValue (NoDestructor)
|
||
// class UPalAIActionBaseCampRecoverHungry*K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Recover_Hungry (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_RecoverHungry(const struct FPalMonsterControllerBaseCampHungryParameter& Parameter, class UPalAIActionBaseCampBase** Action, class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Action, const struct FPalMonsterControllerBaseCampHungryParameter& CallFunc_SetHungryParameterToDefault_ReturnValue, class UPalAIActionBaseCampRecoverHungry* K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Recover_Hungry, bool K2Node_DynamicCast_bSuccess)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_RecoverHungry");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_RecoverHungry_Params Parms{};
|
||
|
||
Parms.Parameter = Parameter;
|
||
Parms.CallFunc_SetAction_BaseCamp_Action = CallFunc_SetAction_BaseCamp_Action;
|
||
Parms.CallFunc_SetHungryParameterToDefault_ReturnValue = CallFunc_SetHungryParameterToDefault_ReturnValue;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Recover_Hungry = K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Recover_Hungry;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (Action != nullptr)
|
||
*Action = Parms.Action;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.NotifyOrderCommandToCurrentRootAction
|
||
// (Private, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// enum class EPalMapBaseCampWorkerOrderTypeOrderType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBaseCamp*K2Node_DynamicCast_AsPal_AIAction_Composite_Base_Camp (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::NotifyOrderCommandToCurrentRootAction(enum class EPalMapBaseCampWorkerOrderType OrderType, class APawn* CallFunc_K2_GetPawn_ReturnValue, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue, class UPalAIActionCompositeBaseCamp* K2Node_DynamicCast_AsPal_AIAction_Composite_Base_Camp, bool K2Node_DynamicCast_bSuccess_1)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "NotifyOrderCommandToCurrentRootAction");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_NotifyOrderCommandToCurrentRootAction_Params Parms{};
|
||
|
||
Parms.OrderType = OrderType;
|
||
Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
||
Parms.CallFunc_GetCompositeRoot_ReturnValue = CallFunc_GetCompositeRoot_ReturnValue;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Composite_Base_Camp = K2Node_DynamicCast_AsPal_AIAction_Composite_Base_Camp;
|
||
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp_FighterGunner
|
||
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UPalAIActionBaseCampBase* Action (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Action (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_BaseCamp_FighterGunner(class UPalAIActionBaseCampBase** Action, class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Action)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_BaseCamp_FighterGunner");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_FighterGunner_Params Parms{};
|
||
|
||
Parms.CallFunc_SetAction_BaseCamp_Action = CallFunc_SetAction_BaseCamp_Action;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (Action != nullptr)
|
||
*Action = Parms.Action;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp_Fighter
|
||
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UPalAIActionBaseCampBase* Action (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Action (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_BaseCamp_Fighter(class UPalAIActionBaseCampBase** Action, class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Action)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_BaseCamp_Fighter");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_Fighter_Params Parms{};
|
||
|
||
Parms.CallFunc_SetAction_BaseCamp_Action = CallFunc_SetAction_BaseCamp_Action;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (Action != nullptr)
|
||
*Action = Parms.Action;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp_Fighter_ByDefenseType
|
||
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// enum class EPalMapObjectDefenseTypeDefenseType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampFighter* FighterAction (Parm, OutParm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* Action (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampFighter* K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Fighter (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_FighterGunner_Action (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Fighter_Action (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_BaseCamp_Fighter_ByDefenseType(enum class EPalMapObjectDefenseType DefenseType, class UPalAIActionBaseCampFighter** FighterAction, class UPalAIActionBaseCampBase* Action, class UPalAIActionBaseCampFighter* K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Fighter, bool K2Node_DynamicCast_bSuccess, bool K2Node_SwitchEnum_CmpSuccess, class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_FighterGunner_Action, class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Fighter_Action)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_BaseCamp_Fighter_ByDefenseType");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_Fighter_ByDefenseType_Params Parms{};
