PalWorld-NetCrack/SDK/BP_NPC_StandardHumanDataSet_functions.cpp
2024-01-22 14:43:11 +08:00

45 lines
1.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_NPC_StandardHumanDataSet.BP_NPC_StandardHumanDataSet_C
// (Actor, Pawn)
class UClass* ABP_NPC_StandardHumanDataSet_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_NPC_StandardHumanDataSet_C");
return Clss;
}
// BP_NPC_StandardHumanDataSet_C BP_NPC_StandardHumanDataSet.Default__BP_NPC_StandardHumanDataSet_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_NPC_StandardHumanDataSet_C* ABP_NPC_StandardHumanDataSet_C::GetDefaultObj()
{
static class ABP_NPC_StandardHumanDataSet_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_NPC_StandardHumanDataSet_C*>(ABP_NPC_StandardHumanDataSet_C::StaticClass()->DefaultObject);
return Default;
}
}