mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
52 lines
9.0 KiB
C++
52 lines
9.0 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x71 (0x1A9 - 0x138)
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// BlueprintGeneratedClass BP_NPCActionStepBase.BP_NPCActionStepBase_C
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class UBP_NPCActionStepBase_C : public UPalActionBase
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{
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public:
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uint8 Pad_27B6[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient)
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class FName FlagName; // 0x148(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double StepTime; // 0x150(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double Timer; // 0x158(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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enum class EPalGeneralMontageType StepType; // 0x160(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CanEndStep; // 0x161(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_27B8[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
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class UAnimMontage* Montage; // 0x168(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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bool CanCrouchCancel; // 0x170(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_27B9[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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double CrouchCancelTime; // 0x178(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double StepDistance; // 0x180(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UNiagaraComponent* Effect; // 0x188(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
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struct FVector StepEndLocation; // 0x190(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsPlayStepEffect; // 0x1A8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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static class UClass* StaticClass();
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static class UBP_NPCActionStepBase_C* GetDefaultObj();
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void GetStepEndLocation(struct FVector* Location, double Distance, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, float CallFunc_RSign_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_GetActorRightVector_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, float CallFunc_RSign_V_ImplicitCast, double K2Node_VariableSet_Distance_ImplicitCast);
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void StepMove(double CallFunc_Divide_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_VLerp_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue, float CallFunc_VLerp_Alpha_ImplicitCast);
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void CheckFrontHight(bool* CanThrough, TArray<class AActor*>& Temp_object_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_2, const struct FHitResult& CallFunc_LineTraceSingle_OutHit, bool CallFunc_LineTraceSingle_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, bool CallFunc_Not_PreBool_ReturnValue, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, double CallFunc_Subtract_DoubleDouble_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_BooleanOR_ReturnValue);
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void DisableMovement(bool Disable, class UPalCharacterMovementComponent* CharacterMovementComponent, bool CallFunc_Not_PreBool_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, float CallFunc_Conv_BoolToFloat_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue);
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void OnBeginAction();
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void OnEndAction();
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void TickAction(float DeltaTime);
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void EndStep();
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void OnEndStepWhenCrouch();
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void ExecuteUbergraph_BP_NPCActionStepBase(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, float CallFunc_PlayAnimMontage_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, bool CallFunc_BooleanAND_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FVector& CallFunc_GetStepEndLocation_Location, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue_1, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1);
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};
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}
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