|
||
|
||
Parms.DefenseType = DefenseType;
|
||
Parms.Action = Action;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Fighter = K2Node_DynamicCast_AsPal_AIAction_Base_Camp_Fighter;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
|
||
Parms.CallFunc_SetAction_BaseCamp_FighterGunner_Action = CallFunc_SetAction_BaseCamp_FighterGunner_Action;
|
||
Parms.CallFunc_SetAction_BaseCamp_Fighter_Action = CallFunc_SetAction_BaseCamp_Fighter_Action;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (FighterAction != nullptr)
|
||
*FighterAction = Parms.FighterAction;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp_Worker
|
||
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UPalAIActionCompositeBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeWorker* CompositeAction (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBase* CallFunc_SetCompositeActionBaseCamp_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
|
||
class UPalAIActionCompositeBase* ABP_MonsterAIController_BaseCamp_C::SetAction_BaseCamp_Worker(class UPalAIActionCompositeWorker* CompositeAction, class UPalAIActionCompositeBase* CallFunc_SetCompositeActionBaseCamp_ReturnValue)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_BaseCamp_Worker");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_Worker_Params Parms{};
|
||
|
||
Parms.CompositeAction = CompositeAction;
|
||
Parms.CallFunc_SetCompositeActionBaseCamp_ReturnValue = CallFunc_SetCompositeActionBaseCamp_ReturnValue;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
return Parms.ReturnValue;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_WithFixAssignRange
|
||
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// struct FGuid TargetWorkProgressId (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// double Range (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// TScriptInterface<class IPalBaseCampAssignableObjectInterface>FoundAssignableObject (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
|
||
// class UPalIndividualCharacterSlot* NewLocalVar_0 (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalBaseCampModel* BaseCamp (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_FindFixedAssignableObject_bFound (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// TScriptInterface<class IPalBaseCampAssignableObjectInterface>CallFunc_FindFixedAssignableObject_FoundObject (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeWorker* K2Node_DynamicCast_AsPal_AIAction_Composite_Worker (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// TScriptInterface<class IPalMapObjectModelInterface>CallFunc_ToMapObjectModel_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
|
||
// class UPalWorkBase* K2Node_DynamicCast_AsPal_Work_Base (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FGuid CallFunc_GetModelId_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FGuid CallFunc_GetWorkId_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// enum class EPalBaseCampAssignType CallFunc_GetAssignType_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeWorker* K2Node_DynamicCast_AsPal_AIAction_Composite_Worker_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_WithFixAssignRange(struct FGuid& TargetWorkProgressId, double Range, TScriptInterface<class IPalBaseCampAssignableObjectInterface> FoundAssignableObject, class UPalIndividualCharacterSlot* NewLocalVar_0, class UPalBaseCampModel* BaseCamp, class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue, bool CallFunc_FindFixedAssignableObject_bFound, TScriptInterface<class IPalBaseCampAssignableObjectInterface> CallFunc_FindFixedAssignableObject_FoundObject, class UPalAIActionCompositeWorker* K2Node_DynamicCast_AsPal_AIAction_Composite_Worker, bool K2Node_DynamicCast_bSuccess, TScriptInterface<class IPalMapObjectModelInterface> CallFunc_ToMapObjectModel_ReturnValue, class UPalWorkBase* K2Node_DynamicCast_AsPal_Work_Base, bool K2Node_DynamicCast_bSuccess_1, const struct FGuid& CallFunc_GetModelId_ReturnValue, const struct FGuid& CallFunc_GetWorkId_ReturnValue, enum class EPalBaseCampAssignType CallFunc_GetAssignType_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue_1, class UPalAIActionCompositeWorker* K2Node_DynamicCast_AsPal_AIAction_Composite_Worker_1, bool K2Node_DynamicCast_bSuccess_2)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_WithFixAssignRange");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_WithFixAssignRange_Params Parms{};
|
||
|
||
Parms.TargetWorkProgressId = TargetWorkProgressId;
|
||
Parms.Range = Range;
|
||
Parms.FoundAssignableObject = FoundAssignableObject;
|
||
Parms.NewLocalVar_0 = NewLocalVar_0;
|
||
Parms.BaseCamp = BaseCamp;
|
||
Parms.CallFunc_SetAction_BaseCamp_Worker_ReturnValue = CallFunc_SetAction_BaseCamp_Worker_ReturnValue;
|
||
Parms.CallFunc_FindFixedAssignableObject_bFound = CallFunc_FindFixedAssignableObject_bFound;
|
||
Parms.CallFunc_FindFixedAssignableObject_FoundObject = CallFunc_FindFixedAssignableObject_FoundObject;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Composite_Worker = K2Node_DynamicCast_AsPal_AIAction_Composite_Worker;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
Parms.CallFunc_ToMapObjectModel_ReturnValue = CallFunc_ToMapObjectModel_ReturnValue;
|
||
