PalWorld-NetCrack/SDK/BP_NPCAIController_parameters.hpp
2024-01-22 14:43:11 +08:00

403 lines
37 KiB
C++
Raw Blame History

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x19 (0x19 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.GetMyBB
struct ABP_NPCAIController_C_GetMyBB_Params
{
public:
class UBP_PalAIBlackboard_Common_C* PalBrackboard; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIBlackboardBase* CallFunc_GetMyPalBlackboard_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_PalAIBlackboard_Common_C* K2Node_DynamicCast_AsBP_Pal_AIBlackboard_Common; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x19 (0x19 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.GetLeaderBB
struct ABP_NPCAIController_C_GetLeaderBB_Params
{
public:
class UBP_PalAIBlackboard_Common_C* LeaderPalBrackboard; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIBlackboardBase* CallFunc_GetLeaderPalBlackboard_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_PalAIBlackboard_Common_C* K2Node_DynamicCast_AsBP_Pal_AIBlackboard_Common; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x79 (0x79 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.ForceBattleStartToTarget
struct ABP_NPCAIController_C_ForceBattleStartToTarget_Params
{
public:
class AActor* TargetActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x8(0x50)(NoDestructor)
class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_30D7[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TargetIsPlayerOrPlayersOtomoPal_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1A (0x1A - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.IsSleeping
struct ABP_NPCAIController_C_IsSleeping_Params
{
public:
bool IsSleep; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_30EA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x21 (0x21 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.ForceEscapeStartFortOutSide
struct ABP_NPCAIController_C_ForceEscapeStartFortOutSide_Params
{
public:
class AActor* StartActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* TargetActor; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsSleeping_IsSleep; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_30F5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x31 (0x31 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.TalkEnd_Func
struct ABP_NPCAIController_C_TalkEnd_Func_Params
{
public:
class AActor* SelfActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* TargetActor; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_30FD[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPawnAction* CallFunc_GetCurrentAction_BP_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_AIAction_NPC_Talking_C* K2Node_DynamicCast_AsBP_AIAction_NPC_Talking; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8A (0x8A - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.TalkStart_Func
struct ABP_NPCAIController_C_TalkStart_Func_Params
{
public:
class AActor* SelfActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* TargetActor; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x10(0x50)(NoDestructor)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3105[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPawnAction* CallFunc_GetCurrentAction_BP_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_AIAction_NPC_Talking_C* K2Node_DynamicCast_AsBP_AIAction_NPC_Talking; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsTalking_IsTalking; // 0x89(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x80 (0x80 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.ForceBattleStartForOutside
struct ABP_NPCAIController_C_ForceBattleStartForOutside_Params
{
public:
class AActor* StartActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsSleeping_IsSleep; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_310F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* CallFunc_CopyTargetFromOtherAI_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3110[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x20(0x50)(NoDestructor)
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x70(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x70 (0x70 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.StartEscapeMode
struct ABP_NPCAIController_C_StartEscapeMode_Params
{
public:
class AActor* TargetActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool ByOutSide; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3115[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x18(0x50)(NoDestructor)
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x1 (0x1 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.SetAutoDefaultAIAction
struct ABP_NPCAIController_C_SetAutoDefaultAIAction_Params
{
public:
bool CallFunc_IsValidClass_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x40 (0x40 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.SetSpawnedInfo
struct ABP_NPCAIController_C_SetSpawnedInfo_Params
{
public:
struct FVector SpawnerLoc; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double ReturnRadius; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FF_NPC_PathWalkArray PathWalk; // 0x20(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
class FName Otomo; // 0x30(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x10 (0x10 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.ReturnToTerritory
struct ABP_NPCAIController_C_ReturnToTerritory_Params
{
public:
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x30 (0x30 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.StartCombatMode
struct ABP_NPCAIController_C_StartCombatMode_Params
{
public:
class AActor* TempEscapeTarget; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalNPCAIWeaponHandle* CallFunc_GetWeaponHandle_WeaponHandle; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TSubclassOf<class UPalAIActionBase> CallFunc_GetCombatClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
bool CallFunc_IsValidClass_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3121[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.GetWeaponHandle
struct ABP_NPCAIController_C_GetWeaponHandle_Params
{
public:
class UPalNPCAIWeaponHandle* WeaponHandle; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x18 (0x18 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.SetupWeaponHandle
struct ABP_NPCAIController_C_SetupWeaponHandle_Params
{
public:
class APalWeaponBase* Weapon; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x21 (0x21 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.StartDefaultAIAction
struct ABP_NPCAIController_C_StartDefaultAIAction_Params
{
public:
class UPalAIActionBase* CallFunc_SpawnObject_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3129[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UBP_AIAction_NPC_Relax_PathWalk_C* K2Node_DynamicCast_AsBP_AIAction_NPC_Relax_Path_Walk; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.OverrideDefaultAction
struct ABP_NPCAIController_C_OverrideDefaultAction_Params
{
public:
class UClass* DefaultAction; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x30 (0x30 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_0
struct ABP_NPCAIController_C__________0_Params
{
public:
struct FPalInstanceID ID; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
};
// 0x10 (0x10 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_4
struct ABP_NPCAIController_C__________4_Params
{
public:
class AController* HolderController; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* OtomoPal; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x4 (0x4 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.ReceiveTick
struct ABP_NPCAIController_C_ReceiveTick_Params
{
public:
float DeltaSeconds; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.ReceivePossess
struct ABP_NPCAIController_C_ReceivePossess_Params
{
public:
class APawn* PossessedPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x50 (0x50 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.<2E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_2
struct ABP_NPCAIController_C__________2_Params
{
public:
struct FPalDeadInfo DeadInfo; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
};
// 0x1 (0x1 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.ReceiveEndPlay
struct ABP_NPCAIController_C_ReceiveEndPlay_Params
{
public:
