PalWorld-NetCrack/SDK/BP_NormalBullet_functions.cpp
2024-01-22 14:43:11 +08:00

222 lines
14 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_NormalBullet.BP_NormalBullet_C
// (Actor)
class UClass* ABP_NormalBullet_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_NormalBullet_C");
return Clss;
}
// BP_NormalBullet_C BP_NormalBullet.Default__BP_NormalBullet_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_NormalBullet_C* ABP_NormalBullet_C::GetDefaultObj()
{
static class ABP_NormalBullet_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_NormalBullet_C*>(ABP_NormalBullet_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_NormalBullet.BP_NormalBullet_C.GetHitEffect
// (Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UNiagaraSystem* NiagaraEffect (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void ABP_NormalBullet_C::GetHitEffect(class UNiagaraSystem** NiagaraEffect)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_NormalBullet_C", "GetHitEffect");
Params::ABP_NormalBullet_C_GetHitEffect_Params Parms{};
UObject::ProcessEvent(Func, &Parms);
if (NiagaraEffect != nullptr)
*NiagaraEffect = Parms.NiagaraEffect;
}
// Function BP_NormalBullet.BP_NormalBullet_C.SpawnHitEffectsInStun
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector ImpactPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotFromX_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void ABP_NormalBullet_C::SpawnHitEffectsInStun(const struct FVector& ImpactPoint, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_NormalBullet_C", "SpawnHitEffectsInStun");
Params::ABP_NormalBullet_C_SpawnHitEffectsInStun_Params Parms{};
Parms.ImpactPoint = ImpactPoint;
Parms.CallFunc_MakeRotFromX_ReturnValue = CallFunc_MakeRotFromX_ReturnValue;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_NormalBullet.BP_NormalBullet_C.SpawnHitEffects
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector ImpactPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector ImpactNormal (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator CallFunc_MakeRotFromX_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class UNiagaraSystem* CallFunc_GetHitEffect_NiagaraEffect (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void ABP_NormalBullet_C::SpawnHitEffects(const struct FVector& ImpactPoint, const struct FVector& ImpactNormal, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue, class UNiagaraSystem* CallFunc_GetHitEffect_NiagaraEffect, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_NormalBullet_C", "SpawnHitEffects");
Params::ABP_NormalBullet_C_SpawnHitEffects_Params Parms{};
Parms.ImpactPoint = ImpactPoint;
Parms.ImpactNormal = ImpactNormal;
Parms.CallFunc_MakeRotFromX_ReturnValue = CallFunc_MakeRotFromX_ReturnValue;
Parms.CallFunc_GetHitEffect_NiagaraEffect = CallFunc_GetHitEffect_NiagaraEffect;
Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_NormalBullet.BP_NormalBullet_C.OnDestroy
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPrimitiveComponent* HitComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* OtherCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* OtherComp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
void ABP_NormalBullet_C::OnDestroy(class UPrimitiveComponent* HitComp, class AActor* OtherCharacter, class UPrimitiveComponent* OtherComp, struct FHitResult& Hit)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_NormalBullet_C", "OnDestroy");
Params::ABP_NormalBullet_C_OnDestroy_Params Parms{};
Parms.HitComp = HitComp;
Parms.OtherCharacter = OtherCharacter;
Parms.OtherComp = OtherComp;
Parms.Hit = Hit;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_NormalBullet.BP_NormalBullet_C.ExecuteUbergraph_BP_NormalBullet
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_Event_HitComp (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor* K2Node_Event_OtherCharacter (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* K2Node_Event_OtherComp (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FHitResult K2Node_Event_Hit (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetCharacterParameterComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
void ABP_NormalBullet_C::ExecuteUbergraph_BP_NormalBullet(int32 EntryPoint, class UPrimitiveComponent* K2Node_Event_HitComp, class AActor* K2Node_Event_OtherCharacter, class UPrimitiveComponent* K2Node_Event_OtherComp, const struct FHitResult& K2Node_Event_Hit, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, bool CallFunc_IsValid_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, class UPalCharacterParameterComponent* CallFunc_GetCharacterParameterComponent_ReturnValue)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_NormalBullet_C", "ExecuteUbergraph_BP_NormalBullet");
Params::ABP_NormalBullet_C_ExecuteUbergraph_BP_NormalBullet_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_HitComp = K2Node_Event_HitComp;
Parms.K2Node_Event_OtherCharacter = K2Node_Event_OtherCharacter;
Parms.K2Node_Event_OtherComp = K2Node_Event_OtherComp;
Parms.K2Node_Event_Hit = K2Node_Event_Hit;
Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit;
Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap;
Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time;
Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance;
Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location;
Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint;
Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal;
Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal;
Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat;
Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor;
Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent;
Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName;
Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName;
Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem;
Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex;
Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex;
Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart;
Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd;
Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.CallFunc_GetCharacterParameterComponent_ReturnValue = CallFunc_GetCharacterParameterComponent_ReturnValue;
UObject::ProcessEvent(Func, &Parms);
}
}