Parms.K2Node_DynamicCast_AsPal_Work_Base = K2Node_DynamicCast_AsPal_Work_Base;
|
||
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
|
||
Parms.CallFunc_GetModelId_ReturnValue = CallFunc_GetModelId_ReturnValue;
|
||
Parms.CallFunc_GetWorkId_ReturnValue = CallFunc_GetWorkId_ReturnValue;
|
||
Parms.CallFunc_GetAssignType_ReturnValue = CallFunc_GetAssignType_ReturnValue;
|
||
Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess;
|
||
Parms.CallFunc_SetAction_BaseCamp_Worker_ReturnValue_1 = CallFunc_SetAction_BaseCamp_Worker_ReturnValue_1;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Composite_Worker_1 = K2Node_DynamicCast_AsPal_AIAction_Composite_Worker_1;
|
||
Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_BaseCamp
|
||
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UClass* AIActionClass (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// enum class EAIRequestPriority Priority (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* Action (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_BaseCamp(class UClass* AIActionClass, enum class EAIRequestPriority Priority, class UPalAIActionBaseCampBase** Action, class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue, class UPalAIActionBaseCampBase* CallFunc_SpawnObject_ReturnValue)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_BaseCamp");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_BaseCamp_Params Parms{};
|
||
|
||
Parms.AIActionClass = AIActionClass;
|
||
Parms.Priority = Priority;
|
||
Parms.CallFunc_GetAIActionComponent_ReturnValue = CallFunc_GetAIActionComponent_ReturnValue;
|
||
Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
if (Action != nullptr)
|
||
*Action = Parms.Action;
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_DefaultPos
|
||
// (Private, HasDefaults, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UPalAIActionComponent* ActionComp (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
|
||
// class UPalBaseCampManager* CallFunc_GetBaseCampManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// struct FGuid CallFunc_GetBaseCampId_Base_Camp_Id (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalBaseCampModel* CallFunc_TryGetModel_OutModel (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_TryGetModel_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UBP_AIAction_ReturnToDefaultPosition_C*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// float CallFunc_GetRange_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FTransform CallFunc_GetTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor)
|
||
// struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// double CallFunc_Setup_MoveEndDistance_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_DefaultPos(class UPalAIActionComponent* ActionComp, class UPalBaseCampManager* CallFunc_GetBaseCampManager_ReturnValue, const struct FGuid& CallFunc_GetBaseCampId_Base_Camp_Id, class UPalBaseCampModel* CallFunc_TryGetModel_OutModel, bool CallFunc_TryGetModel_ReturnValue, class UBP_AIAction_ReturnToDefaultPosition_C* CallFunc_SpawnObject_ReturnValue, float CallFunc_GetRange_ReturnValue, const struct FTransform& CallFunc_GetTransform_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess, double CallFunc_Setup_MoveEndDistance_ImplicitCast)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_DefaultPos");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_DefaultPos_Params Parms{};
|
||
|
||
Parms.ActionComp = ActionComp;
|
||
Parms.CallFunc_GetBaseCampManager_ReturnValue = CallFunc_GetBaseCampManager_ReturnValue;
|
||
Parms.CallFunc_GetBaseCampId_Base_Camp_Id = CallFunc_GetBaseCampId_Base_Camp_Id;
|
||
Parms.CallFunc_TryGetModel_OutModel = CallFunc_TryGetModel_OutModel;
|
||
Parms.CallFunc_TryGetModel_ReturnValue = CallFunc_TryGetModel_ReturnValue;
|
||
Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
|
||
Parms.CallFunc_GetRange_ReturnValue = CallFunc_GetRange_ReturnValue;
|
||
Parms.CallFunc_GetTransform_ReturnValue = CallFunc_GetTransform_ReturnValue;
|
||
Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
|
||
Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
|
||
Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
Parms.CallFunc_Setup_MoveEndDistance_ImplicitCast = CallFunc_Setup_MoveEndDistance_ImplicitCast;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_Liftup
|
||
// (Private, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UPalAIActionLiftup* CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_K2_PushAction_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_Liftup(class UPalAIActionLiftup* CallFunc_SpawnObject_ReturnValue, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess, bool CallFunc_K2_PushAction_ReturnValue)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_Liftup");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_Liftup_Params Parms{};
|
||
|
||
Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
Parms.CallFunc_K2_PushAction_ReturnValue = CallFunc_K2_PushAction_ReturnValue;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetAction_CapturedStorage
|
||