enum class EEndPlayReason EndPlayReason; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x38 (0x38 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.OnNpcTalkIncidentNotify
struct ABP_NPCAIController_C_OnNpcTalkIncidentNotify_Params
{
public:
class UPalIncidentNotifyListener* Listener; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPalIncidentState IncidentState; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_314A[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalIncidentNotifyParameter Parameter; // 0x10(0x28)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
};
// 0x8 (0x8 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.NotifyTalkStart
struct ABP_NPCAIController_C_NotifyTalkStart_Params
{
public:
class APalPlayerCharacter* TalkPlayer; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x8 (0x8 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.NotifyTalkEnd
struct ABP_NPCAIController_C_NotifyTalkEnd_Params
{
public:
class APalPlayerCharacter* TalkPlayer; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x528 (0x528 - 0x0)
// Function BP_NPCAIController.BP_NPCAIController_C.ExecuteUbergraph_BP_NPCAIController
struct ABP_NPCAIController_C_ExecuteUbergraph_BP_NPCAIController_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3196[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APalPlayerCharacter* K2Node_Event_TalkPlayer; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBP_PalIncidentNotifyListener_NPCTalk_C* CallFunc_SpawnObject_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x28(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAuthority_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3197[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FGuid K2Node_MakeStruct_Guid; // 0x3C(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3198[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FPalInstanceID K2Node_CustomEvent_ID; // 0x58(0x30)(HasGetValueTypeHash)
class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue_1; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_GetIndividualHandle_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_AddOtomoHandleToFreeSlot_ReturnValue; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3199[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0xA8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_NameName_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SynchronizedGroup_ReturnValue; // 0xB1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_319A[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0xB4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_319B[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0xC8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0xD0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetLevel_ReturnValue; // 0xD8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_319C[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class AController* K2Node_CustomEvent_HolderController; // 0xE0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* K2Node_CustomEvent_OtomoPal; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FPalIndividualCharacterSaveParameter CallFunc_GetInitializedCharacterSaveParemter_outParameter; // 0xF0(0x218)(None)
bool CallFunc_GetInitializedCharacterSaveParemter_ReturnValue; // 0x308(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_319D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x310(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APalAIController* K2Node_DynamicCast_AsPal_AIController; // 0x318(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x320(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_319F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalSquad* CallFunc_GetSquad_ReturnValue; // 0x328(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x330(0x30)(HasGetValueTypeHash)
bool CallFunc_HasAuthority_ReturnValue_1; // 0x360(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31A0[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float K2Node_Event_DeltaSeconds; // 0x364(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APawn* K2Node_Event_PossessedPawn; // 0x368(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x370(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3; // 0x378(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UBP_NPCAIWeaponHandle_C* CallFunc_SpawnObject_ReturnValue_1; // 0x380(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_3; // 0x388(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalNPCAIWeaponHandle* CallFunc_GetWeaponHandle_WeaponHandle; // 0x390(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEndInitialize_ReturnValue; // 0x398(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31A5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* CallFunc_K2_GetPawn_ReturnValue_4; // 0x3A0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x3A8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_4; // 0x3B0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_5; // 0x3B8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_GetCharacterID_ReturnValue; // 0x3C0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_5; // 0x3C8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
enum class EPalWeaponType CallFunc_GetWeaponType_ReturnValue; // 0x3D0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x3D1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31A7[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalDeadInfo K2Node_CustomEvent_DeadInfo; // 0x3D8(0x50)(NoDestructor)
class APawn* CallFunc_K2_GetPawn_ReturnValue_6; // 0x428(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalSquad* CallFunc_GetSquad_ReturnValue_1; // 0x430(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x438(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsSquadBehaviour_ReturnValue; // 0x439(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EEndPlayReason K2Node_Event_EndPlayReason; // 0x43A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x43B(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsSquadBehaviour_ReturnValue_1; // 0x43C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31AA[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalSquad* CallFunc_GetSquad_ReturnValue_2; // 0x440(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3; // 0x448(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x458(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x459(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31AC[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x460(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue; // 0x468(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APawn* CallFunc_K2_GetPawn_ReturnValue_7; // 0x470(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4; // 0x478(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5; // 0x488(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* CallFunc_CreateIndividual_ReturnValue; // 0x498(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIncidentNotifyListener* K2Node_CustomEvent_Listener; // 0x4A0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPalIncidentState K2Node_CustomEvent_IncidentState; // 0x4A8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31B0[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPalIncidentNotifyParameter K2Node_CustomEvent_Parameter; // 0x4B0(0x28)(ConstParm, NoDestructor)
bool K2Node_SwitchEnum_CmpSuccess; // 0x4D8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31B1[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPalIncidentDynamicParameter* CallFunc_GetDynamicParameter_ReturnValue; // 0x4E0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x4E8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31B2[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* CallFunc_K2_GetPawn_ReturnValue_8; // 0x4F0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalSquad* CallFunc_GetSquad_ReturnValue_3; // 0x4F8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalSquad* CallFunc_GetSquad_ReturnValue_4; // 0x500(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6; // 0x508(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsDedicatedServer_ReturnValue; // 0x518(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31B4[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APalPlayerCharacter* K2Node_Event_TalkPlayer_1; // 0x520(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
}
}