// (Private, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UBP_AIAction_WanderingCage_C*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetAction_CapturedStorage(class UBP_AIAction_WanderingCage_C* CallFunc_SpawnObject_ReturnValue, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetAction_CapturedStorage");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetAction_CapturedStorage_Params Parms{};
|
||
|
||
Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue;
|
||
Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component;
|
||
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetCapturedStorageAction
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetCapturedStorageAction()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetCapturedStorageAction");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampAction
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetBaseCampAction()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetBaseCampAction");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampFighterAction
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetBaseCampFighterAction()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetBaseCampFighterAction");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionWithFixAssign
|
||
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// struct FGuid TargetWorkProgressId (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// float DistanceFixAssignTargetting (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetBaseCampActionWithFixAssign(struct FGuid& TargetWorkProgressId, float DistanceFixAssignTargetting)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetBaseCampActionWithFixAssign");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetBaseCampActionWithFixAssign_Params Parms{};
|
||
|
||
Parms.TargetWorkProgressId = TargetWorkProgressId;
|
||
Parms.DistanceFixAssignTargetting = DistanceFixAssignTargetting;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.NotifyOrderCommand
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// enum class EPalMapBaseCampWorkerOrderTypeOrderType (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::NotifyOrderCommand(enum class EPalMapBaseCampWorkerOrderType OrderType)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "NotifyOrderCommand");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_NotifyOrderCommand_Params Parms{};
|
||
|
||
Parms.OrderType = OrderType;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.ReceivePossess
|
||
// (Event, Protected, BlueprintEvent)
|
||
// Parameters:
|
||
// class APawn* PossessedPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::ReceivePossess(class APawn* PossessedPawn)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "ReceivePossess");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_ReceivePossess_Params Parms{};
|
||
|
||
Parms.PossessedPawn = PossessedPawn;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.InterruptReturnBackToBaseCamp
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::InterruptReturnBackToBaseCamp()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "InterruptReturnBackToBaseCamp");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampFighterGunnerAction
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetBaseCampFighterGunnerAction()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetBaseCampFighterGunnerAction");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.OnDeadDelegate_<65><5F><EFBFBD><EFBFBD>_0
|
||
// (BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// struct FPalDeadInfo DeadInfo (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::OnDeadDelegate______0(const struct FPalDeadInfo& DeadInfo)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "OnDeadDelegate_<EFBFBD><EFBFBD><EFBFBD><EFBFBD>_0");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_OnDeadDelegate______0_Params Parms{};
|
||
|
||
Parms.DeadInfo = DeadInfo;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.InterruptRecoverHungryAction
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// struct FPalMonsterControllerBaseCampHungryParameterParameter (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::InterruptRecoverHungryAction(const struct FPalMonsterControllerBaseCampHungryParameter& Parameter)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "InterruptRecoverHungryAction");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_InterruptRecoverHungryAction_Params Parms{};
|
||
|
||
Parms.Parameter = Parameter;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetDefaultPositionAction
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetDefaultPositionAction()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetDefaultPositionAction");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionSleepMedicalBed
|
||
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// struct FGuid TargetBedConcreteModelId (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetBaseCampActionSleepMedicalBed(struct FGuid& TargetBedConcreteModelId)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetBaseCampActionSleepMedicalBed");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_SetBaseCampActionSleepMedicalBed_Params Parms{};
|
||
|
||
Parms.TargetBedConcreteModelId = TargetBedConcreteModelId;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.InterruptPlayWorkerEventAction
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// class UPalAIActionBase* Action (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// enum class EAIRequestPriority Priority (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::InterruptPlayWorkerEventAction(class UPalAIActionBase* Action, enum class EAIRequestPriority Priority)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "InterruptPlayWorkerEventAction");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_InterruptPlayWorkerEventAction_Params Parms{};
|
||
|
||
Parms.Action = Action;
|
||
Parms.Priority = Priority;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionLift
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetBaseCampActionLift()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetBaseCampActionLift");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.ShowBaseCampLog
|
||
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// struct FPalMonsterControllerBaseCampLogContentContent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::ShowBaseCampLog(struct FPalMonsterControllerBaseCampLogContent& Content)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "ShowBaseCampLog");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_ShowBaseCampLog_Params Parms{};
|
||
|
||
Parms.Content = Content;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.SetBaseCampActionSpawningForWork
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::SetBaseCampActionSpawningForWork()
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "SetBaseCampActionSpawningForWork");
|
||
|
||
|
||
|
||
UObject::ProcessEvent(Func, nullptr);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.InterruptSleepActivelyAction
|
||
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// struct FPalAIActionBaseCampSleepActivelyParameterParameter (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::InterruptSleepActivelyAction(struct FPalAIActionBaseCampSleepActivelyParameter& Parameter)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "InterruptSleepActivelyAction");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_InterruptSleepActivelyAction_Params Parms{};
|
||
|
||
Parms.Parameter = Parameter;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.TerminateBaseCampActionByClass
|
||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||
// Parameters:
|
||
// TSubclassOf<class UPalAIActionBase>ActionClass (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::TerminateBaseCampActionByClass(TSubclassOf<class UPalAIActionBase> ActionClass)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "TerminateBaseCampActionByClass");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_TerminateBaseCampActionByClass_Params Parms{};
|
||
|
||
Parms.ActionClass = ActionClass;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
|
||
// Function BP_MonsterAIController_BaseCamp.BP_MonsterAIController_BaseCamp_C.ExecuteUbergraph_BP_MonsterAIController_BaseCamp
|
||
// (Final, UbergraphFunction, HasDefaults)
|
||
// Parameters:
|
||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// TSubclassOf<class UPalAIActionBase>K2Node_Event_ActionClass (ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
|
||
// TArray<class AActor*> Temp_object_Variable (ConstParm, ReferenceParm)
|
||
// FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class APawn* CallFunc_K2_GetPawn_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// struct FHitResult CallFunc_LineTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference)
|
||
// bool CallFunc_LineTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FGuid K2Node_Event_TargetWorkProgressId (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// float K2Node_Event_DistanceFixAssignTargetting (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Fighter_Action (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// enum class EPalMapBaseCampWorkerOrderTypeK2Node_Event_OrderType (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class APawn* K2Node_Event_PossessedPawn (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_FighterGunner_Action (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// class APawn* CallFunc_K2_GetPawn_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// struct FPalDeadInfo K2Node_CustomEvent_DeadInfo (NoDestructor)
|
||
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||
// struct FPalMonsterControllerBaseCampHungryParameterK2Node_Event_Parameter_1 (ConstParm, NoDestructor)
|
||
// class UPalAIActionBaseCampBase* CallFunc_SetAction_RecoverHungry_Action (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// struct FGuid K2Node_Event_TargetBedConcreteModelId (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// class UPalAIActionBase* K2Node_Event_Action (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
||
// enum class EAIRequestPriority K2Node_Event_Priority (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
// struct FPalMonsterControllerBaseCampLogContentK2Node_Event_Content (ConstParm)
|
||
// struct FPalAIActionBaseCampSleepActivelyParameterK2Node_Event_Parameter (ConstParm, NoDestructor)
|
||
// double CallFunc_SetAction_WithFixAssignRange_Range_ImplicitCast (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||
|
||
void ABP_MonsterAIController_BaseCamp_C::ExecuteUbergraph_BP_MonsterAIController_BaseCamp(int32 EntryPoint, TSubclassOf<class UPalAIActionBase> K2Node_Event_ActionClass, TArray<class AActor*>& Temp_object_Variable, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class APawn* CallFunc_K2_GetPawn_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, class APawn* CallFunc_K2_GetPawn_ReturnValue_1, const struct FHitResult& CallFunc_LineTraceSingle_OutHit, bool CallFunc_LineTraceSingle_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, const struct FGuid& K2Node_Event_TargetWorkProgressId, float K2Node_Event_DistanceFixAssignTargetting, class UPalAIActionCompositeBase* CallFunc_SetAction_BaseCamp_Worker_ReturnValue, class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_Fighter_Action, enum class EPalMapBaseCampWorkerOrderType K2Node_Event_OrderType, class APawn* K2Node_Event_PossessedPawn, class UPalAIActionBaseCampBase* CallFunc_SetAction_BaseCamp_FighterGunner_Action, class APawn* CallFunc_K2_GetPawn_ReturnValue_2, const struct FPalDeadInfo& K2Node_CustomEvent_DeadInfo, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, const struct FPalMonsterControllerBaseCampHungryParameter& K2Node_Event_Parameter_1, class UPalAIActionBaseCampBase* CallFunc_SetAction_RecoverHungry_Action, const struct FGuid& K2Node_Event_TargetBedConcreteModelId, class UPalAIActionBase* K2Node_Event_Action, enum class EAIRequestPriority K2Node_Event_Priority, const struct FPalMonsterControllerBaseCampLogContent& K2Node_Event_Content, const struct FPalAIActionBaseCampSleepActivelyParameter& K2Node_Event_Parameter, double CallFunc_SetAction_WithFixAssignRange_Range_ImplicitCast)
|
||
{
|
||
static class UFunction* Func = nullptr;
|
||
|
||
if (!Func)
|
||
Func = Class->GetFunction("BP_MonsterAIController_BaseCamp_C", "ExecuteUbergraph_BP_MonsterAIController_BaseCamp");
|
||
|
||
Params::ABP_MonsterAIController_BaseCamp_C_ExecuteUbergraph_BP_MonsterAIController_BaseCamp_Params Parms{};
|
||
|
||
Parms.EntryPoint = EntryPoint;
|
||
Parms.K2Node_Event_ActionClass = K2Node_Event_ActionClass;
|
||
Parms.Temp_object_Variable = Temp_object_Variable;
|
||
Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
|
||
Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue;
|
||
Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
|
||
Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
|
||
Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1;
|
||
Parms.CallFunc_K2_GetPawn_ReturnValue_1 = CallFunc_K2_GetPawn_ReturnValue_1;
|
||
Parms.CallFunc_LineTraceSingle_OutHit = CallFunc_LineTraceSingle_OutHit;
|
||
Parms.CallFunc_LineTraceSingle_ReturnValue = CallFunc_LineTraceSingle_ReturnValue;
|
||
Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1;
|
||
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
|
||
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
|
||
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
|
||
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
|
||
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
|
||
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
|
||
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
|
||
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
|
||
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
|
||
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
|
||
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
|
||
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
|
||
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
|
||
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
|
||
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
|
||
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
|
||
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
|
||
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
|
||
Parms.K2Node_Event_TargetWorkProgressId = K2Node_Event_TargetWorkProgressId;
|
||
Parms.K2Node_Event_DistanceFixAssignTargetting = K2Node_Event_DistanceFixAssignTargetting;
|
||
Parms.CallFunc_SetAction_BaseCamp_Worker_ReturnValue = CallFunc_SetAction_BaseCamp_Worker_ReturnValue;
|
||
Parms.CallFunc_SetAction_BaseCamp_Fighter_Action = CallFunc_SetAction_BaseCamp_Fighter_Action;
|
||
Parms.K2Node_Event_OrderType = K2Node_Event_OrderType;
|
||
Parms.K2Node_Event_PossessedPawn = K2Node_Event_PossessedPawn;
|
||
Parms.CallFunc_SetAction_BaseCamp_FighterGunner_Action = CallFunc_SetAction_BaseCamp_FighterGunner_Action;
|
||
Parms.CallFunc_K2_GetPawn_ReturnValue_2 = CallFunc_K2_GetPawn_ReturnValue_2;
|
||
Parms.K2Node_CustomEvent_DeadInfo = K2Node_CustomEvent_DeadInfo;
|
||
Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
|
||
Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
|
||
Parms.K2Node_Event_Parameter_1 = K2Node_Event_Parameter_1;
|
||
Parms.CallFunc_SetAction_RecoverHungry_Action = CallFunc_SetAction_RecoverHungry_Action;
|
||
Parms.K2Node_Event_TargetBedConcreteModelId = K2Node_Event_TargetBedConcreteModelId;
|
||
Parms.K2Node_Event_Action = K2Node_Event_Action;
|
||
Parms.K2Node_Event_Priority = K2Node_Event_Priority;
|
||
Parms.K2Node_Event_Content = K2Node_Event_Content;
|
||
Parms.K2Node_Event_Parameter = K2Node_Event_Parameter;
|
||
Parms.CallFunc_SetAction_WithFixAssignRange_Range_ImplicitCast = CallFunc_SetAction_WithFixAssignRange_Range_ImplicitCast;
|
||
|
||
UObject::ProcessEvent(Func, &Parms);
|
||
|
||
}
|
||
|
||
}
|
||
|
||
|